Граф коммитов

2 Коммитов

Автор SHA1 Сообщение Дата
scroggo@google.com d5d158b325 Ensure that Pipe does not crash when attempting to draw after endRecording.
Add a test for drawing a bitmap and a bitmapshader after endRecording.

BUG=https://code.google.com/p/skia/issues/detail?id=774&can=3
Test=PipeTest

Review URL: https://codereview.appspot.com/6459088

git-svn-id: http://skia.googlecode.com/svn/trunk@5099 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-14 20:38:28 +00:00
scroggo@google.com 10dccde54a Make SkGPipe use SkBitmapHeap.
In the single process (or hypothetical cross process/shared address
space) mode, SkGPipe now uses SkBitmapHeap instead of SharedHeap.

Still need to use the shared heap for shaders as well as for cross
process.

TEST=PipeTest

Review URL: https://codereview.appspot.com/6461059

git-svn-id: http://skia.googlecode.com/svn/trunk@5008 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-08 20:43:22 +00:00