зеркало из https://github.com/mozilla/gecko-dev.git
231 строка
7.7 KiB
JavaScript
231 строка
7.7 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const { extend } = require("devtools/shared/extend");
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const { Pool } = require("devtools/shared/protocol");
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/**
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* A Special Pool for RootActor and BrowsingContextTargetActor, which allows lazy loaded
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* actors to be added to the pool.
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*
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* Like the Pool, this is a protocol object that can manage the lifetime of other protocol
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* objects. Pools are used on both sides of the connection to help coordinate lifetimes.
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*
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* @param conn
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* Is a DevToolsServerConnection. Must have
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* addActorPool, removeActorPool, and poolFor.
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* @constructor
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*/
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function LazyPool(conn) {
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this.conn = conn;
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}
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LazyPool.prototype = extend(Pool.prototype, {
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// The actor for a given actor id stored in this pool
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actor: function(actorID) {
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if (this.__poolMap) {
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const entry = this._poolMap.get(actorID);
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if (entry instanceof LazyActor) {
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return entry.createActor();
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}
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return entry;
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}
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return null;
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},
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// Same as actor, should update debugger connection to use 'actor'
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// and then remove this.
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get: function(actorID) {
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return this.actor(actorID);
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},
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});
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exports.LazyPool = LazyPool;
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/**
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* Populate |parent._extraActors| as specified by |registeredActors|, reusing whatever
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* actors are already there. Add all actors in the final extra actors table to
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* |pool|. _extraActors is treated as a cache for lazy actors
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*
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* The target actor uses this to instantiate actors that other
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* parts of the browser have specified with ActorRegistry.addTargetScopedActor
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*
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* @param factories
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* An object whose own property names are the names of properties to add to
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* some reply packet (say, a target actor grip or the "listTabs" response
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* form), and whose own property values are actor constructor functions, as
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* documented for addTargetScopedActor
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*
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* @param parent
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* The parent TargetActor with which the new actors
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* will be associated. It should support whatever API the |factories|
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* constructor functions might be interested in, as it is passed to them.
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* For the sake of CommonCreateExtraActors itself, it should have at least
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* the following properties:
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*
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* - _extraActors
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* An object whose own property names are factory table (and packet)
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* property names, and whose values are no-argument actor constructors,
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* of the sort that one can add to an ActorPool.
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*
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* - conn
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* The DevToolsServerConnection in which the new actors will participate.
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*
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* - actorID
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* The actor's name, for use as the new actors' parentID.
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* @param pool
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* An object which implements the protocol.js Pool interface, and has the
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* following properties
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*
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* - manage
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* a function which adds a given actor to an actor pool
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*/
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function createExtraActors(registeredActors, pool, parent) {
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// Walk over global actors added by extensions.
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const nameMap = {};
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for (const name in registeredActors) {
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let actor = parent._extraActors[name];
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if (!actor) {
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// Register another factory, but this time specific to this connection.
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// It creates a fake actor that looks like an regular actor in the pool,
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// but without actually instantiating the actor.
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// It will only be instantiated on the first request made to the actor.
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actor = new LazyActor(registeredActors[name], parent, pool);
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parent._extraActors[name] = actor;
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}
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// If the actor already exists in the pool, it may have been instantiated,
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// so make sure not to overwrite it by a non-instantiated version.
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if (!pool.has(actor.actorID)) {
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pool.manage(actor);
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}
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nameMap[name] = actor.actorID;
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}
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return nameMap;
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}
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exports.createExtraActors = createExtraActors;
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/**
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* Creates an "actor-like" object which responds in the same way as an ordinary actor
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* but has fewer capabilities (ie, does not manage lifetimes or have it's own pool).
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*
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*
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* @param factories
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* An object whose own property names are the names of properties to add to
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* some reply packet (say, a target actor grip or the "listTabs" response
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* form), and whose own property values are actor constructor functions, as
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* documented for addTargetScopedActor
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*
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* @param parent
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* The parent TargetActor with which the new actors
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* will be associated. It should support whatever API the |factories|
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* constructor functions might be interested in, as it is passed to them.
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* For the sake of CommonCreateExtraActors itself, it should have at least
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* the following properties:
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*
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* - _extraActors
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* An object whose own property names are factory table (and packet)
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* property names, and whose values are no-argument actor constructors,
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* of the sort that one can add to an ActorPool.
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*
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* - conn
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* The DevToolsServerConnection in which the new actors will participate.
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*
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* - actorID
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* The actor's name, for use as the new actors' parentID.
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* @param pool
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* An object which implements the protocol.js Pool interface, and has the
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* following properties
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*
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* - manage
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* a function which adds a given actor to an actor pool
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*/
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function LazyActor(factory, parent, pool) {
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this._options = factory.options;
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this._parentActor = parent;
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this._name = factory.name;
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this._pool = pool;
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// needed for taking a place in a pool
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this.typeName = factory.name;
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}
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LazyActor.prototype = {
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loadModule(id) {
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const options = this._options;
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try {
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return require(id);
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// Fetch the actor constructor
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} catch (e) {
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throw new Error(
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`Unable to load actor module '${options.id}'\n${e.message}\n${e.stack}\n`
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);
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}
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},
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getConstructor() {
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const options = this._options;
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if (options.constructorFun) {
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// Actor definition registered by testing helpers
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return options.constructorFun;
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}
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// Lazy actor definition, where options contains all the information
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// required to load the actor lazily.
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// Exposes `name` attribute in order to allow removeXXXActor to match
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// the actor by its actor constructor name.
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this.name = options.constructorName;
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const module = this.loadModule(options.id);
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const constructor = module[options.constructorName];
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if (!constructor) {
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throw new Error(
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`Unable to find actor constructor named '${this.name}'. (Is it exported?)`
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);
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}
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return constructor;
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},
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/**
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* Return the parent pool for this lazy actor.
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*/
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getParent: function() {
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return this.conn && this.conn.poolFor(this.actorID);
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},
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/**
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* This will only happen if the actor is destroyed before it is created
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* We do not want to use the Pool destruction method, because this actor
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* has no pool. However, it might have a parent that should unmange this
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* actor
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*/
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destroy() {
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const parent = this.getParent();
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if (parent) {
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parent.unmanage(this);
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}
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},
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createActor() {
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// Fetch the actor constructor
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const Constructor = this.getConstructor();
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// Instantiate a new actor instance
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const conn = this._parentActor.conn;
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// this should be taken care of once all actors are moved to protocol.js
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const instance = new Constructor(conn, this._parentActor);
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instance.conn = conn;
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// We want the newly-constructed actor to completely replace the factory
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// actor. Reusing the existing actor ID will make sure Pool.manage
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// replaces the old actor with the new actor.
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instance.actorID = this.actorID;
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this._pool.manage(instance);
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return instance;
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},
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};
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