Benoit Jacob
7f64c196c1
Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7
2010-10-06 21:40:08 -07:00
Benoit Jacob
c16afc9807
Backed out changeset 638ce363a9b1
2010-10-06 17:05:19 -04:00
Benoit Jacob
1845de1c27
Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7
2010-10-06 16:43:25 -04:00
Benoit Jacob
a05f01b037
Bug 602289 - Add Vendor() function to GLContext - r=joe, a=blocking2.0-b7
2010-10-06 16:43:14 -04:00
Oleg Romashin
61b8d94d30
Bug 601451 - Allow compile qt port with system cairo which does not have QT_SURFACE compiled. r=joe a=npodb
...
--HG--
extra : rebase_source : a6bc7d01efb4a9d91418a33d43bbaf07139b4a18
2010-10-05 09:15:57 +03:00
Oleg Romashin
3ffc13d76a
Bug 598970 - GL/EGL qt rendering is broken completely after landing 596784. r=vladimir a=blocking-fennec
2010-10-04 14:21:32 +03:00
Benoit Jacob
49e2423ac7
b=600927; don't print gl extensions in non-debug builds; r=vlad a=b
2010-10-01 21:00:36 -07:00
Vladimir Vukicevic
670f1343d5
b=600863; disable framebuffer blit optimization for TEXTURE_RECTANGLE targets; r=joe a=b7
2010-10-01 20:56:56 -07:00
Bas Schouten
79293c2215
Bug 593678: Initialize RenderTargetOffset as part of setting up the pipeline. r=jrmuizel a=joedrew
2010-10-02 00:25:00 +02:00
Bas Schouten
06010eada9
Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew
2010-10-02 00:24:58 +02:00
Bas Schouten
d92a40f052
Bug 546514 - Part 4: Build D3D10 layers. r=vlad
2010-10-01 00:53:51 +02:00
Bas Schouten
61670604f2
Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
2010-10-01 00:53:49 +02:00
Bas Schouten
e1aacbdbf4
Bug 546514 - Part 2: Add #defines for D3D10 layers. r=vlad
2010-10-01 00:53:47 +02:00
Bas Schouten
55ce57919a
Bug 597950 - Part 2: Expose API to create a D2D surface from a D3D10 Texture. r=vlad
2010-10-01 00:53:42 +02:00
Bas Schouten
2f64da994a
Bug 597950 - Part 1: Add API to create a D2D surface from a D3D10 Texture. r=vlad
2010-10-01 00:53:40 +02:00
Joe Drew
fa5015879a
Back out temporary initialization of OpenGL because we're turning it on by default.
2010-09-29 22:34:08 -04:00
Jeff Muizelaar
a687c45a8a
Bug 600763. Force initialization of OpenGL on OS X. r,a=joe
...
This is expected to regress Ts but the idea is to separate
out the costs that we have little control of (like this one)
from the costs that we have more control of.
2010-09-29 22:30:48 -04:00
Joe Drew
16ec4526c9
Bug 598143 - Flush the WebGL canvas's context before reading from it on a different context. r=vlad, a=b
...
--HG--
extra : rebase_source : 6acf05aa439c11b056f0ae15c3cf8bae37d81ec4
2010-09-29 18:46:22 -04:00
Matt Woodrow
5d541fe0e5
Bug 598538 - Reset the viewport rect when we create a temporary VBO, which can be bigger than the viewport! r=vlad a=b
2010-09-29 14:36:32 -04:00
Joe Drew
959c8f586a
Back out bug 596303 for causing Tp regressions with OpenGL. a=backout
2010-09-29 14:36:20 -04:00
Chris Jones
f6af7caff3
Bug 599359, part 2: When we allocate a new front/back buffer pair, pre-fill the new front buffer with what we painted into the back buffer to stabilize the first Swap(). r=vlad a=blocking-fennec
2010-09-28 17:05:30 -05:00
Chris Jones
0ae37bed9d
Bug 599359, part 1: Fix a minor bug with previous Swap() implementation that was irrelevant in practice. r=vlad
2010-09-28 17:05:30 -05:00
Bas Schouten
a18ebee11c
Bug 599658: Properly deal with matrices with negative scale values. r=vlad a=blocking-beta7
2010-09-28 21:52:13 +02:00
Chris Jones
bbca7c4811
Bug 599562: Allocate cross-process layers surfaces from SyS V shm instead of /dev/shm to avoid being arbitrarily capped on maemo5/N900. r=stuart a=blocking-fennec
2010-09-27 19:59:43 -05:00
Benoit Jacob
0d5ad8d120
Bug 592769 - EGL and WGL context providers crash on exit because they forget to delete the global context before the glue library dies - r=mattwoodrow, a=blocking-beta7
2010-09-27 16:20:11 -04:00
Benoit Jacob
f60e19b6d5
Bug 599466 - OpenGL function glGetError called on wrong GL context from GLDebugPrintError from ThebesLayerOGL::Destroy - r=vladimir, a=blocking-beta7
2010-09-27 16:20:07 -04:00
Bas Schouten
c970431566
Bug 594779: Bail out when texture creation fails, to avoid NULL pointer dereference. r=vlad a=blocking-beta7 CLOSED TREE
2010-09-27 04:57:40 +00:00
Bas Schouten
4530372dc6
Bug 599675: Break out of device waiting loop when device is removed. r=vlad a=blocking-beta7
2010-09-27 04:47:40 +00:00
Chris Jones
66d94807a0
Bug 595215: Check for a null FontEntry here. r=karlt a=blocking-oprah
2010-09-24 20:15:02 -05:00
Chris Jones
dd26b9dbd6
Bug 591555: Shadow layer resources are scoped to their PLayerParent, of which there may be many for one layer manager, so move resource management down into Shadow*Layer. r=joe sr=roc
2010-09-24 17:41:31 -05:00
Jesse Ruderman
66fbe63b96
Bug 563070 - Use a local image, not an image from www.google.com
2010-09-24 11:23:37 -07:00
Bas Schouten
9b3de615c5
Bug 599118 - Followup: Respect source pattern filter when using fastblit. r=joe a=test-bustage
2010-09-24 19:55:55 +02:00
Bas Schouten
05fb4bb1ba
Bug 599118 - Part 2: Try to use our fastblit path for solid alpha masks. r=vlad a=blocking-beta7
2010-09-24 18:58:03 +02:00
Bas Schouten
11d33f7b2e
Bug 599118 - Part 1: Generalize our fastblit path for boxes to use DrawBitmap where it can. r=vlad a=blocking-beta7
2010-09-24 18:58:00 +02:00
Oleg Romashin
a2cc1f33f2
Bug 598531 - Fennec Remote Layer rendering is slow on N900 (pixman hitting slow path). r=roc a=blocking-fennec
2010-09-23 20:09:00 -07:00
Chris Jones
a261e9165d
Bug 597336, part 3: Generalize the not-using-X-compositing check when creating shadow-layer backing surfaces. r=karl
2010-09-23 20:00:06 -05:00
Chris Jones
d5ff8952cc
Bug 597336, part 2: Create offscreen gfxImageSurfaces if UseClientSideRendering(). r=vlad
2010-09-23 20:00:06 -05:00
Chris Jones
f49eee5c28
Bug 597336, part 1: Add gfxPlatformGtk::UseClientSideRendering() to control whether to avoid X server compositing. sr=vlad
2010-09-23 20:00:06 -05:00
Oleg Romashin
05caed919c
Bug 598531 - pixman hitting slow path. disable scaling. r=roc a=blocking-fennec
2010-09-23 16:06:27 -07:00
Benoit Jacob
c9e17ee38f
Bug 598732 - GLX initialization crash [@ mozilla::gl::GLContextGLX::Init ] - r=vladimir, a=blocking-2.0b7
2010-09-23 17:05:52 -04:00
Benoit Jacob
9630452787
Bug 599101 - Fix EGL crash: mEGLLibrary was not loaded on non-Windows, depending on uninitialized value - r=vlad, a=blocking-fennec-2.0b1
2010-09-23 16:59:17 -04:00
Joe Drew
7fe4d31af2
Bug 596784 - Only draw the rects of the visible region, not the bounds. r=vlad a=b
2010-09-22 14:17:01 -04:00
Vladimir Vukicevic
792dcc22f0
Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b
2010-09-21 15:41:24 -04:00
Bas Schouten
8496ddf3bc
Bug 598686: Properly count VRAM for interop surfaces. r=jdrew a=blocking-beta7
2010-09-22 20:00:08 +02:00
John Daggett
e2920da9a9
bug 593296 - avoid potential read beyond end of kern-pair list. r=jfkthame a=blocking-beta7+
2010-09-22 10:15:57 +01:00
Chris Jones
bb0ff21b1d
Bug 598265: Initialize BasicImageLayer::mSize. r=roc a=blocking-fennec
2010-09-21 01:57:25 -05:00
Matt Woodrow
26e97d8399
Bug 596050 - Set the correct GL minification/magnification filter based on the GraphicsFilter set by content. r=joe a=b
2010-09-21 12:32:17 -04:00
Jeff Muizelaar
b92a9be691
Bug 596303 - Use transparent surfaces for our GL contexts so transparent windows work. r=mstange a=b
2010-09-21 12:30:19 -04:00
Doug Turner
ecee3f7945
Bug 567750 - Build option to use the system Pixman. r=khuey. a=dougt
2010-09-20 21:16:37 -07:00
Joseph Yasi
e6bab0340b
Bug 596200 - Ensure that MOZ_WIDGET_QT is defined before including headers that will break non qt builds. r+a=roc
2010-09-21 01:02:00 +02:00