зеркало из https://github.com/mozilla/gecko-dev.git
172 строки
4.8 KiB
Python
Executable File
172 строки
4.8 KiB
Python
Executable File
# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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import argparse
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import codecs
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import locale
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import os
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import re
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import subprocess
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import sys
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import tempfile
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import yaml
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import buildconfig
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def shell_main():
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parser = argparse.ArgumentParser()
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parser.add_argument('-o', '--output', type=str, required=True,
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help='Output file')
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parser.add_argument('manifest', type=str,
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help='Manifest source file')
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args = parser.parse_args()
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with open(args.output, 'w') as out_file:
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process_manifest(out_file, args.manifest)
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def main(output_fp, input_filename):
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return process_manifest(output_fp, input_filename)
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HEADER = """// AUTOGENERATED - DO NOT EDIT
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namespace mozilla {
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namespace layers {
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struct ShaderBytes { const void* mData; size_t mLength; };
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"""
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FOOTER = """
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} // namespace layers
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} // namespace mozilla"""
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def process_manifest(output_fp, manifest_filename):
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with codecs.open(manifest_filename, 'r', 'UTF-8') as in_fp:
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manifest = yaml.safe_load(in_fp)
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shader_folder, _ = os.path.split(manifest_filename)
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output_fp.write(HEADER)
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deps = set()
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for block in manifest:
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if 'type' not in block:
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raise Exception("Expected 'type' key with shader mode")
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if 'file' not in block:
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raise Exception("Expected 'file' key with shader file")
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if 'shaders' not in block:
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raise Exception("Expected 'shaders' key with shader name list")
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shader_file = os.path.join(shader_folder, block['file'])
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deps.add(shader_file)
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shader_model = block['type']
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for shader_name in block['shaders']:
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new_deps = run_fxc(
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shader_model=shader_model,
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shader_file=shader_file,
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shader_name=shader_name,
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output_fp=output_fp)
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deps |= new_deps
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output_fp.write(FOOTER)
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return deps
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def run_fxc(shader_model,
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shader_file,
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shader_name,
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output_fp):
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fxc_location = buildconfig.substs['FXC']
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argv = [
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fxc_location,
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'-nologo',
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'-T{0}'.format(shader_model),
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shader_file,
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'-E{0}'.format(shader_name),
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'-Vn{0}'.format(shader_name),
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'-Vi',
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]
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if 'Linux' in buildconfig.substs['HOST_OS_ARCH']:
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argv.insert(0, buildconfig.substs['WINE'])
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if shader_model.startswith('vs_'):
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argv += ['-DVERTEX_SHADER']
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elif shader_model.startswith('ps_'):
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argv += ['-DPIXEL_SHADER']
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deps = None
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with ScopedTempFilename() as temp_filename:
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argv += ['-Fh{0}'.format(temp_filename)]
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sys.stdout.write('{0}\n'.format(' '.join(argv)))
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proc_stdout = subprocess.check_output(argv)
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proc_stdout = decode_console_text(sys.stdout, proc_stdout)
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deps = find_dependencies(proc_stdout)
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assert 'fxc2' in fxc_location or len(deps) > 0
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with open(temp_filename, 'r') as temp_fp:
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output_fp.write(temp_fp.read())
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output_fp.write("ShaderBytes s{0} = {{ {0}, sizeof({0}) }};\n".format(
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shader_name))
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return deps
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def find_dependencies(fxc_output):
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# Dependencies look like this:
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# Resolved to [<path>]
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#
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# Microsoft likes to change output strings based on the user's language, so
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# instead of pattern matching on that string, we take everything in between
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# brackets. We filter out potentially bogus strings later.
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deps = set()
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for line in fxc_output.split('\n'):
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m = re.search(r"\[([^\]]+)\]", line)
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if m is None:
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continue
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dep_path = m.group(1)
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dep_path = os.path.normpath(dep_path)
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if os.path.isfile(dep_path):
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deps.add(dep_path)
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return deps
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# Python reads the raw bytes from stdout, so we need to try our best to
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# capture that as a valid Python string.
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def decode_console_text(pipe, text):
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try:
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if pipe.encoding:
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return text.decode(pipe.encoding, 'replace')
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except Exception:
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pass
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try:
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return text.decode(locale.getpreferredencoding(), 'replace')
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except Exception:
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return text.decode('utf8', 'replace')
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# Allocate a temporary file name and delete it when done. We need an extra
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# wrapper for this since TemporaryNamedFile holds the file open.
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class ScopedTempFilename(object):
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def __init__(self):
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self.name = None
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def __enter__(self):
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with tempfile.NamedTemporaryFile(delete=False) as tmp:
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self.name = tmp.name
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return self.name
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def __exit__(self, type, value, traceback):
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if not self.name:
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return
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try:
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os.unlink(self.name)
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except Exception:
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pass
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if __name__ == '__main__':
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shell_main()
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