..
FlingState.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrAPI.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrAllocPool.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrAllocator.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrAtlas.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrClip.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrClipIterator.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrColor.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrConfig.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrContext.h
Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
2011-01-21 21:03:59 +00:00
GrContext_impl.h
Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
2011-01-21 21:03:59 +00:00
GrDrawTarget.h
Increase number of stages from 1 to 2
2011-01-24 17:41:47 +00:00
GrFontScaler.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrGLConfig.h
update chrome-specific glconfig (should make versions of this for mac/win/linux)
2011-01-19 19:04:04 +00:00
GrGLConfig_chrome.h
update chrome-specific glconfig (should make versions of this for mac/win/linux)
2011-01-19 19:04:04 +00:00
GrGLIndexBuffer.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrGLTexture.h
Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL
2010-12-23 16:53:57 +00:00
GrGLVertexBuffer.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrGlyph.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrGpu.h
Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget.
2011-01-18 20:57:22 +00:00
GrGpuVertex.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrIPoint.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrInOrderDrawBuffer.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrIndexBuffer.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrInstanceCounter.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrKey.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrMatrix.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrMemory.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrMesh.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrNoncopyable.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrPaint.h
Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
2011-01-21 21:03:59 +00:00
GrPath.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrPathIter.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrPathSink.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrPlotMgr.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrPoint.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrRandom.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrRect.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrRectanizer.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrRefCnt.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrSamplerState.h
Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
2011-01-21 21:03:59 +00:00
GrScalar.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrStopwatch.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrStringBuilder.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTArray.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTBSearch.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTDArray.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTHashCache.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTLList.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTextContext.h
Increase number of stages from 1 to 2
2011-01-24 17:41:47 +00:00
GrTextStrike.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTexture.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTextureCache.h
add getter/setter for TextureCache, so that clients can make their budget
2011-01-18 21:50:41 +00:00
GrTouchGesture.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrTypes.h
add template macro to "safely" perform casts w/o breaking strict-aliasing
2011-01-05 15:50:27 +00:00
GrUserConfig.h
Cleanup including of GL headers and provide way to include custom headers, extension getter.
2011-01-19 17:19:40 +00:00
GrVertexBuffer.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
GrVertexBufferAllocPool.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00
SkUIView.h
add gpu backend (not hooked up yet)
2010-12-22 21:39:39 +00:00