1.5 KiB
Bincode
A compact encoder / decoder pair that uses an binary zero-fluff encoding scheme. The size of the encoded object will be the same or smaller than the size that the object takes up in memory in a running Rust program.
In addition to exposing two simple funcitons that encode to Vec and decode from Vec, binary-encode exposes a Reader/Writer API that makes it work perfectly with other stream-based apis such as rust files, network streams, and the flate2-rs compression library.
Example
^code(./examples/basic.rs)
Details
The encoding (and thus decoding) proceeds unsurprisingly -- primitive
types are encoded according to the underlying Writer
, tuples and
structs are encoded by encoding their fields one-by-one, and enums are
encoded by first writing out the tag representing the variant and
then the contents.
However, there are some implementation details to be aware of:
isize
/usize
are encoded asi64
/u64
, for portability.- enums variants are encoded as a
u32
instead that as auint
.u32
is enough for all practical uses. str
is encoded as(u64, &[u8])
, where theu64
is the number of bytes contained in the encoded string.