gecko-dev/gfx/webrender_bindings
Dan Robertson affccc0acb Bug 1753019 - Use the animation id to identify hit testing metadata. r=botond,gw
## Summary

Pass the fixed position element animation id through webrender, returning the
the animation id in the hit-test result if the element is a fixed position
element. This animation id then can be used to lookup the relevant Hit-Testing
Tree Node, which can be used to find the fixed (or sticky) position side bits.

## Motivation

Sticky content can be currently stuck to the root content or not, based on the
scroll position. As a result, when hit testing sticky content, APZ needs both
the sticky position side bits and additional information to determine if the
element is currently stuck to the root content. This is needed to fix the
hit-testing of sticky position content when a APZ transform is being applied,
such as overscroll and hiding the dynamic toolbar.

## Implementation

The information needed to determine if a element is currently stuck to the root
content and the fixed/sticky position side bits is already stored in the
hit-testing tree node. Any hit test result should have a corresponding
hit-testing tree node entry. When a hit-test result contains a animation id and
a hit-testing tree node is found, we can store a pointer to this node and use
this to check the fixed/sticky position side bits. Something similar is already
done for hit test results when a scrollbar is hit.

Differential Revision: https://phabricator.services.mozilla.com/D148648
2022-07-04 18:14:58 +00:00
..
src Bug 1753019 - Use the animation id to identify hit testing metadata. r=botond,gw 2022-07-04 18:14:58 +00:00
Cargo.toml Bug 1776096 - Bump WebRender crate versions. r=jrmuizel 2022-06-24 04:11:26 +00:00
DCLayerTree.cpp Backed out 3 changesets (bug 1771374) for causing build bustage in gfx/gl/gtest/TestColorspaces.cpp CLOSED TREE 2022-06-30 21:19:17 +03:00
DCLayerTree.h Backed out 3 changesets (bug 1771374) for causing build bustage in gfx/gl/gtest/TestColorspaces.cpp CLOSED TREE 2022-06-30 21:19:17 +03:00
Moz2DImageRenderer.cpp Bug 1726118 - Prefix all webrender debug prefs with gfx.webrender.debug. r=gfx-reviewers,jrmuizel 2021-09-01 17:08:36 +00:00
README.webrender
RenderAndroidHardwareBufferTextureHost.cpp Bug 1731980 - Ensure SurfaceTextures with transforms get rendered at correct size. r=gfx-reviewers,lsalzman 2022-04-25 16:47:51 +00:00
RenderAndroidHardwareBufferTextureHost.h
RenderAndroidSurfaceTextureHost.cpp Bug 1731980 - Ensure SurfaceTextures with transforms get rendered at correct size. r=gfx-reviewers,lsalzman 2022-04-25 16:47:51 +00:00
RenderAndroidSurfaceTextureHost.h Bug 1731980 - Ensure SurfaceTextures with transforms get rendered at correct size. r=gfx-reviewers,lsalzman 2022-04-25 16:47:51 +00:00
RenderBufferTextureHost.cpp Bug 1757111 - Report cropped YCbCr sizes in RenderExternalTextureHost. r=jrmuizel 2022-02-26 21:12:35 +00:00
RenderBufferTextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderCompositor.cpp Bug 1731136 Part 1: Extend compositor to manage backdrop surfaces. r=gw 2022-06-01 19:40:02 +00:00
RenderCompositor.h Bug 1731136 Part 1: Extend compositor to manage backdrop surfaces. r=gw 2022-06-01 19:40:02 +00:00
RenderCompositorANGLE.cpp Bug 1766561 - Add missing l modifier for HRESULT formatting. r=media-playback-reviewers,gfx-reviewers,nika,necko-reviewers,rkraesig,alwu,kershaw 2022-05-03 20:49:07 +00:00
RenderCompositorANGLE.h Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RenderCompositorD3D11SWGL.cpp Bug 1744666 - Remove CompositorD3D11::mUseForSoftwareWebRender r=gfx-reviewers,lsalzman 2021-12-07 07:34:00 +00:00
RenderCompositorD3D11SWGL.h
RenderCompositorEGL.cpp Bug 1775480 - Log number of total and active renderers when EGL surface creation fails. r=gfx-reviewers,aosmond 2022-06-27 14:13:26 +00:00
RenderCompositorEGL.h Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RenderCompositorLayersSWGL.cpp Bug 1727672 - Remove LayerManagerComposite. r=jrmuizel 2021-08-26 04:59:57 +00:00
RenderCompositorLayersSWGL.h Bug 1719367 - Hook up default clear color to RenderCompositorLayersSWGL. r=sotaro 2021-07-08 11:46:37 +00:00
RenderCompositorNative.cpp Bug 1731136 Part 5: Make macOS native compositor and NativeLayerCA handle backdrop r=mstange 2022-06-01 19:40:04 +00:00
RenderCompositorNative.h Bug 1731136 Part 5: Make macOS native compositor and NativeLayerCA handle backdrop r=mstange 2022-06-01 19:40:04 +00:00
RenderCompositorOGL.cpp Bug 1727511 - Add mozlog around WebRenderBridgeParent and RenderThread r=gfx-reviewers,jrmuizel,aosmond 2021-09-01 22:27:15 +00:00
RenderCompositorOGL.h
RenderCompositorOGLSWGL.cpp Bug 1775480 - Log number of total and active renderers when EGL surface creation fails. r=gfx-reviewers,aosmond 2022-06-27 14:13:26 +00:00
RenderCompositorOGLSWGL.h Bug 1741156 - Initial GPU process implementation on Android. r=aosmond,agi 2021-11-29 20:52:31 +00:00
RenderCompositorRecordedFrame.h
RenderCompositorSWGL.cpp Bug 1727511 - Add mozlog around WebRenderBridgeParent and RenderThread r=gfx-reviewers,jrmuizel,aosmond 2021-09-01 22:27:15 +00:00
RenderCompositorSWGL.h Bug 1719367 - Hook up default clear color to RenderCompositorLayersSWGL. r=sotaro 2021-07-08 11:46:37 +00:00
RenderD3D11TextureHost.cpp Backed out 3 changesets (bug 1771374) for causing build bustage in gfx/gl/gtest/TestColorspaces.cpp CLOSED TREE 2022-06-30 21:19:17 +03:00
RenderD3D11TextureHost.h Backed out 3 changesets (bug 1771374) for causing build bustage in gfx/gl/gtest/TestColorspaces.cpp CLOSED TREE 2022-06-30 21:19:17 +03:00
RenderDMABUFTextureHost.cpp Bug 1731980 - Ensure SurfaceTextures with transforms get rendered at correct size. r=gfx-reviewers,lsalzman 2022-04-25 16:47:51 +00:00
RenderDMABUFTextureHost.h
RenderEGLImageTextureHost.cpp Bug 1731980 - Ensure SurfaceTextures with transforms get rendered at correct size. r=gfx-reviewers,lsalzman 2022-04-25 16:47:51 +00:00
RenderEGLImageTextureHost.h
RenderExternalTextureHost.cpp Bug 1731980 - Ensure SurfaceTextures with transforms get rendered at correct size. r=gfx-reviewers,lsalzman 2022-04-25 16:47:51 +00:00
RenderExternalTextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderMacIOSurfaceTextureHost.cpp Bug 1731980 - Ensure SurfaceTextures with transforms get rendered at correct size. r=gfx-reviewers,lsalzman 2022-04-25 16:47:51 +00:00
RenderMacIOSurfaceTextureHost.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderSharedSurfaceTextureHost.cpp Bug 1739454 - Don't allow write-mapping of SourceSurfaceSharedData after Finalize. r=aosmond 2021-11-19 18:46:47 +00:00
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp Bug 1731980 - Ensure SurfaceTextures with transforms get rendered at correct size. r=gfx-reviewers,lsalzman 2022-04-25 16:47:51 +00:00
RenderTextureHost.h Bug 1731980 - Ensure SurfaceTextures with transforms get rendered at correct size. r=gfx-reviewers,lsalzman 2022-04-25 16:47:51 +00:00
RenderTextureHostSWGL.cpp Bug 1731980 - Ensure SurfaceTextures with transforms get rendered at correct size. r=gfx-reviewers,lsalzman 2022-04-25 16:47:51 +00:00
RenderTextureHostSWGL.h Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman 2021-06-25 19:16:22 +00:00
RenderTextureHostWrapper.cpp Bug 1754388 - Forward more functions in RenderTextureHostWrapper r=gfx-reviewers,aosmond 2022-02-09 13:44:13 +00:00
RenderTextureHostWrapper.h Bug 1754388 - Forward more functions in RenderTextureHostWrapper r=gfx-reviewers,aosmond 2022-02-09 13:44:13 +00:00
RenderThread.cpp Bug 1775480 - Add more crash annotations for bug 1772839. r=gfx-reviewers,aosmond 2022-06-22 15:31:56 +00:00
RenderThread.h Bug 1775480 - Add more crash annotations for bug 1772839. r=gfx-reviewers,aosmond 2022-06-22 15:31:56 +00:00
RendererOGL.cpp Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RendererOGL.h
RendererScreenshotGrabber.cpp Bug 1641298 - record a CompositorScreenshotWindowDestroyed marker from ProfilerScreenshots to indicate to the profiler front-end that a window has been closed, r=mstange. 2021-07-28 17:21:09 +00:00
RendererScreenshotGrabber.h Bug 1641298 - record a CompositorScreenshotWindowDestroyed marker from ProfilerScreenshots to indicate to the profiler front-end that a window has been closed, r=mstange. 2021-07-28 17:21:09 +00:00
WebRenderAPI.cpp Bug 1753019 - Use the animation id to identify hit testing metadata. r=botond,gw 2022-07-04 18:14:58 +00:00
WebRenderAPI.h Bug 1753019 - Use the animation id to identify hit testing metadata. r=botond,gw 2022-07-04 18:14:58 +00:00
WebRenderTypes.cpp Bug 856337 - Implement image-rendering: smooth and image-rendering: pixelated. r=jrmuizel,dholbert,longsonr 2021-09-03 08:56:43 +00:00
WebRenderTypes.h Bug 1769900 - Add more logs of window size sanity check around nsWindow r=gfx-reviewers,lsalzman 2022-05-18 15:15:41 +00:00
cbindgen.toml
moz.build Bug 1747165 - Replace TK_FLAGS/TK_LIBS with MOZ_GTK3_FLAGS/MOZ_GTK3_LIBS. r=firefox-build-system-reviewers,andi 2021-12-23 20:29:07 +00:00
rustfmt.toml
webrender_ffi.h Bug 1773491 - Partially back out bug 1773359 since Solaris also defines this constant. DONTBUILD 2022-06-09 16:35:00 +02:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs