..
CanvasLayerOGL.cpp
Bug 770617 - Always mark inactive CanvasLayers as being dirty. r=cjones
2012-09-30 19:20:25 +13:00
CanvasLayerOGL.h
Bug 786626 - Initialize mLayerProgram. r=joe. landing on a CLOSED TREE
2012-09-29 01:39:35 +12:00
ColorLayerOGL.cpp
Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc
2012-08-13 22:10:10 +12:00
ColorLayerOGL.h
Bug 716478 - update licence to MPL 2.
2012-05-21 12:12:37 +01:00
ContainerLayerOGL.cpp
Bug 785333 - Add ContainerLayer::RepositionChild. r=bas
2012-08-29 11:52:55 +01:00
ContainerLayerOGL.h
Bug 785333 - Add ContainerLayer::RepositionChild. r=bas
2012-08-29 11:52:55 +01:00
ImageLayerOGL.cpp
Bug 759506 - GonkNativeWindow and layers changes for B2G zero-copy OMX hardware decoding r=kanru
2012-09-27 16:33:42 +12:00
ImageLayerOGL.h
Bug 790716 - Allocate shared YCbCr images in one shmem. r=jrmuizel.
2012-09-13 16:52:26 -04:00
LayerManagerOGL.cpp
Bug 780920, part 1: LayerManagerOGL needs to account for the world transform when reading back into a non-default target. r=roc
2012-10-04 00:05:23 -07:00
LayerManagerOGL.h
Bug 630346 - Merge LayerManagerOGL::CleanupResources into LayerManagerOGL::Destroy r=karlt
2012-09-24 11:23:39 +12:00
LayerManagerOGLProgram.cpp
Bug 773151: Convert nsCAutoString->nsAutoCString CLOSED TREE r=bsmedberg
2012-09-01 22:35:17 -04:00
LayerManagerOGLProgram.h
Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
2012-08-22 11:56:38 -04:00
LayerManagerOGLShaders.h
Bug 778091 - Use medium precision for SurfaceTexture shader r=vlad
2012-09-17 15:50:33 -04:00
LayerManagerOGLShaders.txt
Bug 778091 - Use medium precision for SurfaceTexture shader r=vlad
2012-09-17 15:50:33 -04:00
ReusableTileStoreOGL.cpp
Bug 802143 - Clarify coordinate spaces in ReusableTileStoreOGL::DrawTiles. r=bgirard
2012-10-18 12:59:17 +01:00
ReusableTileStoreOGL.h
Bug 750535 - Fix invalidation of retained tiles. r=ajuma a=blocking-fennec
2012-05-03 20:55:08 -04:00
TexturePoolOGL.cpp
Backout 4987ffd173a4 (bug 687267) for bustage
2012-07-23 14:47:54 +01:00
TexturePoolOGL.h
Backout 4987ffd173a4 (bug 687267) for bustage
2012-07-23 14:47:54 +01:00
ThebesLayerOGL.cpp
Bug 539356 - Part 20 - Simplify regions to avoid excessive region calculation. r=roc
2012-08-29 17:48:43 +12:00
ThebesLayerOGL.h
Bug 771350, part 2: Use OpenDescriptorForTexturing() in ShadowThebesLayerOGL, where possible. r=BenWa
2012-07-23 16:58:37 -07:00
TiledThebesLayerOGL.cpp
Bug 803013 - Maintain coherency when progressively updating visible areas. r=bgirard
2012-10-22 20:18:14 +01:00
TiledThebesLayerOGL.h
Bug 716439; shadow layer support. r=BenWa
2012-03-19 12:02:38 +13:00
genshaders.py
Bug 716478 - update licence to MPL 2.
2012-05-21 12:12:37 +01:00
genshaders.sh
Bug 716478 - update licence to MPL 2.
2012-05-21 12:12:37 +01:00