gecko-dev/gfx/webrender_bindings
Glenn Watson fde9185d49 Bug 1530915 - Change external scroll offset to be a vector. r=emilio
Change the external scroll offset to be a vector, rather than a
point. This can also be updated gecko-side in future, but for
now is converted to a vector at the API boundary.

Also plumb through the external scroll offset so that it is stored
inside the ScrollFrameInfo in a spatial node. This will allow
modifying the transforms that the clip-scroll tree creates to
take into account the external scroll offset in future.

Differential Revision: https://phabricator.services.mozilla.com/D21319

--HG--
extra : moz-landing-system : lando
2019-02-27 05:26:50 +00:00
..
src Bug 1530915 - Change external scroll offset to be a vector. r=emilio 2019-02-27 05:26:50 +00:00
Cargo.toml Bug 1498732 - Update gleam to 0.6.9. r=kats 2019-02-25 14:59:01 +00:00
Moz2DImageRenderer.cpp Merge mozilla-inbound to mozilla-central. a=merge 2019-01-19 11:57:49 +02:00
README.webrender Bug 1507522 - Drop revision.txt and WR update process. r=jrmuizel 2019-01-10 14:14:13 +00:00
RenderAndroidSurfaceTextureHostOGL.cpp Bug 1528394 - Reduce includes of GLContext.h. r=lsalzman 2019-02-19 23:25:42 +00:00
RenderAndroidSurfaceTextureHostOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderBufferTextureHost.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderBufferTextureHost.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositor.cpp Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan 2019-02-15 08:15:57 +00:00
RenderCompositor.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositorANGLE.cpp Bug 1528865 - Change SwapChain's BufferUsage as to add DXGI_USAGE_SHADER_INPUT r=kvark 2019-02-22 08:31:12 +09:00
RenderCompositorANGLE.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositorEGL.cpp Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan 2019-02-15 08:15:57 +00:00
RenderCompositorEGL.h Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan 2019-02-15 08:15:57 +00:00
RenderCompositorOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositorOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderD3D11TextureHostOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderD3D11TextureHostOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderMacIOSurfaceTextureHostOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderMacIOSurfaceTextureHostOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderSharedSurfaceTextureHost.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderSharedSurfaceTextureHost.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHost.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHost.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHostOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHostOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHostWrapper.cpp Bug 1526213 - Enable WebRenderTextureHostWrapper for canvas r=nical 2019-02-18 09:33:32 +00:00
RenderTextureHostWrapper.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderThread.cpp Bug 1526213 - Enable WebRenderTextureHostWrapper for canvas r=nical 2019-02-18 09:33:32 +00:00
RenderThread.h Bug 1528394 - Reduce includes of GLContext.h. r=lsalzman 2019-02-19 23:25:42 +00:00
RendererOGL.cpp Bug 1510490 - Measure shader cache memory usage and remove total_gpu_bytes. r=mattwoodrow 2018-12-01 10:43:03 -08:00
RendererOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
WebRenderAPI.cpp Bug 1505871. C++ code to get component transfer filter data into webrender. r=jrmuizel 2019-02-26 00:16:36 -06:00
WebRenderAPI.h Bug 1505871. C++ code to get component transfer filter data into webrender. r=jrmuizel 2019-02-26 00:16:36 -06:00
WebRenderTypes.cpp Bug 1518605 - New WebRender ClipId/SpatialId API. r=kats 2019-01-09 03:27:07 +00:00
WebRenderTypes.h Bug 1509182. Switch from using WrFilterOp to using FilterOp directly. r=nical 2019-01-10 19:41:08 +00:00
cbindgen.toml Bug 1519639 - Update cbindgen config and generated FFI header. r=jrmuizel 2019-01-13 11:21:21 +01:00
moz.build Bug 1528651 - Re-enable warnings-as-errors on Windows in some directories. r=dmajor 2019-02-17 15:03:02 +09:00
rustfmt.toml
webrender_ffi.h Bug 1505871. Implement the necessary things for interning of filter data. r=gw 2019-02-26 00:16:36 -06:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
   If you are building a non-nightly version (e.g. beta) you may need to add |ac_add_options --enable-webrender=build| to your mozconfig.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs