зеркало из https://github.com/mozilla/gecko-dev.git
994cd39af1
If the render backend is producing frames too quickly for the renderer thread to consume, old frames are dropped in favor of the most recent frame. When this occurs, we need to ensure that any native surface updates from the skipped frame are also applied. Otherwise, the state of the native surfaces list can get out of sync between the renderer and render backend threads. Differential Revision: https://phabricator.services.mozilla.com/D53122 --HG-- extra : moz-landing-system : lando |
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