gecko-dev/other-licenses/7zstub
Matt Howell 0d3162b8a7 Bug 1490264 Part 2 - Document our SFX stub version resource edits. r=agashlin
Also take the opportunity to add specific instructions about how to rebuild 7zSD.sfx.

--HG--
extra : source : b661b49403a54fa36d2f1e04c0fa7ea7c53764c7
2018-09-11 11:17:30 -07:00
..
firefox Bug 1490264 Part 1 - Correct Windows installer SFX stub vendor and description. r=agashlin 2018-09-11 10:43:36 -07:00
src Bug 1486376 Part 7 - Reapply the portion of bug 1425468 that involves this code. r=agashlin 2018-08-30 15:32:10 -07:00
README.mozilla Bug 1490264 Part 2 - Document our SFX stub version resource edits. r=agashlin 2018-09-11 11:17:30 -07:00
mozilla_customizations.diff Bug 1486376 Part 7 - Reapply the portion of bug 1425468 that involves this code. r=agashlin 2018-08-30 15:32:10 -07:00

README.mozilla

This directory contains the LZMA SDK code used in building the self-extracting
Windows installer.

The src/ directory contains an almost-unmodified copy of the 7-zip source code
version 18.05, as downloaded from https://www.7-zip.org/a/lzma1805.7z (linked
from https://www.7-zip.org/sdk.html) on August 30, 2018. As stated in
DOC/lzma-sdk.txt and on the web page, this code is in the public domain. A few
modifications have been made to this copy of the source code. Those
modifications are contained in mozilla_customizations.diff, which should be
found in the same directory as this file.

The firefox/ directory contains 7zSD.sfx, a 32-bit Windows executable built
from the Visual C++ 6 project found in the src/CPP/7zip/Bundles/SFXSetup/
directory. The "ReleaseD" configuration was used. Including a compiled binary
in the source tree is certainly not preferred, but is necessary in this case
because the code does not build cleanly under more recent compilers. Using an
older toolchain also allows us to keep this executable running on older Windows
versions which are no longer supported by the build system used for the main
application; that means we can show an error message specifically informing
users that their OS is too old, instead of the generic "not a valid Win32
application" error that Windows would generate if we used the newer toolchain
and that isn't very helpful to most users. Using a precompiled binary also
allows the installer build procedure to work without a compiler toolchain
being configured (e.g., for artifact builds).

The firefox/ directory also contains an icon and a manifest which were edited
into 7zSD.sfx's resources after build time. The icon had to be added this way
as opposed to just replacing the included 7-zip icon because the resource
compiler included with VC6 does not support the 128x128 PNG image included in
our icon file. Similarly, the manifest had to be edited in because the older
resource compiler does not support manifests (and the 7-zip build files do not
try to use any).

The version info in the compiled binary was also edited after build time. There
isn't a technical reason why the version info changes couldn't be included at
build time, but since the goal is just to avoid confusing users about the origin
of the Firefox installer, not to appear to be making the claim that we wrote the
LZMA SDK, a more targeted change is appropriate.

Step-by-step instructions for generating 7zSD.sfx:
1) Install Microsoft Visual C++ 6 Professional or Enterprise edition (the
   Standard edition does not include the optimizing compiler, so it should
   not be used). You'll likely want a virtual machine running Windows XP,
   because running VC6 under more modern Windows versions is tricky.
2) Install an appropriate Windows SDK version. The Windows XP Service Pack 2 SDK
   is known to work well, but that particular version appears to only be
   available from archive.org:
https://web.archive.org/web/20080209175723/http://www.microsoft.com:80/msdownload/platformsdk/sdkupdate/XPSP2FULLInstall.htm
3) Run the tool included with the SDK that configures Visual C++ to use it.
4) If using a fresh copy of the LZMA SDK sources, apply the patch in
   mozilla_customizations.diff. The copy in the Firefox source tree already
   has these changes applied.
5) Open the workspace file at src\CPP\7zip\Bundles\SFXSetup\SFXSetup.dsw and
   build it using the "SFXSetup - Win32 ReleaseD" configuration. The output
   executable should be at the path ReleaseD\7zSD.sfx relative to SFXSetup.dsw.
6) Use Resource Hacker (available from http://angusj.com/resourcehacker/) to
   replace the existing icon on 7zSD.sfx and to add the manifest as a new
   resource. Also edit the version info resource to replace CompanyName and
   LegalCopyright with "Mozilla" (or appropriate vendor name) and
   FileDescription and ProductName with "Firefox" (or appropriate product name).
   Be sure to recompile the resources using the green "play" button in the
   toolbar (or by pressing F5) before saving the file.