gecko-dev/gfx/webrender_bindings
Glenn Watson ac06fd0bb8 Bug 1836726 - Allow disabling subpixel AA in WR via preference r=gfx-reviewers,lsalzman
Previously, this was hard coded to off for android, on for everything
else. With this change, it's controlled by a preference which
defaults to off for android, and on for everything else. This allows
users to disable subpixel AA on desktop for performance reasons.

Differential Revision: https://phabricator.services.mozilla.com/D180009
2023-06-07 20:20:28 +00:00
..
src Bug 1836726 - Allow disabling subpixel AA in WR via preference r=gfx-reviewers,lsalzman 2023-06-07 20:20:28 +00:00
Cargo.toml Bug 1828248 - Update gleam to 0.15. r=gfx-reviewers,supply-chain-reviewers,jrmuizel 2023-04-24 16:37:06 +00:00
DCLayerTree.cpp Bug 1835814 - Move GetFormat() and GetYUVColorSpace() to RenderTextureHost r=gfx-reviewers,lsalzman 2023-05-30 14:43:22 +00:00
DCLayerTree.h Bug 1799258 - Do color-management on Windows+DComp via IDCompositionFilterEffects. r=sotaro 2023-03-13 21:04:10 +00:00
Moz2DImageRenderer.cpp Bug 1834917 - Use mac unscaled font code on iOS. r=gfx-reviewers,lsalzman 2023-05-25 05:21:49 +00:00
README.webrender
RenderAndroidHardwareBufferTextureHost.cpp Bug 1813267 - Add WebRender (Software OpenGL) handling for AndroidHardwareBufferTextureHost r=gfx-reviewers,jnicol 2023-02-06 11:27:05 +00:00
RenderAndroidHardwareBufferTextureHost.h Bug 1813267 - Add WebRender (Software OpenGL) handling for AndroidHardwareBufferTextureHost r=gfx-reviewers,jnicol 2023-02-06 11:27:05 +00:00
RenderAndroidSurfaceTextureHost.cpp Bug 1826687 - Fix Android SurfaceTexture handling with async RemoteTexture r=gfx-reviewers,lsalzman 2023-05-08 20:07:53 +00:00
RenderAndroidSurfaceTextureHost.h Bug 1826687 - Fix Android SurfaceTexture handling with async RemoteTexture r=gfx-reviewers,lsalzman 2023-05-08 20:07:53 +00:00
RenderBufferTextureHost.cpp Bug 1812498 - Destroy RenderBufferTextureHosts that use VideoBridgeParent's Shmems in VideoBridgeParent::OnChannelError() r=lsalzman 2023-03-17 00:35:03 +00:00
RenderBufferTextureHost.h Bug 1812498 - Destroy RenderBufferTextureHosts that use VideoBridgeParent's Shmems in VideoBridgeParent::OnChannelError() r=lsalzman 2023-03-17 00:35:03 +00:00
RenderCompositor.cpp
RenderCompositor.h
RenderCompositorANGLE.cpp Bug 1831820 - Do not use external compositor surface with negative scaling when compositor does not support the negative scaling r=gfx-reviewers,lsalzman 2023-05-12 00:56:28 +00:00
RenderCompositorANGLE.h
RenderCompositorD3D11SWGL.cpp Bug 1824071 - Make gfx/webrender_bindings buildable outside of a unified build environment r=andi 2023-03-24 07:01:09 +00:00
RenderCompositorD3D11SWGL.h Bug 1824071 - Make gfx/webrender_bindings buildable outside of a unified build environment r=andi 2023-03-24 07:01:09 +00:00
RenderCompositorEGL.cpp Bug 1824083 - Request new Surface from application when resuming compositor fails on Android. r=gfx-reviewers,geckoview-reviewers,nical,m_kato 2023-05-10 15:50:22 +00:00
RenderCompositorEGL.h Bug 1824083 - Request new Surface from application when resuming compositor fails on Android. r=gfx-reviewers,geckoview-reviewers,nical,m_kato 2023-05-10 15:50:22 +00:00
RenderCompositorLayersSWGL.cpp Bug 1826687 - Fix Android SurfaceTexture handling with async RemoteTexture r=gfx-reviewers,lsalzman 2023-05-08 20:07:53 +00:00
RenderCompositorLayersSWGL.h
RenderCompositorNative.cpp Bug 1804914 - Represent compositor transforms using scale-offsets instead of 4x4 matrices. r=gw 2023-01-19 15:40:49 +00:00
RenderCompositorNative.h
RenderCompositorOGL.cpp
RenderCompositorOGL.h
RenderCompositorOGLSWGL.cpp Bug 1824083 - Request new Surface from application when resuming compositor fails on Android. r=gfx-reviewers,geckoview-reviewers,nical,m_kato 2023-05-10 15:50:22 +00:00
RenderCompositorOGLSWGL.h Bug 1824083 - Request new Surface from application when resuming compositor fails on Android. r=gfx-reviewers,geckoview-reviewers,nical,m_kato 2023-05-10 15:50:22 +00:00
RenderCompositorRecordedFrame.h
RenderCompositorSWGL.cpp Bug 1813407 Get widget size only once in RenderCompositorSWGL r=lsalzman 2023-02-23 10:52:14 +00:00
RenderCompositorSWGL.h Bug 1813407 Get widget size only once in RenderCompositorSWGL r=lsalzman 2023-02-23 10:52:14 +00:00
RenderD3D11TextureHost.cpp Bug 1824071 - Make gfx/webrender_bindings buildable outside of a unified build environment r=andi 2023-03-24 07:01:09 +00:00
RenderD3D11TextureHost.h Bug 1824071 - Make gfx/webrender_bindings buildable outside of a unified build environment r=andi 2023-03-24 07:01:09 +00:00
RenderDMABUFTextureHost.cpp
RenderDMABUFTextureHost.h
RenderDcompSurfaceTextureHost.cpp
RenderDcompSurfaceTextureHost.h
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RenderExternalTextureHost.cpp
RenderExternalTextureHost.h
RenderMacIOSurfaceTextureHost.cpp
RenderMacIOSurfaceTextureHost.h
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp Bug 1812498 - Destroy RenderBufferTextureHosts that use VideoBridgeParent's Shmems in VideoBridgeParent::OnChannelError() r=lsalzman 2023-03-17 00:35:03 +00:00
RenderTextureHost.h Bug 1835814 - Move GetFormat() and GetYUVColorSpace() to RenderTextureHost r=gfx-reviewers,lsalzman 2023-05-30 14:43:22 +00:00
RenderTextureHostSWGL.cpp Backed out 2 changesets (bug 1812982) for causing bc crash in RenderTextureHostSWGL.cpp. 2023-05-18 21:54:40 +03:00
RenderTextureHostSWGL.h Bug 1835814 - Move GetFormat() and GetYUVColorSpace() to RenderTextureHost r=gfx-reviewers,lsalzman 2023-05-30 14:43:22 +00:00
RenderTextureHostWrapper.cpp Bug 1826687 - Fix Android SurfaceTexture handling with async RemoteTexture r=gfx-reviewers,lsalzman 2023-05-08 20:07:53 +00:00
RenderTextureHostWrapper.h Bug 1813267 - Add WebRender (Software OpenGL) handling for AndroidHardwareBufferTextureHost r=gfx-reviewers,jnicol 2023-02-06 11:27:05 +00:00
RenderThread.cpp Bug 1834948 - Remove PendingFrameInfo::mFrameNeedsRender r=gfx-reviewers,lsalzman 2023-05-25 08:57:27 +00:00
RenderThread.h Bug 1834948 - Remove PendingFrameInfo::mFrameNeedsRender r=gfx-reviewers,lsalzman 2023-05-25 08:57:27 +00:00
RendererOGL.cpp Bug 1826204 - Refactor RenderThread's RenderNotifier event handling r=gfx-reviewers,lsalzman 2023-04-03 22:57:56 +00:00
RendererOGL.h Bug 1826204 - Refactor RenderThread's RenderNotifier event handling r=gfx-reviewers,lsalzman 2023-04-03 22:57:56 +00:00
RendererScreenshotGrabber.cpp
RendererScreenshotGrabber.h
WebRenderAPI.cpp Bug 1836726 - Allow disabling subpixel AA in WR via preference r=gfx-reviewers,lsalzman 2023-06-07 20:20:28 +00:00
WebRenderAPI.h Bug 1828088 - Handle wait of async RemoteTexture at WebRenderAPI r=gfx-reviewers,lsalzman 2023-04-18 20:38:20 +00:00
WebRenderTypes.cpp
WebRenderTypes.h Bug 1277372 - Move away from "mozilla/TypeTraits.h". r=geckoview-reviewers,sergesanspaille,m_kato 2023-04-17 13:50:11 +00:00
cbindgen.toml
moz.build Bug 1824071 - Make gfx/webrender_bindings buildable outside of a unified build environment r=andi 2023-03-24 07:01:09 +00:00
rustfmt.toml
webrender_ffi.h

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs