gecko-dev/gfx/webrender_bindings
Iulian Moraru 3dbfe82835 Backed out 2 changesets (bug 1754978) for causing valgrind bustages.
Backed out changeset 491a985fc34a (bug 1754978)
Backed out changeset 98983bf9eaed (bug 1754978)
2022-02-18 00:36:31 +02:00
..
src Bug 1617369 - Reformat recent rust changes with rustfmt r=emilio,webdriver-reviewers 2022-01-31 17:00:21 +00:00
Cargo.toml
DCLayerTree.cpp Bug 1722447 - Add YUV SwapChain support to hardware decoded video r=gfx-reviewers,nical 2022-01-26 00:17:37 +00:00
DCLayerTree.h Bug 1722447 - Add YUV SwapChain support to hardware decoded video r=gfx-reviewers,nical 2022-01-26 00:17:37 +00:00
Moz2DImageRenderer.cpp
README.webrender
RenderAndroidHardwareBufferTextureHost.cpp
RenderAndroidHardwareBufferTextureHost.h
RenderAndroidSurfaceTextureHost.cpp
RenderAndroidSurfaceTextureHost.h
RenderBufferTextureHost.cpp Bug 1739454 - Don't allow write-mapping of SourceSurfaceSharedData after Finalize. r=aosmond 2021-11-19 18:46:47 +00:00
RenderBufferTextureHost.h
RenderCompositor.cpp Bug 1742440 - Add debug capability to check window visibility state by overlay r=gfx-reviewers,nical 2021-11-25 11:33:46 +00:00
RenderCompositor.h Bug 1742440 - Add debug capability to check window visibility state by overlay r=gfx-reviewers,nical 2021-11-25 11:33:46 +00:00
RenderCompositorANGLE.cpp Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RenderCompositorANGLE.h Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RenderCompositorD3D11SWGL.cpp Bug 1744666 - Remove CompositorD3D11::mUseForSoftwareWebRender r=gfx-reviewers,lsalzman 2021-12-07 07:34:00 +00:00
RenderCompositorD3D11SWGL.h
RenderCompositorEGL.cpp Bug 1741156 - Initial GPU process implementation on Android. r=aosmond,agi 2021-11-29 20:52:31 +00:00
RenderCompositorEGL.h Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RenderCompositorLayersSWGL.cpp
RenderCompositorLayersSWGL.h
RenderCompositorNative.cpp Bug 1752469 - Remove Gnome specific workaround using PauseCompositor(), r=gfx-reviewers,lsalzman 2022-01-28 04:24:16 +00:00
RenderCompositorNative.h
RenderCompositorOGL.cpp
RenderCompositorOGL.h
RenderCompositorOGLSWGL.cpp Bug 1747116 - Ensure that RenderCompositorOGLSWGL destroys its EGL surface on Android. r=gfx-reviewers,nical 2022-01-05 16:33:50 +00:00
RenderCompositorOGLSWGL.h Bug 1741156 - Initial GPU process implementation on Android. r=aosmond,agi 2021-11-29 20:52:31 +00:00
RenderCompositorRecordedFrame.h
RenderCompositorSWGL.cpp
RenderCompositorSWGL.h
RenderD3D11TextureHost.cpp
RenderD3D11TextureHost.h
RenderDMABUFTextureHost.cpp
RenderDMABUFTextureHost.h
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RenderExternalTextureHost.cpp
RenderExternalTextureHost.h
RenderMacIOSurfaceTextureHost.cpp
RenderMacIOSurfaceTextureHost.h
RenderSharedSurfaceTextureHost.cpp Bug 1739454 - Don't allow write-mapping of SourceSurfaceSharedData after Finalize. r=aosmond 2021-11-19 18:46:47 +00:00
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp
RenderTextureHost.h
RenderTextureHostSWGL.cpp
RenderTextureHostSWGL.h
RenderTextureHostWrapper.cpp Bug 1754388 - Forward more functions in RenderTextureHostWrapper r=gfx-reviewers,aosmond 2022-02-09 13:44:13 +00:00
RenderTextureHostWrapper.h Bug 1754388 - Forward more functions in RenderTextureHostWrapper r=gfx-reviewers,aosmond 2022-02-09 13:44:13 +00:00
RenderThread.cpp Backed out 2 changesets (bug 1754978) for causing valgrind bustages. 2022-02-18 00:36:31 +02:00
RenderThread.h Backed out 2 changesets (bug 1754978) for causing valgrind bustages. 2022-02-18 00:36:31 +02:00
RendererOGL.cpp Bug 1740675 - Cleanup device handling around RenderThread r=nical,gfx-reviewers 2021-11-25 02:49:29 +00:00
RendererOGL.h
RendererScreenshotGrabber.cpp
RendererScreenshotGrabber.h
WebRenderAPI.cpp Bug 1571758 - Inform multiple sampled scroll offsets to WR and pick the most appropriate one in WR. r=botond 2022-01-31 09:40:35 +00:00
WebRenderAPI.h Bug 1571758 - Inform multiple sampled scroll offsets to WR and pick the most appropriate one in WR. r=botond 2022-01-31 09:40:35 +00:00
WebRenderTypes.cpp
WebRenderTypes.h Bug 1746248 - Style system and plumbing for mix-blend-mode: plus-lighter. r=jrmuizel,layout-reviewers,boris 2022-02-09 03:15:52 +00:00
cbindgen.toml
moz.build Bug 1747165 - Replace TK_FLAGS/TK_LIBS with MOZ_GTK3_FLAGS/MOZ_GTK3_LIBS. r=firefox-build-system-reviewers,andi 2021-12-23 20:29:07 +00:00
rustfmt.toml
webrender_ffi.h

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs