зеркало из https://github.com/mozilla/gecko-dev.git
89 строки
2.9 KiB
C++
89 строки
2.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
|
* You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "mozilla/dom/GamepadTouch.h"
|
|
|
|
#include "mozilla/HoldDropJSObjects.h"
|
|
#include "mozilla/dom/GamepadManager.h"
|
|
#include "mozilla/dom/Promise.h"
|
|
#include "mozilla/dom/TypedArray.h"
|
|
|
|
namespace mozilla::dom {
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_CLASS(GamepadTouch)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(GamepadTouch)
|
|
NS_IMPL_CYCLE_COLLECTION_UNLINK(mParent)
|
|
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
|
|
tmp->mPosition = nullptr;
|
|
tmp->mSurfaceDimensions = nullptr;
|
|
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(GamepadTouch)
|
|
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mParent)
|
|
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(GamepadTouch)
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mPosition)
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mSurfaceDimensions)
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_END
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(GamepadTouch, AddRef)
|
|
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(GamepadTouch, Release)
|
|
|
|
GamepadTouch::GamepadTouch(nsISupports* aParent)
|
|
: mParent(aParent), mPosition(nullptr), mSurfaceDimensions(nullptr) {
|
|
mozilla::HoldJSObjects(this);
|
|
mTouchState = GamepadTouchState();
|
|
}
|
|
|
|
GamepadTouch::~GamepadTouch() { mozilla::DropJSObjects(this); }
|
|
|
|
/* virtual */ JSObject* GamepadTouch::WrapObject(
|
|
JSContext* aCx, JS::Handle<JSObject*> aGivenProto) {
|
|
return GamepadTouch_Binding::Wrap(aCx, this, aGivenProto);
|
|
}
|
|
|
|
void GamepadTouch::GetPosition(JSContext* aCx,
|
|
JS::MutableHandle<JSObject*> aRetval,
|
|
ErrorResult& aRv) {
|
|
mPosition = Float32Array::Create(aCx, this, 2, mTouchState.position);
|
|
if (!mPosition) {
|
|
aRv.NoteJSContextException(aCx);
|
|
return;
|
|
}
|
|
|
|
aRetval.set(mPosition);
|
|
}
|
|
|
|
void GamepadTouch::GetSurfaceDimensions(JSContext* aCx,
|
|
JS::MutableHandle<JSObject*> aRetval,
|
|
ErrorResult& aRv) {
|
|
mSurfaceDimensions = Uint32Array::Create(aCx, this, 2,
|
|
mTouchState.isSurfaceDimensionsValid
|
|
? mTouchState.surfaceDimensions
|
|
: nullptr);
|
|
|
|
if (!mSurfaceDimensions) {
|
|
aRv.NoteJSContextException(aCx);
|
|
return;
|
|
}
|
|
|
|
aRetval.set(mSurfaceDimensions);
|
|
}
|
|
|
|
void GamepadTouch::SetTouchState(const GamepadTouchState& aTouch) {
|
|
mTouchState = aTouch;
|
|
}
|
|
|
|
void GamepadTouch::Set(const GamepadTouch* aOther) {
|
|
MOZ_ASSERT(aOther);
|
|
mTouchState = aOther->mTouchState;
|
|
}
|
|
|
|
} // namespace mozilla::dom
|