gecko-dev/gfx/wgpu/player
Dzmitry Malyshau e6cefd8df1 Bug 1713179 - Update wgpu to eadaa1b7d8f585761e28445904fe619b180aca0d r=jimb
Includes a number of correctness fixes.
Also, optimizes resource tracking for cases like the Animometer benchmark.

Differential Revision: https://phabricator.services.mozilla.com/D116491
2021-06-03 17:09:01 +00:00
..
src Bug 1713179 - Update wgpu to eadaa1b7d8f585761e28445904fe619b180aca0d r=jimb 2021-06-03 17:09:01 +00:00
tests Bug 1713179 - Update wgpu to eadaa1b7d8f585761e28445904fe619b180aca0d r=jimb 2021-06-03 17:09:01 +00:00
Cargo.toml Bug 1713179 - Update wgpu to eadaa1b7d8f585761e28445904fe619b180aca0d r=jimb 2021-06-03 17:09:01 +00:00
README.md Bug 1680376 - WebGPU error handling infrastructure r=jgilbert,webidl,smaug 2020-12-18 20:07:47 +00:00

README.md

wgpu player

This is an application that allows replaying the wgpu workloads recorded elsewhere. It requires the player to be built from the same revision as an application was linking to, or otherwise the data may fail to load.

Launch as:

play <trace-dir>

When built with "winit" feature, it's able to replay the workloads that operate on a swapchain. It renders each frame sequentially, then waits for the user to close the window. When built without "winit", it launches in console mode and can replay any trace that doesn't use swapchains.

Note: replaying is currently restricted to the same backend, as one used for recording a trace. It is straightforward, however, to just replace the backend in RON, since it's serialized as plain text. Valid values are: Vulkan, Metal, Dx12, and Dx11.