gecko-dev/gfx/layers/opengl
Chris Lord 13bc605c08 Bug 803013 - Maintain coherency when progressively updating visible areas. r=bgirard
When rendering progressively, make sure that any previously visible area that
is still visible is updated at the same time. This helps maintain visual
coherency on pages that invalidate previously visible areas while scrolling,
and when losing layers between updates.

This supersedes the previous method of only doing progressive updates while
scrolling.
2012-10-22 20:18:14 +01:00
..
CanvasLayerOGL.cpp Bug 770617 - Always mark inactive CanvasLayers as being dirty. r=cjones 2012-09-30 19:20:25 +13:00
CanvasLayerOGL.h Bug 786626 - Initialize mLayerProgram. r=joe. landing on a CLOSED TREE 2012-09-29 01:39:35 +12:00
ColorLayerOGL.cpp Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc 2012-08-13 22:10:10 +12:00
ColorLayerOGL.h Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
ContainerLayerOGL.cpp Bug 785333 - Add ContainerLayer::RepositionChild. r=bas 2012-08-29 11:52:55 +01:00
ContainerLayerOGL.h Bug 785333 - Add ContainerLayer::RepositionChild. r=bas 2012-08-29 11:52:55 +01:00
ImageLayerOGL.cpp Bug 759506 - GonkNativeWindow and layers changes for B2G zero-copy OMX hardware decoding r=kanru 2012-09-27 16:33:42 +12:00
ImageLayerOGL.h Bug 790716 - Allocate shared YCbCr images in one shmem. r=jrmuizel. 2012-09-13 16:52:26 -04:00
LayerManagerOGL.cpp Bug 780920, part 1: LayerManagerOGL needs to account for the world transform when reading back into a non-default target. r=roc 2012-10-04 00:05:23 -07:00
LayerManagerOGL.h Bug 630346 - Merge LayerManagerOGL::CleanupResources into LayerManagerOGL::Destroy r=karlt 2012-09-24 11:23:39 +12:00
LayerManagerOGLProgram.cpp Bug 773151: Convert nsCAutoString->nsAutoCString CLOSED TREE r=bsmedberg 2012-09-01 22:35:17 -04:00
LayerManagerOGLProgram.h Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg 2012-08-22 11:56:38 -04:00
LayerManagerOGLShaders.h Bug 778091 - Use medium precision for SurfaceTexture shader r=vlad 2012-09-17 15:50:33 -04:00
LayerManagerOGLShaders.txt Bug 778091 - Use medium precision for SurfaceTexture shader r=vlad 2012-09-17 15:50:33 -04:00
ReusableTileStoreOGL.cpp Bug 802143 - Clarify coordinate spaces in ReusableTileStoreOGL::DrawTiles. r=bgirard 2012-10-18 12:59:17 +01:00
ReusableTileStoreOGL.h Bug 750535 - Fix invalidation of retained tiles. r=ajuma a=blocking-fennec 2012-05-03 20:55:08 -04:00
TexturePoolOGL.cpp Backout 4987ffd173a4 (bug 687267) for bustage 2012-07-23 14:47:54 +01:00
TexturePoolOGL.h Backout 4987ffd173a4 (bug 687267) for bustage 2012-07-23 14:47:54 +01:00
ThebesLayerOGL.cpp Bug 539356 - Part 20 - Simplify regions to avoid excessive region calculation. r=roc 2012-08-29 17:48:43 +12:00
ThebesLayerOGL.h Bug 771350, part 2: Use OpenDescriptorForTexturing() in ShadowThebesLayerOGL, where possible. r=BenWa 2012-07-23 16:58:37 -07:00
TiledThebesLayerOGL.cpp Bug 803013 - Maintain coherency when progressively updating visible areas. r=bgirard 2012-10-22 20:18:14 +01:00
TiledThebesLayerOGL.h Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
genshaders.py Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
genshaders.sh Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00