зеркало из https://github.com/mozilla/gecko-dev.git
263 строки
10 KiB
C++
263 строки
10 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: NPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the NPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the NPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "FixedTableLayoutStrategy.h"
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#include "nsTableFrame.h"
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#include "nsTableCellFrame.h"
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#include "nsIStyleContext.h"
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#include "nsStyleConsts.h"
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#include "nsVoidArray.h"
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#include "nsHTMLIIDs.h"
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FixedTableLayoutStrategy::FixedTableLayoutStrategy(nsTableFrame *aFrame)
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: BasicTableLayoutStrategy(aFrame)
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{
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}
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FixedTableLayoutStrategy::~FixedTableLayoutStrategy()
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{
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}
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PRBool FixedTableLayoutStrategy::BalanceColumnWidths(nsIPresContext* aPresContext,
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const nsHTMLReflowState& aReflowState)
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{
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return PR_TRUE;
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}
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/*
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* assign the width of all columns
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* if there is a colframe with a width attribute, use it as the column width
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* otherwise if there is a cell in the first row and it has a width attribute, use it
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* if this cell includes a colspan, width is divided equally among spanned columns
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* otherwise the cell get a proportion of the remaining space
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* as determined by the table width attribute. If no table width attribute, it gets 0 width
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*/
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PRBool
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FixedTableLayoutStrategy::AssignNonPctColumnWidths(nsIPresContext* aPresContext,
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nscoord aComputedWidth,
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const nsHTMLReflowState& aReflowState,
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float aPixelToTwips)
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{
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// NS_ASSERTION(aComputedWidth != NS_UNCONSTRAINEDSIZE, "bad computed width");
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const nsStylePosition* tablePosition;
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mTableFrame->GetStyleData(eStyleStruct_Position, (const nsStyleStruct*&)tablePosition);
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PRBool tableIsFixedWidth = eStyleUnit_Coord == tablePosition->mWidth.GetUnit() ||
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eStyleUnit_Percent == tablePosition->mWidth.GetUnit();
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PRInt32 numCols = mTableFrame->GetColCount();
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PRInt32 colX;
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// availWidth is used as the basis for percentage width columns. It is aComputedWidth
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// minus table border, padding, & cellspacing
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nscoord availWidth = (NS_UNCONSTRAINEDSIZE == aComputedWidth)
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? NS_UNCONSTRAINEDSIZE
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: aComputedWidth - aReflowState.mComputedBorderPadding.left -
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aReflowState.mComputedBorderPadding.right -
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((numCols + 1) * mTableFrame->GetCellSpacingX());
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PRInt32 specifiedCols = 0; // the number of columns whose width is given
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nscoord totalColWidth = 0; // the sum of the widths of the columns
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nscoord* colWidths = new PRBool[numCols];
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if (!colWidths) return PR_FALSE;
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memset(colWidths, WIDTH_NOT_SET, numCols*sizeof(nscoord));
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nscoord* propInfo = new PRBool[numCols];
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if (!propInfo) {
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delete [] colWidths;
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return PR_FALSE;
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}
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float p2t;
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aPresContext->GetScaledPixelsToTwips(&p2t);
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memset(propInfo, 0, numCols*sizeof(nscoord));
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nscoord propTotal = 0;
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nscoord percTotal = 0;
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// for every column, determine its specified width
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for (colX = 0; colX < numCols; colX++) {
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// Get column information
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nsTableColFrame* colFrame = mTableFrame->GetColFrame(colX);
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if (!colFrame) {
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NS_ASSERTION(PR_FALSE, "bad col frame");
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return PR_FALSE;
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}
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// Get the columns's style
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const nsStylePosition* colPosition;
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colFrame->GetStyleData(eStyleStruct_Position, (const nsStyleStruct*&)colPosition);
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// get the fixed width if available
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if (eStyleUnit_Coord == colPosition->mWidth.GetUnit()) {
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colWidths[colX] = colPosition->mWidth.GetCoordValue();
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colFrame->SetWidth(MIN_CON, colWidths[colX]);
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} // get the percentage width
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else if ((eStyleUnit_Percent == colPosition->mWidth.GetUnit()) &&
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(aComputedWidth != NS_UNCONSTRAINEDSIZE)) {
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// Only apply percentages if we're constrained.
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float percent = colPosition->mWidth.GetPercentValue();
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colWidths[colX] = nsTableFrame::RoundToPixel(NSToCoordRound(percent * (float)availWidth), aPixelToTwips);
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colFrame->SetWidth(PCT, colWidths[colX]);
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percTotal+=colWidths[colX];
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}
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else if (eStyleUnit_Proportional == colPosition->mWidth.GetUnit() &&
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colPosition->mWidth.GetIntValue() > 0) {
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propInfo[colX] = colPosition->mWidth.GetIntValue();
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propTotal += propInfo[colX];
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}
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else { // get width from the cell
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nsTableCellFrame* cellFrame = mTableFrame->GetCellFrameAt(0, colX);
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if (nsnull != cellFrame) {
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// Get the cell's style
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const nsStylePosition* cellPosition;
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cellFrame->GetStyleData(eStyleStruct_Position, (const nsStyleStruct*&)cellPosition);
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PRInt32 colSpan = mTableFrame->GetEffectiveColSpan(*cellFrame);
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// Get fixed cell width if available
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if (eStyleUnit_Coord == cellPosition->mWidth.GetUnit()) {
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colWidths[colX] = nsTableFrame::RoundToPixel(cellPosition->mWidth.GetCoordValue() / colSpan, p2t);
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colFrame->SetWidth(MIN_CON, colWidths[colX]);
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}
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else if ((eStyleUnit_Percent == cellPosition->mWidth.GetUnit()) &&
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(aComputedWidth != NS_UNCONSTRAINEDSIZE)) {
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float percent = cellPosition->mWidth.GetPercentValue();
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colWidths[colX] = nsTableFrame::RoundToPixel(NSToCoordRound(percent * (float)availWidth / (float)colSpan), aPixelToTwips);
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colFrame->SetWidth(PCT, colWidths[colX]);
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percTotal += colWidths[colX];
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}
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}
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}
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if (colWidths[colX] >= 0) {
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totalColWidth += colWidths[colX];
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specifiedCols++;
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}
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}
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nscoord lastColAllocated = -1;
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nscoord remainingWidth = availWidth - totalColWidth;
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if(availWidth == NS_UNCONSTRAINEDSIZE)
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remainingWidth = 0;
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if (remainingWidth >= 500000) {
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// let's put a cap on the width so that it doesn't become insane.
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remainingWidth = 100;
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}
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if (0 < remainingWidth) {
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if (propTotal > 0) {
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for (colX = 0; colX < numCols; colX++) {
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if (propInfo[colX] > 0) {
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// We're proportional
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float percent = ((float)propInfo[colX])/((float)propTotal);
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colWidths[colX] = nsTableFrame::RoundToPixel(NSToCoordRound(percent * (float)remainingWidth), aPixelToTwips);
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totalColWidth += colWidths[colX];
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lastColAllocated = colX;
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}
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}
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}
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else if (tableIsFixedWidth) {
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if (numCols > specifiedCols) {
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// allocate the extra space to the columns which have no width specified
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nscoord colAlloc = nsTableFrame::RoundToPixel( NSToCoordRound(((float)remainingWidth) / (((float)numCols) - ((float)specifiedCols))), aPixelToTwips);
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for (colX = 0; colX < numCols; colX++) {
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if (-1 == colWidths[colX]) {
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colWidths[colX] = colAlloc;
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totalColWidth += colAlloc;
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lastColAllocated = colX;
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}
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}
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}
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else { // allocate the extra space to the columns which have width specified
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float divisor = (float)totalColWidth;
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for (colX = 0; colX < numCols; colX++) {
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if (colWidths[colX] > 0) {
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nscoord colAlloc = nsTableFrame::RoundToPixel(NSToCoordRound(remainingWidth * colWidths[colX] / divisor), aPixelToTwips);
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colWidths[colX] += colAlloc;
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totalColWidth += colAlloc;
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lastColAllocated = colX;
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}
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}
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}
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}
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}
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nscoord overAllocation = ((availWidth >= 0) && (availWidth != NS_UNCONSTRAINEDSIZE))
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? totalColWidth - availWidth : 0;
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// set the column widths
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for (colX = 0; colX < numCols; colX++) {
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if (colWidths[colX] < 0)
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colWidths[colX] = 0;
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// if there was too much allocated due to rounding, remove it from the last col
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if ((colX == lastColAllocated) && (overAllocation != 0)) {
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colWidths[colX] -= overAllocation;
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colWidths[colX] = nsTableFrame::RoundToPixel(colWidths[colX], aPixelToTwips);
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totalColWidth -= colWidths[colX] - PR_MAX(0, colWidths[colX]);
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colWidths[colX] = PR_MAX(0, colWidths[colX]);
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}
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}
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overAllocation = ((availWidth >= 0) && (availWidth != NS_UNCONSTRAINEDSIZE))
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? totalColWidth - availWidth : 0;
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if(overAllocation > 0){
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// reduce over specified percent col
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for (colX = 0; colX < numCols; colX++) {
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nsTableColFrame* colFrame = mTableFrame->GetColFrame(colX);
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if(( colFrame->GetWidth(PCT) > 0) && ( percTotal > 0)){
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colWidths[colX] -= nsTableFrame::RoundToPixel(NSToCoordRound(overAllocation* colWidths[colX] / (float) percTotal), aPixelToTwips);
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totalColWidth -= colWidths[colX] - PR_MAX(0, colWidths[colX]);
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colWidths[colX] = PR_MAX(0, colWidths[colX]);
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colFrame->SetWidth(PCT, colWidths[colX]);
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}
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}
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}
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for (colX = 0; colX < numCols; colX++) {
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mTableFrame->SetColumnWidth(colX, colWidths[colX]);
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}
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// clean up
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if (nsnull != colWidths) {
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delete [] colWidths;
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}
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if (nsnull != propInfo) {
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delete [] propInfo;
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}
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return PR_TRUE;
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}
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