Граф коммитов

8148 Коммитов

Автор SHA1 Сообщение Дата
Benoit Jacob 7f64c196c1 Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7 2010-10-06 21:40:08 -07:00
Benoit Jacob c16afc9807 Backed out changeset 638ce363a9b1 2010-10-06 17:05:19 -04:00
Benoit Jacob 1845de1c27 Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7 2010-10-06 16:43:25 -04:00
Benoit Jacob a05f01b037 Bug 602289 - Add Vendor() function to GLContext - r=joe, a=blocking2.0-b7 2010-10-06 16:43:14 -04:00
Oleg Romashin 61b8d94d30 Bug 601451 - Allow compile qt port with system cairo which does not have QT_SURFACE compiled. r=joe a=npodb
--HG--
extra : rebase_source : a6bc7d01efb4a9d91418a33d43bbaf07139b4a18
2010-10-05 09:15:57 +03:00
Oleg Romashin 3ffc13d76a Bug 598970 - GL/EGL qt rendering is broken completely after landing 596784. r=vladimir a=blocking-fennec 2010-10-04 14:21:32 +03:00
Benoit Jacob 49e2423ac7 b=600927; don't print gl extensions in non-debug builds; r=vlad a=b 2010-10-01 21:00:36 -07:00
Vladimir Vukicevic 670f1343d5 b=600863; disable framebuffer blit optimization for TEXTURE_RECTANGLE targets; r=joe a=b7 2010-10-01 20:56:56 -07:00
Bas Schouten 79293c2215 Bug 593678: Initialize RenderTargetOffset as part of setting up the pipeline. r=jrmuizel a=joedrew 2010-10-02 00:25:00 +02:00
Bas Schouten 06010eada9 Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
Bas Schouten d92a40f052 Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
Bas Schouten 61670604f2 Bug 546514 - Part 3: Add D3D10 layers code. r=vlad 2010-10-01 00:53:49 +02:00
Bas Schouten e1aacbdbf4 Bug 546514 - Part 2: Add #defines for D3D10 layers. r=vlad 2010-10-01 00:53:47 +02:00
Bas Schouten 55ce57919a Bug 597950 - Part 2: Expose API to create a D2D surface from a D3D10 Texture. r=vlad 2010-10-01 00:53:42 +02:00
Bas Schouten 2f64da994a Bug 597950 - Part 1: Add API to create a D2D surface from a D3D10 Texture. r=vlad 2010-10-01 00:53:40 +02:00
Joe Drew fa5015879a Back out temporary initialization of OpenGL because we're turning it on by default. 2010-09-29 22:34:08 -04:00
Jeff Muizelaar a687c45a8a Bug 600763. Force initialization of OpenGL on OS X. r,a=joe
This is expected to regress Ts but the idea is to separate
out the costs that we have little control of (like this one)
from the costs that we have more control of.
2010-09-29 22:30:48 -04:00
Joe Drew 16ec4526c9 Bug 598143 - Flush the WebGL canvas's context before reading from it on a different context. r=vlad, a=b
--HG--
extra : rebase_source : 6acf05aa439c11b056f0ae15c3cf8bae37d81ec4
2010-09-29 18:46:22 -04:00
Matt Woodrow 5d541fe0e5 Bug 598538 - Reset the viewport rect when we create a temporary VBO, which can be bigger than the viewport! r=vlad a=b 2010-09-29 14:36:32 -04:00
Joe Drew 959c8f586a Back out bug 596303 for causing Tp regressions with OpenGL. a=backout 2010-09-29 14:36:20 -04:00
Chris Jones f6af7caff3 Bug 599359, part 2: When we allocate a new front/back buffer pair, pre-fill the new front buffer with what we painted into the back buffer to stabilize the first Swap(). r=vlad a=blocking-fennec 2010-09-28 17:05:30 -05:00
Chris Jones 0ae37bed9d Bug 599359, part 1: Fix a minor bug with previous Swap() implementation that was irrelevant in practice. r=vlad 2010-09-28 17:05:30 -05:00
Bas Schouten a18ebee11c Bug 599658: Properly deal with matrices with negative scale values. r=vlad a=blocking-beta7 2010-09-28 21:52:13 +02:00
Chris Jones bbca7c4811 Bug 599562: Allocate cross-process layers surfaces from SyS V shm instead of /dev/shm to avoid being arbitrarily capped on maemo5/N900. r=stuart a=blocking-fennec 2010-09-27 19:59:43 -05:00
Benoit Jacob 0d5ad8d120 Bug 592769 - EGL and WGL context providers crash on exit because they forget to delete the global context before the glue library dies - r=mattwoodrow, a=blocking-beta7 2010-09-27 16:20:11 -04:00
Benoit Jacob f60e19b6d5 Bug 599466 - OpenGL function glGetError called on wrong GL context from GLDebugPrintError from ThebesLayerOGL::Destroy - r=vladimir, a=blocking-beta7 2010-09-27 16:20:07 -04:00
Bas Schouten c970431566 Bug 594779: Bail out when texture creation fails, to avoid NULL pointer dereference. r=vlad a=blocking-beta7 CLOSED TREE 2010-09-27 04:57:40 +00:00
Bas Schouten 4530372dc6 Bug 599675: Break out of device waiting loop when device is removed. r=vlad a=blocking-beta7 2010-09-27 04:47:40 +00:00
Chris Jones 66d94807a0 Bug 595215: Check for a null FontEntry here. r=karlt a=blocking-oprah 2010-09-24 20:15:02 -05:00
Chris Jones dd26b9dbd6 Bug 591555: Shadow layer resources are scoped to their PLayerParent, of which there may be many for one layer manager, so move resource management down into Shadow*Layer. r=joe sr=roc 2010-09-24 17:41:31 -05:00
Jesse Ruderman 66fbe63b96 Bug 563070 - Use a local image, not an image from www.google.com 2010-09-24 11:23:37 -07:00
Bas Schouten 9b3de615c5 Bug 599118 - Followup: Respect source pattern filter when using fastblit. r=joe a=test-bustage 2010-09-24 19:55:55 +02:00
Bas Schouten 05fb4bb1ba Bug 599118 - Part 2: Try to use our fastblit path for solid alpha masks. r=vlad a=blocking-beta7 2010-09-24 18:58:03 +02:00
Bas Schouten 11d33f7b2e Bug 599118 - Part 1: Generalize our fastblit path for boxes to use DrawBitmap where it can. r=vlad a=blocking-beta7 2010-09-24 18:58:00 +02:00
Oleg Romashin a2cc1f33f2 Bug 598531 - Fennec Remote Layer rendering is slow on N900 (pixman hitting slow path). r=roc a=blocking-fennec 2010-09-23 20:09:00 -07:00
Chris Jones a261e9165d Bug 597336, part 3: Generalize the not-using-X-compositing check when creating shadow-layer backing surfaces. r=karl 2010-09-23 20:00:06 -05:00
Chris Jones d5ff8952cc Bug 597336, part 2: Create offscreen gfxImageSurfaces if UseClientSideRendering(). r=vlad 2010-09-23 20:00:06 -05:00
Chris Jones f49eee5c28 Bug 597336, part 1: Add gfxPlatformGtk::UseClientSideRendering() to control whether to avoid X server compositing. sr=vlad 2010-09-23 20:00:06 -05:00
Oleg Romashin 05caed919c Bug 598531 - pixman hitting slow path. disable scaling. r=roc a=blocking-fennec 2010-09-23 16:06:27 -07:00
Benoit Jacob c9e17ee38f Bug 598732 - GLX initialization crash [@ mozilla::gl::GLContextGLX::Init ] - r=vladimir, a=blocking-2.0b7 2010-09-23 17:05:52 -04:00
Benoit Jacob 9630452787 Bug 599101 - Fix EGL crash: mEGLLibrary was not loaded on non-Windows, depending on uninitialized value - r=vlad, a=blocking-fennec-2.0b1 2010-09-23 16:59:17 -04:00
Joe Drew 7fe4d31af2 Bug 596784 - Only draw the rects of the visible region, not the bounds. r=vlad a=b 2010-09-22 14:17:01 -04:00
Vladimir Vukicevic 792dcc22f0 Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b 2010-09-21 15:41:24 -04:00
Bas Schouten 8496ddf3bc Bug 598686: Properly count VRAM for interop surfaces. r=jdrew a=blocking-beta7 2010-09-22 20:00:08 +02:00
John Daggett e2920da9a9 bug 593296 - avoid potential read beyond end of kern-pair list. r=jfkthame a=blocking-beta7+ 2010-09-22 10:15:57 +01:00
Chris Jones bb0ff21b1d Bug 598265: Initialize BasicImageLayer::mSize. r=roc a=blocking-fennec 2010-09-21 01:57:25 -05:00
Matt Woodrow 26e97d8399 Bug 596050 - Set the correct GL minification/magnification filter based on the GraphicsFilter set by content. r=joe a=b 2010-09-21 12:32:17 -04:00
Jeff Muizelaar b92a9be691 Bug 596303 - Use transparent surfaces for our GL contexts so transparent windows work. r=mstange a=b 2010-09-21 12:30:19 -04:00
Doug Turner ecee3f7945 Bug 567750 - Build option to use the system Pixman. r=khuey. a=dougt 2010-09-20 21:16:37 -07:00
Joseph Yasi e6bab0340b Bug 596200 - Ensure that MOZ_WIDGET_QT is defined before including headers that will break non qt builds. r+a=roc 2010-09-21 01:02:00 +02:00