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mlgshaders
Add helpers for debugging Advanced Layers with RenderDoc. (bug 1381666 part 1, r=mattwoodrow)
2017-07-31 12:28:26 -07:00
BlendShaderConstants.h
Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
2017-10-27 16:10:06 -07:00
BlendingHelpers.hlslh
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CompositorD3D11.cpp
Bug 1491615 - Re-enable warnings-as-errors on clang-cl in gfx/layers/. r=jrmuizel
2018-09-16 08:00:02 +09:00
CompositorD3D11.h
Bug 1491615 - Re-enable warnings-as-errors on clang-cl in gfx/layers/. r=jrmuizel
2018-09-16 08:00:02 +09:00
CompositorD3D11.hlsl
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DeviceAttachmentsD3D11.cpp
Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
2017-10-27 16:10:06 -07:00
DeviceAttachmentsD3D11.h
Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
2017-10-27 16:10:06 -07:00
DiagnosticsD3D11.cpp
Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
2017-10-27 16:10:06 -07:00
DiagnosticsD3D11.h
Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
2017-10-27 16:10:06 -07:00
HelpersD3D11.h
Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
2017-10-27 16:10:06 -07:00
MLGDeviceD3D11.cpp
Bug 1491615 - Re-enable warnings-as-errors on clang-cl in gfx/layers/. r=jrmuizel
2018-09-16 08:00:02 +09:00
MLGDeviceD3D11.h
Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
2017-10-27 16:10:06 -07:00
ReadbackManagerD3D11.cpp
Bug 1412048 - Replace NS_RUNTIMEABORT("...") with MOZ_CRASH("..."). r=froydnj
2017-10-24 23:30:31 -07:00
ReadbackManagerD3D11.h
Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
2017-10-27 16:10:06 -07:00
ShaderDefinitionsD3D11.h
Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
2017-10-27 16:10:06 -07:00
TextureD3D11.cpp
Bug 1465585: Switch from mozilla::Move to std::move. r=froydnj
2018-06-01 10:45:27 +02:00
TextureD3D11.h
Bug 1477608 - Reuse same ExternalImageId for different video frames if possible r=jrmuizel
2018-07-25 23:30:08 +09:00
genshaders.py
Bug 1468273 - Fix flake8/pep8 issues by hand in gfx/ r=ted
2018-06-10 14:15:18 +02:00
shaders.manifest
Rewrite genshaders.sh as a Python script that uses a manifest. (bug 1365859 part 1, r=bas)
2017-05-19 12:32:13 -07:00