зеркало из https://github.com/mozilla/gecko-dev.git
544 строки
17 KiB
C++
544 строки
17 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "OscillatorNode.h"
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#include "AudioNodeEngine.h"
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#include "AudioNodeStream.h"
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#include "AudioDestinationNode.h"
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#include "nsContentUtils.h"
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#include "WebAudioUtils.h"
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#include "blink/PeriodicWave.h"
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namespace mozilla {
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namespace dom {
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NS_IMPL_CYCLE_COLLECTION_INHERITED(OscillatorNode, AudioScheduledSourceNode,
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mPeriodicWave, mFrequency, mDetune)
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(OscillatorNode)
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NS_INTERFACE_MAP_END_INHERITING(AudioScheduledSourceNode)
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NS_IMPL_ADDREF_INHERITED(OscillatorNode, AudioScheduledSourceNode)
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NS_IMPL_RELEASE_INHERITED(OscillatorNode, AudioScheduledSourceNode)
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class OscillatorNodeEngine final : public AudioNodeEngine {
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public:
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OscillatorNodeEngine(AudioNode* aNode, AudioDestinationNode* aDestination)
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: AudioNodeEngine(aNode),
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mSource(nullptr),
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mDestination(aDestination->Stream()),
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mStart(-1),
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mStop(STREAM_TIME_MAX)
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// Keep the default values in sync with OscillatorNode::OscillatorNode.
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,
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mFrequency(440.f),
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mDetune(0.f),
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mType(OscillatorType::Sine),
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mPhase(0.),
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mFinalFrequency(0.),
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mPhaseIncrement(0.),
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mRecomputeParameters(true),
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mCustomDisableNormalization(false) {
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MOZ_ASSERT(NS_IsMainThread());
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mBasicWaveFormCache = aDestination->Context()->GetBasicWaveFormCache();
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}
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void SetSourceStream(AudioNodeStream* aSource) { mSource = aSource; }
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enum Parameters {
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FREQUENCY,
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DETUNE,
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TYPE,
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DISABLE_NORMALIZATION,
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START,
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STOP,
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};
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void RecvTimelineEvent(uint32_t aIndex, AudioTimelineEvent& aEvent) override {
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mRecomputeParameters = true;
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MOZ_ASSERT(mDestination);
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WebAudioUtils::ConvertAudioTimelineEventToTicks(aEvent, mDestination);
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switch (aIndex) {
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case FREQUENCY:
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mFrequency.InsertEvent<int64_t>(aEvent);
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break;
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case DETUNE:
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mDetune.InsertEvent<int64_t>(aEvent);
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break;
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default:
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NS_ERROR("Bad OscillatorNodeEngine TimelineParameter");
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}
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}
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void SetStreamTimeParameter(uint32_t aIndex, StreamTime aParam) override {
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switch (aIndex) {
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case START:
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mStart = aParam;
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mSource->SetActive();
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break;
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case STOP:
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mStop = aParam;
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break;
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default:
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NS_ERROR("Bad OscillatorNodeEngine StreamTimeParameter");
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}
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}
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void SetInt32Parameter(uint32_t aIndex, int32_t aParam) override {
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switch (aIndex) {
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case TYPE:
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// Set the new type.
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mType = static_cast<OscillatorType>(aParam);
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if (mType == OscillatorType::Sine) {
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// Forget any previous custom data.
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mCustomDisableNormalization = false;
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mPeriodicWave = nullptr;
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mRecomputeParameters = true;
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}
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switch (mType) {
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case OscillatorType::Sine:
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mPhase = 0.0;
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break;
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case OscillatorType::Square:
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case OscillatorType::Triangle:
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case OscillatorType::Sawtooth:
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mPeriodicWave = mBasicWaveFormCache->GetBasicWaveForm(mType);
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break;
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case OscillatorType::Custom:
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break;
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default:
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NS_ERROR("Bad OscillatorNodeEngine type parameter.");
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}
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// End type switch.
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break;
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case DISABLE_NORMALIZATION:
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MOZ_ASSERT(aParam >= 0, "negative custom array length");
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mCustomDisableNormalization = static_cast<uint32_t>(aParam);
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break;
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default:
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NS_ERROR("Bad OscillatorNodeEngine Int32Parameter.");
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}
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// End index switch.
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}
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void SetBuffer(AudioChunk&& aBuffer) override {
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MOZ_ASSERT(aBuffer.ChannelCount() == 2,
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"PeriodicWave should have sent two channels");
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MOZ_ASSERT(aBuffer.mVolume == 1.0f);
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mPeriodicWave = WebCore::PeriodicWave::create(
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mSource->SampleRate(), aBuffer.ChannelData<float>()[0],
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aBuffer.ChannelData<float>()[1], aBuffer.mDuration,
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mCustomDisableNormalization);
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}
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void IncrementPhase() {
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const float twoPiFloat = float(2 * M_PI);
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mPhase += mPhaseIncrement;
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if (mPhase > twoPiFloat) {
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mPhase -= twoPiFloat;
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} else if (mPhase < -twoPiFloat) {
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mPhase += twoPiFloat;
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}
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}
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// Returns true if the final frequency (and thus the phase increment) changed,
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// false otherwise. This allow some optimizations at callsite.
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bool UpdateParametersIfNeeded(StreamTime ticks, size_t count) {
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double frequency, detune;
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// Shortcut if frequency-related AudioParam are not automated, and we
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// already have computed the frequency information and related parameters.
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if (!ParametersMayNeedUpdate()) {
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return false;
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}
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bool simpleFrequency = mFrequency.HasSimpleValue();
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bool simpleDetune = mDetune.HasSimpleValue();
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if (simpleFrequency) {
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frequency = mFrequency.GetValue();
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} else {
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frequency = mFrequency.GetValueAtTime(ticks, count);
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}
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if (simpleDetune) {
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detune = mDetune.GetValue();
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} else {
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detune = mDetune.GetValueAtTime(ticks, count);
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}
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float finalFrequency = frequency * exp2(detune / 1200.);
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float signalPeriod = mSource->SampleRate() / finalFrequency;
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mRecomputeParameters = false;
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mPhaseIncrement = 2 * M_PI / signalPeriod;
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if (finalFrequency != mFinalFrequency) {
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mFinalFrequency = finalFrequency;
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return true;
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}
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return false;
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}
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void FillBounds(float* output, StreamTime ticks, uint32_t& start,
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uint32_t& end) {
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MOZ_ASSERT(output);
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static_assert(StreamTime(WEBAUDIO_BLOCK_SIZE) < UINT_MAX,
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"WEBAUDIO_BLOCK_SIZE overflows interator bounds.");
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start = 0;
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if (ticks < mStart) {
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start = mStart - ticks;
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for (uint32_t i = 0; i < start; ++i) {
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output[i] = 0.0;
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}
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}
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end = WEBAUDIO_BLOCK_SIZE;
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if (ticks + end > mStop) {
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end = mStop - ticks;
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for (uint32_t i = end; i < WEBAUDIO_BLOCK_SIZE; ++i) {
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output[i] = 0.0;
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}
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}
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}
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void ComputeSine(float* aOutput, StreamTime ticks, uint32_t aStart,
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uint32_t aEnd) {
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for (uint32_t i = aStart; i < aEnd; ++i) {
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// We ignore the return value, changing the frequency has no impact on
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// performances here.
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UpdateParametersIfNeeded(ticks, i);
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aOutput[i] = sin(mPhase);
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IncrementPhase();
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}
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}
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bool ParametersMayNeedUpdate() {
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return !mDetune.HasSimpleValue() || !mFrequency.HasSimpleValue() ||
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mRecomputeParameters;
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}
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void ComputeCustom(float* aOutput, StreamTime ticks, uint32_t aStart,
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uint32_t aEnd) {
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MOZ_ASSERT(mPeriodicWave, "No custom waveform data");
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uint32_t periodicWaveSize = mPeriodicWave->periodicWaveSize();
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// Mask to wrap wave data indices into the range [0,periodicWaveSize).
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uint32_t indexMask = periodicWaveSize - 1;
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MOZ_ASSERT(periodicWaveSize && (periodicWaveSize & indexMask) == 0,
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"periodicWaveSize must be power of 2");
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float* higherWaveData = nullptr;
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float* lowerWaveData = nullptr;
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float tableInterpolationFactor;
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// Phase increment at frequency of 1 Hz.
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// mPhase runs [0,periodicWaveSize) here instead of [0,2*M_PI).
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float basePhaseIncrement = mPeriodicWave->rateScale();
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bool needToFetchWaveData = UpdateParametersIfNeeded(ticks, aStart);
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bool parametersMayNeedUpdate = ParametersMayNeedUpdate();
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mPeriodicWave->waveDataForFundamentalFrequency(
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mFinalFrequency, lowerWaveData, higherWaveData,
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tableInterpolationFactor);
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for (uint32_t i = aStart; i < aEnd; ++i) {
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if (parametersMayNeedUpdate) {
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if (needToFetchWaveData) {
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mPeriodicWave->waveDataForFundamentalFrequency(
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mFinalFrequency, lowerWaveData, higherWaveData,
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tableInterpolationFactor);
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}
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needToFetchWaveData = UpdateParametersIfNeeded(ticks, i);
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}
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// Bilinear interpolation between adjacent samples in each table.
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float floorPhase = floorf(mPhase);
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int j1Signed = static_cast<int>(floorPhase);
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uint32_t j1 = j1Signed & indexMask;
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uint32_t j2 = j1 + 1;
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j2 &= indexMask;
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float sampleInterpolationFactor = mPhase - floorPhase;
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float lower = (1.0f - sampleInterpolationFactor) * lowerWaveData[j1] +
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sampleInterpolationFactor * lowerWaveData[j2];
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float higher = (1.0f - sampleInterpolationFactor) * higherWaveData[j1] +
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sampleInterpolationFactor * higherWaveData[j2];
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aOutput[i] = (1.0f - tableInterpolationFactor) * lower +
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tableInterpolationFactor * higher;
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// Calculate next phase position from wrapped value j1 to avoid loss of
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// precision at large values.
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mPhase =
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j1 + sampleInterpolationFactor + basePhaseIncrement * mFinalFrequency;
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}
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}
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void ComputeSilence(AudioBlock* aOutput) {
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aOutput->SetNull(WEBAUDIO_BLOCK_SIZE);
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}
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void ProcessBlock(AudioNodeStream* aStream, GraphTime aFrom,
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const AudioBlock& aInput, AudioBlock* aOutput,
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bool* aFinished) override {
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MOZ_ASSERT(mSource == aStream, "Invalid source stream");
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StreamTime ticks = mDestination->GraphTimeToStreamTime(aFrom);
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if (mStart == -1) {
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ComputeSilence(aOutput);
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return;
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}
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if (ticks + WEBAUDIO_BLOCK_SIZE <= mStart || ticks >= mStop) {
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ComputeSilence(aOutput);
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} else {
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aOutput->AllocateChannels(1);
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float* output = aOutput->ChannelFloatsForWrite(0);
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uint32_t start, end;
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FillBounds(output, ticks, start, end);
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// Synthesize the correct waveform.
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switch (mType) {
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case OscillatorType::Sine:
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ComputeSine(output, ticks, start, end);
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break;
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case OscillatorType::Square:
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case OscillatorType::Triangle:
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case OscillatorType::Sawtooth:
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case OscillatorType::Custom:
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ComputeCustom(output, ticks, start, end);
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break;
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default:
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ComputeSilence(aOutput);
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};
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}
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if (ticks + WEBAUDIO_BLOCK_SIZE >= mStop) {
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// We've finished playing.
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*aFinished = true;
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}
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}
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bool IsActive() const override {
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// start() has been called.
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return mStart != -1;
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}
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size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override {
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size_t amount = AudioNodeEngine::SizeOfExcludingThis(aMallocSizeOf);
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// Not owned:
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// - mSource
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// - mDestination
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// - mFrequency (internal ref owned by node)
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// - mDetune (internal ref owned by node)
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if (mPeriodicWave) {
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amount += mPeriodicWave->sizeOfIncludingThis(aMallocSizeOf);
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}
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return amount;
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}
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size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override {
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return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
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}
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// mSource deletes this engine in its destructor
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AudioNodeStream* MOZ_NON_OWNING_REF mSource;
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RefPtr<AudioNodeStream> mDestination;
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StreamTime mStart;
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StreamTime mStop;
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AudioParamTimeline mFrequency;
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AudioParamTimeline mDetune;
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OscillatorType mType;
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float mPhase;
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float mFinalFrequency;
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float mPhaseIncrement;
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bool mRecomputeParameters;
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RefPtr<BasicWaveFormCache> mBasicWaveFormCache;
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bool mCustomDisableNormalization;
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RefPtr<WebCore::PeriodicWave> mPeriodicWave;
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};
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OscillatorNode::OscillatorNode(AudioContext* aContext)
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: AudioScheduledSourceNode(aContext, 2, ChannelCountMode::Max,
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ChannelInterpretation::Speakers),
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mType(OscillatorType::Sine),
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mStartCalled(false) {
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CreateAudioParam(mFrequency, OscillatorNodeEngine::FREQUENCY, "frequency",
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440.0f, -(aContext->SampleRate() / 2),
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aContext->SampleRate() / 2);
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CreateAudioParam(mDetune, OscillatorNodeEngine::DETUNE, "detune", 0.0f);
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OscillatorNodeEngine* engine =
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new OscillatorNodeEngine(this, aContext->Destination());
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mStream = AudioNodeStream::Create(aContext, engine,
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AudioNodeStream::NEED_MAIN_THREAD_FINISHED,
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aContext->Graph());
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engine->SetSourceStream(mStream);
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mStream->AddMainThreadListener(this);
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}
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/* static */
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already_AddRefed<OscillatorNode> OscillatorNode::Create(
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AudioContext& aAudioContext, const OscillatorOptions& aOptions,
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ErrorResult& aRv) {
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RefPtr<OscillatorNode> audioNode = new OscillatorNode(&aAudioContext);
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audioNode->Initialize(aOptions, aRv);
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if (NS_WARN_IF(aRv.Failed())) {
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return nullptr;
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}
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audioNode->Frequency()->SetValue(aOptions.mFrequency);
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audioNode->Detune()->SetValue(aOptions.mDetune);
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if (aOptions.mPeriodicWave.WasPassed()) {
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audioNode->SetPeriodicWave(aOptions.mPeriodicWave.Value());
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} else {
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audioNode->SetType(aOptions.mType, aRv);
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if (NS_WARN_IF(aRv.Failed())) {
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return nullptr;
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}
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}
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return audioNode.forget();
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}
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size_t OscillatorNode::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const {
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size_t amount = AudioNode::SizeOfExcludingThis(aMallocSizeOf);
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// For now only report if we know for sure that it's not shared.
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if (mPeriodicWave) {
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amount += mPeriodicWave->SizeOfIncludingThisIfNotShared(aMallocSizeOf);
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}
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amount += mFrequency->SizeOfIncludingThis(aMallocSizeOf);
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amount += mDetune->SizeOfIncludingThis(aMallocSizeOf);
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return amount;
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}
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size_t OscillatorNode::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
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return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
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}
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JSObject* OscillatorNode::WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) {
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return OscillatorNode_Binding::Wrap(aCx, this, aGivenProto);
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}
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void OscillatorNode::DestroyMediaStream() {
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if (mStream) {
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mStream->RemoveMainThreadListener(this);
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}
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AudioNode::DestroyMediaStream();
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}
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void OscillatorNode::SendTypeToStream() {
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if (!mStream) {
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return;
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}
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if (mType == OscillatorType::Custom) {
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// The engine assumes we'll send the custom data before updating the type.
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SendPeriodicWaveToStream();
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}
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SendInt32ParameterToStream(OscillatorNodeEngine::TYPE,
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static_cast<int32_t>(mType));
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}
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void OscillatorNode::SendPeriodicWaveToStream() {
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NS_ASSERTION(mType == OscillatorType::Custom,
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"Sending custom waveform to engine thread with non-custom type");
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MOZ_ASSERT(mStream, "Missing node stream.");
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MOZ_ASSERT(mPeriodicWave, "Send called without PeriodicWave object.");
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SendInt32ParameterToStream(OscillatorNodeEngine::DISABLE_NORMALIZATION,
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mPeriodicWave->DisableNormalization());
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AudioChunk data = mPeriodicWave->GetThreadSharedBuffer();
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mStream->SetBuffer(std::move(data));
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}
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void OscillatorNode::Start(double aWhen, ErrorResult& aRv) {
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if (!WebAudioUtils::IsTimeValid(aWhen)) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return;
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}
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if (mStartCalled) {
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aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
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return;
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}
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mStartCalled = true;
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if (!mStream) {
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// Nothing to play, or we're already dead for some reason
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return;
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}
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// TODO: Perhaps we need to do more here.
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mStream->SetStreamTimeParameter(OscillatorNodeEngine::START, Context(),
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aWhen);
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MarkActive();
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Context()->StartBlockedAudioContextIfAllowed();
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}
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void OscillatorNode::Stop(double aWhen, ErrorResult& aRv) {
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if (!WebAudioUtils::IsTimeValid(aWhen)) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return;
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}
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if (!mStartCalled) {
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aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
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return;
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}
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if (!mStream || !Context()) {
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// We've already stopped and had our stream shut down
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return;
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}
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// TODO: Perhaps we need to do more here.
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mStream->SetStreamTimeParameter(OscillatorNodeEngine::STOP, Context(),
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std::max(0.0, aWhen));
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}
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void OscillatorNode::NotifyMainThreadStreamFinished() {
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MOZ_ASSERT(mStream->IsFinished());
|
|
|
|
class EndedEventDispatcher final : public Runnable {
|
|
public:
|
|
explicit EndedEventDispatcher(OscillatorNode* aNode)
|
|
: mozilla::Runnable("EndedEventDispatcher"), mNode(aNode) {}
|
|
NS_IMETHOD Run() override {
|
|
// If it's not safe to run scripts right now, schedule this to run later
|
|
if (!nsContentUtils::IsSafeToRunScript()) {
|
|
nsContentUtils::AddScriptRunner(this);
|
|
return NS_OK;
|
|
}
|
|
|
|
mNode->DispatchTrustedEvent(NS_LITERAL_STRING("ended"));
|
|
// Release stream resources.
|
|
mNode->DestroyMediaStream();
|
|
return NS_OK;
|
|
}
|
|
|
|
private:
|
|
RefPtr<OscillatorNode> mNode;
|
|
};
|
|
|
|
Context()->Dispatch(do_AddRef(new EndedEventDispatcher(this)));
|
|
|
|
// Drop the playing reference
|
|
// Warning: The below line might delete this.
|
|
MarkInactive();
|
|
}
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|