зеркало из https://github.com/mozilla/gecko-dev.git
117 строки
3.2 KiB
C++
117 строки
3.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_gfx_config_gfxConfigManager_h
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#define mozilla_gfx_config_gfxConfigManager_h
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#include "gfxFeature.h"
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#include "gfxTypes.h"
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#include "nsCOMPtr.h"
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class nsIGfxInfo;
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namespace mozilla {
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namespace gfx {
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class gfxConfigManager {
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public:
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gfxConfigManager()
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: mFeatureWr(nullptr),
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mFeatureWrQualified(nullptr),
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mFeatureWrCompositor(nullptr),
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mFeatureWrAngle(nullptr),
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mFeatureWrDComp(nullptr),
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mFeatureWrPartial(nullptr),
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mFeatureWrShaderCache(nullptr),
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mFeatureWrOptimizedShaders(nullptr),
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mFeatureWrSoftware(nullptr),
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mFeatureHwCompositing(nullptr),
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mFeatureD3D11HwAngle(nullptr),
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mFeatureD3D11Compositing(nullptr),
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mFeatureGPUProcess(nullptr),
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mWrForceEnabled(false),
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mWrSoftwareForceEnabled(false),
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mWrCompositorForceEnabled(false),
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mWrForceAngle(false),
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mWrForceAngleNoGPUProcess(false),
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mWrDCompWinEnabled(false),
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mWrCompositorDCompRequired(false),
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mWrForcePartialPresent(false),
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mWrPartialPresent(false),
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mWrOptimizedShaders(false),
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mGPUProcessAllowSoftware(false),
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mWrEnvForceEnabled(false),
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mScaledResolution(false),
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mDisableHwCompositingNoWr(false),
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mIsNightly(false),
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mIsEarlyBetaOrEarlier(false),
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mSafeMode(false),
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mIsWin10OrLater(false) {}
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void Init();
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void ConfigureWebRender();
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void ConfigureFromBlocklist(long aFeature, FeatureState* aFeatureState);
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protected:
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void EmplaceUserPref(const char* aPrefName, Maybe<bool>& aValue);
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void ConfigureWebRenderQualified();
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nsCOMPtr<nsIGfxInfo> mGfxInfo;
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FeatureState* mFeatureWr;
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FeatureState* mFeatureWrQualified;
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FeatureState* mFeatureWrCompositor;
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FeatureState* mFeatureWrAngle;
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FeatureState* mFeatureWrDComp;
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FeatureState* mFeatureWrPartial;
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FeatureState* mFeatureWrShaderCache;
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FeatureState* mFeatureWrOptimizedShaders;
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FeatureState* mFeatureWrSoftware;
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FeatureState* mFeatureHwCompositing;
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FeatureState* mFeatureD3D11HwAngle;
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FeatureState* mFeatureD3D11Compositing;
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FeatureState* mFeatureGPUProcess;
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/**
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* Prefs
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*/
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Maybe<bool> mWrCompositorEnabled;
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bool mWrForceEnabled;
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bool mWrSoftwareForceEnabled;
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bool mWrCompositorForceEnabled;
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bool mWrForceAngle;
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bool mWrForceAngleNoGPUProcess;
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bool mWrDCompWinEnabled;
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bool mWrCompositorDCompRequired;
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bool mWrForcePartialPresent;
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bool mWrPartialPresent;
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Maybe<bool> mWrShaderCache;
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bool mWrOptimizedShaders;
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bool mGPUProcessAllowSoftware;
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/**
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* Environment variables
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*/
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bool mWrEnvForceEnabled;
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/**
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* System support
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*/
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HwStretchingSupport mHwStretchingSupport;
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bool mScaledResolution;
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bool mDisableHwCompositingNoWr;
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bool mIsNightly;
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bool mIsEarlyBetaOrEarlier;
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bool mSafeMode;
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bool mIsWin10OrLater;
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};
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} // namespace gfx
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} // namespace mozilla
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#endif // mozilla_gfx_config_gfxConfigParams_h
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