Nicholas Cameron
ccf2c63215
Bug 716439; shadow layer support. r=BenWa
2012-03-19 12:02:38 +13:00
Nicholas Cameron
3481e4648f
Bug 716439; c++ support for the shaders and textures for dx9 backend. r-Bas
2012-03-07 10:07:48 +13:00
Nicholas Cameron
b8b2e13759
Bug 716439; using masks in each of the dx9 backend layers. r-Bas
2012-03-07 10:07:48 +13:00
Bas Schouten
acbb9ef3aa
Bug 732988 - Part 1: Add ScaleToSize API to ImageLayers. r=roc
2012-03-13 01:41:29 +00:00
Daniel Holbert
7196b27702
Backout 4b46f6eff8f4 (Bug 732988) for linux Cipc orange
2012-03-11 16:43:12 -07:00
Bas Schouten
6f940549d6
Bug 732988 - Part 1: Add ScaleToSize API to ImageLayers. r=roc
2012-03-11 22:33:22 +00:00
Bas Schouten
0ec7bea211
Bug 651192 - Part 5: Support remote access to ImageContainers. r=roc
2012-02-16 04:26:19 +01:00
Jacek Caban
cb180b90b1
Bug 723942 - ImageLayerD3D*.cpp does not compile on mingw r=bas
...
--HG--
extra : rebase_source : e98c15c62a8998c1c646a5d9851ec96514f0b376
2012-02-06 11:24:47 +01:00
Bas Schouten
bd42169468
Bug 715785: Make ImageContainers independent of LayerManagers. r=roc
2012-02-01 03:18:30 +01:00
Jeff Gilbert
0f0aab17b6
Bug 571507 - Add checks for texture creation failure to ContainerLayerD3D* - r=bas.schouten
2011-11-03 12:10:10 -07:00
Ehsan Akhgari
1deb9f1504
Bug 690892 - Replace PR_TRUE/PR_FALSE with true/false on mozilla-central; rs=dbaron
...
Landing on a CLOSED TREE
2011-10-17 10:59:28 -04:00
Michael Wu
ac54b41b01
Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
...
--HG--
rename : tools/trace-malloc/bloatblame.c => tools/trace-malloc/bloatblame.cpp
2011-09-28 23:19:26 -07:00
Oleg Romashin
7ec9c0bcb5
Bug 687372 - ImageLayerOGL should not destroy surface given as argument. r=cjones
...
--HG--
extra : rebase_source : 00d0c49f320c0969570917a321b8a95a3357a943
2011-09-27 15:19:26 -07:00
Matthew Gregan
43672c27e6
Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe
2011-07-22 15:17:23 +12:00
arno renevier
b0190c2f49
Bug 669299 - Remove unneeded nsPrintfCString.h includes. r=bsmedberg
2011-07-21 04:37:31 +02:00
Matt Woodrow
22e8b20b01
Bug 656185 - Part 3 - Upload the entire image for PlanarYCbCrImageD3D9 to a texture and clip using texture coordinates. r=Bas
2011-07-05 14:52:34 +12:00
Benoit Girard
ad37441b0d
Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
2011-07-04 09:15:05 -04:00
Benoit Girard
eaeda0937d
Backout 627489bb6288.
2011-07-01 18:05:54 -04:00
Benoit Girard
12d015b9e6
Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
2011-07-01 16:57:15 -04:00
Matt Woodrow
63c3010542
Back out bug 656185 due to windows compile failures
2011-06-27 15:21:22 +12:00
Matt Woodrow
4668b5de93
Bug 656185 - Part 4 - Fix for D3D9. r=Bas
2011-06-27 14:32:42 +12:00
Chris Jones
fbd51041fd
Bug 556214, parts 1 and 1.1: Rename Monitor to ReentrantMonitor and fix existing Monitor users. r=roc
...
--HG--
rename : xpcom/glue/Monitor.h => xpcom/glue/ReentrantMonitor.h
2011-04-29 14:21:57 -05:00
Chris Pearce
99ce4bd7db
Bug 580531 - Record first paint time and number of images painted in ImageContainer. r=roc
2011-03-24 11:28:57 +13:00
Chris Pearce
112ce7b8a4
Bug 580531 - Push ImageContainer subclass' locks up into a superclass monitor. r=roc
2011-03-24 11:28:57 +13:00
Bas Schouten
01eb446d90
Bug 629866 - Part 10: Do not upload during SetData call on D3D9. r=jrmuizel a=blocking-final
2011-02-15 00:47:33 +01:00
Bas Schouten
cfe1363fe7
Bug 629866 - Part 9: Improve ImageLayerD3D9 uploading code. r+a=roc
2011-02-15 00:47:30 +01:00
Robert O'Callahan
c4cf642cc7
Bug 621601. Part 4: Fix ImageLayers to handle null current image. r=bas,a=me
2011-01-19 21:27:54 +13:00
Dhiren Bhatia
5c9ba5c1d8
Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad
2011-01-12 17:51:27 +13:00
Bas Schouten
51c8be07cd
Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final
2010-12-29 19:22:18 +00:00
Bas Schouten
1f8f9f223b
Backed out changeset c59ea33927d7
2010-12-29 19:31:26 +00:00
-f
e65acc7008
Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final
2010-12-29 19:22:18 +00:00
Bas Schouten
48a76d0d7d
Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9
2010-12-29 01:07:15 +00:00
Bas Schouten
4274910c34
Bug 620665 - Part 3: Add some safety to ImageContainerD3D9::CreateImage. r=roc a=blocking-beta9
2010-12-29 01:07:06 +00:00
Bas Schouten
809148965b
Bug 620665 - Part 2: Use fallback when ImageContainer's backend type doesn't match. r=roc a=blocking-beta9
2010-12-29 01:07:04 +00:00
Jacek Caban
612e0622f2
Bug 620669 - d3d9 layout does not compile on mingw; r=Bas a=Mossop
2010-12-21 05:52:00 -05:00
Bas Schouten
61ae8530e1
Bug 615316 - Part 10: Support different layer managers in ImageLayerD3D9. r=jrmuizel a=blocking-betaN
2010-12-20 22:37:30 +00:00
Bas Schouten
71d3f64402
Bug 615316 - Part 9: Support changing devices for YCbCrImageD3D9. r=jrmuizel a=blocking-betaN
2010-12-20 22:37:18 +00:00
Bas Schouten
35caf16be8
Bug 615316 - Part 8: Support GetAsSurface for CairoImageD3D9. r=jrmuizel a=blocking-betaN
2010-12-20 22:37:11 +00:00
Bas Schouten
cf1d269195
Bug 615316 - Part 7: Support surfaces with Alpha for CairoImageD3D9. r=jrmuizel a=blocking-betaN
2010-12-20 22:37:08 +00:00
Bas Schouten
c6738445c9
Bug 615316 - Part 6: Support device changing for CairoImageD3D9. r=jrmuizel a=blocking-betaN
2010-12-20 22:37:04 +00:00
Bas Schouten
a8a75f96c9
Bug 615316 - Part 5: Factor out SurfaceToTexture in D3D9 Image layers. r=jrmuizel a=blocking-betan
2010-12-20 22:37:01 +00:00
Bas Schouten
781f38f7fd
Bug 615316 - Part 4: Store device on CairoImageD3D9 instead of on the LayerManager. r=jrmuizel a=blocking-betan
2010-12-20 22:35:31 +00:00
Matthew Gregan
749af95755
Bug 584259 - Add support for StereoMode element. r=roc a=roc
2010-11-03 12:43:29 +13:00
Benjamin Smedberg
884bf5ce92
Bug 611595 - Prevent a crash when D3D9 texture creation fails because the screen is locked. In CairoImageD3D9::SetData, save the surface as a member. Try to create the texture immediately, but also try to create the texture again when painting if it failed the first time. r=bas a=blocker-topcrash
2010-11-18 13:47:59 -05:00
Robert O'Callahan
e9a8f657c5
Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
2010-11-08 22:06:15 +13:00
Bas Schouten
2bbeb93d38
Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
2010-10-21 22:41:04 +02:00
Bas Schouten
06010eada9
Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew
2010-10-02 00:24:58 +02:00
Matt Woodrow
b11ef202f4
Bug 590367 - Render RGB d2d layers with a RGBA surface and shader r=Bas, a=blocking2.0
2010-09-03 15:51:04 +12:00
Matt Woodrow
593ea4944b
Bug 590735 - D3D9/OGL Image layers need to round up on uneven sized YCbCr images r=joe, a=blocking2.0
2010-09-03 15:50:42 +12:00
Jeff Muizelaar
55d813afb0
Bug 589395. d3d9: adjust vertex locations in the vertex shader. r=bas,a=blocking
...
Previously we adjusted the vertex locations directly, now
they have an implicit adjustment that happens in the vertex shader.
This should let us ignore the pixel center differences between
opengl/d3d9/d3d10.
2010-09-01 17:10:51 -04:00