зеркало из https://github.com/mozilla/pjs.git
593 строки
22 KiB
C++
593 строки
22 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express oqr
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is the JavaScript 2 Prototype.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the
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* terms of the GNU Public License (the "GPL"), in which case the
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* provisions of the GPL are applicable instead of those above.
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* If you wish to allow use of your version of this file only
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* under the terms of the GPL and not to allow others to use your
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* version of this file under the NPL, indicate your decision by
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* deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL. If you do not delete
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* the provisions above, a recipient may use your version of this
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* file under either the NPL or the GPL.
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*/
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#include "interpreter.h"
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#include "world.h"
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#include <assert.h>
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namespace JavaScript {
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namespace Interpreter {
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// operand access macros.
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#define op1(i) (i->o1())
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#define op2(i) (i->o2())
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#define op3(i) (i->o3())
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// mnemonic names for operands.
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#define dst(i) op1(i)
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#define src1(i) op2(i)
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#define src2(i) op3(i)
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#define ofs(i) (i->getOffset())
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using namespace ICG;
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using namespace JSTypes;
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// These classes are private to the JS interpreter.
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/**
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*
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*/
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struct Handler: public gc_base {
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Handler(Label *catchLabel, Label *finallyLabel)
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: catchTarget(catchLabel), finallyTarget(finallyLabel) {}
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Label *catchTarget;
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Label *finallyTarget;
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};
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typedef std::vector<Handler *> CatchStack;
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/**
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* Represents the current function's invocation state.
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*/
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struct Activation : public gc_base {
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JSValues mRegisters;
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ICodeModule* mICode;
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CatchStack catchStack;
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Activation(ICodeModule* iCode, const JSValues& args)
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: mRegisters(iCode->itsMaxRegister + 1), mICode(iCode)
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{
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// copy arg list to initial registers.
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JSValues::iterator dest = mRegisters.begin();
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for (JSValues::const_iterator src = args.begin(),
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end = args.end(); src != end; ++src, ++dest) {
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*dest = *src;
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}
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}
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Activation(ICodeModule* iCode, Activation* caller,
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const RegisterList& list)
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: mRegisters(iCode->itsMaxRegister + 1), mICode(iCode)
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{
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// copy caller's parameter list to initial registers.
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JSValues::iterator dest = mRegisters.begin();
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const JSValues& params = caller->mRegisters;
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for (RegisterList::const_iterator src = list.begin(),
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end = list.end(); src != end; ++src, ++dest) {
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*dest = params[*src];
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}
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}
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};
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JSValues& Context::getRegisters() { return mActivation->mRegisters; }
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ICodeModule* Context::getICode() { return mActivation->mICode; }
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/**
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* Stores saved state from the *previous* activation, the current
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* activation is alive and well in locals of the interpreter loop.
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*/
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struct Linkage : public Context::Frame, public gc_base {
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Linkage* mNext; // next linkage in linkage stack.
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InstructionIterator mReturnPC;
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InstructionIterator mBasePC;
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Activation* mActivation; // caller's activation.
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Register mResult; // the desired target register for the return value
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Linkage(Linkage* linkage, InstructionIterator returnPC, InstructionIterator basePC,
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Activation* activation, Register result)
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: mNext(linkage), mReturnPC(returnPC), mBasePC(basePC),
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mActivation(activation), mResult(result)
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{
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}
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Context::Frame* getNext() { return mNext; }
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void getState(InstructionIterator& pc, JSValues*& registers, ICodeModule*& iCode)
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{
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pc = mReturnPC;
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registers = &mActivation->mRegisters;
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iCode = mActivation->mICode;
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}
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};
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JSValue Context::interpret(ICodeModule* iCode, const JSValues& args)
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{
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assert(mActivation == 0); /* recursion == bad */
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JSValue rv;
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mActivation = new Activation(iCode, args);
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JSValues* registers = &mActivation->mRegisters;
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InstructionIterator begin_pc = iCode->its_iCode->begin();
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mPC = begin_pc;
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// stack of all catch/finally handlers available for the current activation
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// to implement jsr/rts for finally code
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std::stack<InstructionIterator> subroutineStack;
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while (true) {
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try {
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// tell any listeners about the current execution state.
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// XXX should only do this if we're single stepping/tracing.
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if (mListeners.size())
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broadcast(IS_STEP);
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Instruction* instruction = *mPC;
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switch (instruction->op()) {
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case CALL:
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{
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Call* call = static_cast<Call*>(instruction);
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JSFunction *target = (*registers)[op2(call)].function;
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if (target->isNative()) {
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RegisterList ¶ms = op3(call);
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JSValues argv(params.size());
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int i = 0;
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for (RegisterList::const_iterator src = params.begin(), end = params.end();
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src != end; ++src, ++i) {
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argv[i] = (*registers)[*src];
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}
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if (op2(call) != NotARegister)
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(*registers)[op2(call)] = static_cast<JSNativeFunction*>(target)->mCode(argv);
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break;
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}
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else {
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mLinkage = new Linkage(mLinkage, ++mPC, begin_pc,
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mActivation, op1(call));
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iCode = target->getICode();
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mActivation = new Activation(iCode, mActivation, op3(call));
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registers = &mActivation->mRegisters;
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begin_pc = mPC = iCode->its_iCode->begin();
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}
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}
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continue;
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case RETURN_VOID:
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{
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JSValue result;
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Linkage *linkage = mLinkage;
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if (!linkage)
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{
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// let the garbage collector free activations.
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mActivation = 0;
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return result;
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}
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mLinkage = linkage->mNext;
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mActivation = linkage->mActivation;
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registers = &mActivation->mRegisters;
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(*registers)[linkage->mResult] = result;
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mPC = linkage->mReturnPC;
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begin_pc = linkage->mBasePC;
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iCode = mActivation->mICode;
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}
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continue;
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case RETURN:
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{
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Return* ret = static_cast<Return*>(instruction);
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JSValue result;
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if (op1(ret) != NotARegister)
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result = (*registers)[op1(ret)];
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Linkage* linkage = mLinkage;
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if (!linkage)
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{
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// let the garbage collector free activations.
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mActivation = 0;
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return result;
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}
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mLinkage = linkage->mNext;
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mActivation = linkage->mActivation;
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registers = &mActivation->mRegisters;
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(*registers)[linkage->mResult] = result;
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mPC = linkage->mReturnPC;
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begin_pc = linkage->mBasePC;
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iCode = mActivation->mICode;
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}
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continue;
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case MOVE:
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{
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Move* mov = static_cast<Move*>(instruction);
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(*registers)[dst(mov)] = (*registers)[src1(mov)];
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}
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break;
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case LOAD_NAME:
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{
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LoadName* ln = static_cast<LoadName*>(instruction);
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(*registers)[dst(ln)] = mGlobal->getVariable(*src1(ln));
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}
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break;
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case SAVE_NAME:
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{
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SaveName* sn = static_cast<SaveName*>(instruction);
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mGlobal->setVariable(*dst(sn), (*registers)[src1(sn)]);
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}
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break;
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case NEW_OBJECT:
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{
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NewObject* no = static_cast<NewObject*>(instruction);
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(*registers)[dst(no)] = JSValue(new JSObject());
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}
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break;
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case NEW_ARRAY:
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{
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NewArray* na = static_cast<NewArray*>(instruction);
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(*registers)[dst(na)] = JSValue(new JSArray());
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}
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break;
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case GET_PROP:
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{
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GetProp* gp = static_cast<GetProp*>(instruction);
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JSValue& value = (*registers)[src1(gp)];
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if (value.tag == JSValue::object_tag) {
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JSObject* object = value.object;
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(*registers)[dst(gp)] = object->getProperty(*src2(gp));
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}
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}
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break;
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case SET_PROP:
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{
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SetProp* sp = static_cast<SetProp*>(instruction);
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JSValue& value = (*registers)[dst(sp)];
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if (value.tag == JSValue::object_tag) {
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JSObject* object = value.object;
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object->setProperty(*src1(sp), (*registers)[src2(sp)]);
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}
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}
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break;
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case GET_ELEMENT:
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{
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GetElement* ge = static_cast<GetElement*>(instruction);
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JSValue& value = (*registers)[src1(ge)];
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if (value.tag == JSValue::array_tag) {
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JSArray* array = value.array;
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(*registers)[dst(ge)] = (*array)[(*registers)[src2(ge)]];
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}
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}
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break;
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case SET_ELEMENT:
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{
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SetElement* se = static_cast<SetElement*>(instruction);
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JSValue& value = (*registers)[dst(se)];
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if (value.tag == JSValue::array_tag) {
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JSArray* array = value.array;
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(*array)[(*registers)[src1(se)]] = (*registers)[src2(se)];
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}
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}
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break;
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case LOAD_IMMEDIATE:
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{
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LoadImmediate* li = static_cast<LoadImmediate*>(instruction);
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(*registers)[dst(li)] = JSValue(src1(li));
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}
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break;
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case LOAD_STRING:
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{
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LoadString* ls = static_cast<LoadString*>(instruction);
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(*registers)[dst(ls)] = JSValue(new JSString(src1(ls)));
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}
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break;
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case BRANCH:
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{
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GenericBranch* bra =
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static_cast<GenericBranch*>(instruction);
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mPC = begin_pc + ofs(bra);
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continue;
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}
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break;
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case BRANCH_LT:
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{
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GenericBranch* bc =
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static_cast<GenericBranch*>(instruction);
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if ((*registers)[src1(bc)].i32 < 0) {
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mPC = begin_pc + ofs(bc);
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continue;
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}
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}
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break;
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case BRANCH_LE:
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{
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GenericBranch* bc =
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static_cast<GenericBranch*>(instruction);
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if ((*registers)[src1(bc)].i32 <= 0) {
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mPC = begin_pc + ofs(bc);
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continue;
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}
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}
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break;
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case BRANCH_EQ:
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{
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GenericBranch* bc =
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static_cast<GenericBranch*>(instruction);
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if ((*registers)[src1(bc)].i32 == 0) {
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mPC = begin_pc + ofs(bc);
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continue;
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}
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}
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break;
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case BRANCH_NE:
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{
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GenericBranch* bc =
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static_cast<GenericBranch*>(instruction);
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if ((*registers)[src1(bc)].i32 != 0) {
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mPC = begin_pc + ofs(bc);
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continue;
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}
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}
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break;
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case BRANCH_GE:
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{
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GenericBranch* bc =
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static_cast<GenericBranch*>(instruction);
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if ((*registers)[src1(bc)].i32 >= 0) {
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mPC = begin_pc + ofs(bc);
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continue;
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}
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}
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break;
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case BRANCH_GT:
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{
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GenericBranch* bc =
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static_cast<GenericBranch*>(instruction);
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if ((*registers)[src1(bc)].i32 > 0) {
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mPC = begin_pc + ofs(bc);
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continue;
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}
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}
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break;
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case ADD:
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{
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// could get clever here with Functional forms.
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Arithmetic* add = static_cast<Arithmetic*>(instruction);
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JSValue& dest = (*registers)[dst(add)];
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JSValue& r1 = (*registers)[src1(add)];
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JSValue& r2 = (*registers)[src2(add)];
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if (r1.isString() || r2.isString()) {
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dest = r1.toString();
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JSString& str1(*dest.string);
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JSString& str2(*r2.toString().string);
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str1 += str2;
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}
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else {
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JSValue num1(r1.toNumber());
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JSValue num2(r2.toNumber());
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dest = num1.f64 + num2.f64;
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}
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}
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break;
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case SUBTRACT:
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{
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// XXX should use toNumber().
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Arithmetic* sub = static_cast<Arithmetic*>(instruction);
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(*registers)[dst(sub)] =
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JSValue((*registers)[src1(sub)].f64 -
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(*registers)[src2(sub)].f64);
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}
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break;
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case MULTIPLY:
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{
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// XXX should use toNumber().
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Arithmetic* mul = static_cast<Arithmetic*>(instruction);
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(*registers)[dst(mul)] =
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JSValue((*registers)[src1(mul)].f64 *
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(*registers)[src2(mul)].f64);
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}
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break;
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case DIVIDE:
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{
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// XXX should use toNumber().
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Arithmetic* div = static_cast<Arithmetic*>(instruction);
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(*registers)[dst(div)] =
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JSValue((*registers)[src1(div)].f64 /
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(*registers)[src2(div)].f64);
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}
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break;
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case COMPARE_LT:
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case COMPARE_LE:
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case COMPARE_EQ:
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case COMPARE_NE:
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case COMPARE_GT:
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case COMPARE_GE:
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{
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Arithmetic* cmp = static_cast<Arithmetic*>(instruction);
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float64 diff =
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((*registers)[src1(cmp)].f64 -
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(*registers)[src2(cmp)].f64);
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(*registers)[dst(cmp)] =
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JSValue(int32(diff == 0.0 ? 0 : (diff > 0.0 ? 1 : -1)));
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}
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break;
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case NEGATE:
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{
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Negate* neg = static_cast<Negate*>(instruction);
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(*registers)[dst(neg)] = JSValue(-(*registers)[src1(neg)].toNumber().f64);
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}
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break;
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case POSATE:
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{
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Posate* pos = static_cast<Posate*>(instruction);
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(*registers)[dst(pos)] = (*registers)[src1(pos)].toNumber();
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}
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break;
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case NOT:
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{
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Not* nt = static_cast<Not*>(instruction);
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(*registers)[dst(nt)] =
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JSValue(int32(!(*registers)[src1(nt)].i32));
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}
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break;
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case THROW:
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{
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Throw* thrw = static_cast<Throw*>(instruction);
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throw new JSException((*registers)[op1(thrw)]);
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}
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case TRYIN:
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{ // push the catch handler address onto the try stack
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Tryin* tri = static_cast<Tryin*>(instruction);
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mActivation->catchStack.push_back(new Handler(op1(tri),
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op2(tri)));
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}
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break;
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case TRYOUT:
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{
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Handler *h = mActivation->catchStack.back();
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mActivation->catchStack.pop_back();
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delete h;
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}
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break;
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case JSR:
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{
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subroutineStack.push(++mPC);
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Jsr* jsr = static_cast<Jsr*>(instruction);
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uint32 offset = ofs(jsr);
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mPC = begin_pc + offset;
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continue;
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}
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case RTS:
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{
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ASSERT(!subroutineStack.empty());
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mPC = subroutineStack.top();
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subroutineStack.pop();
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continue;
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}
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case WITHIN:
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{
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Within* within = static_cast<Within*>(instruction);
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JSValue& value = (*registers)[op1(within)];
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assert(value.tag == JSValue::object_tag);
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mGlobal = new JSScope(mGlobal, value.object);
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}
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break;
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case WITHOUT:
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{
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// Without* without = static_cast<Without*>(instruction);
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mGlobal = mGlobal->getParent();
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}
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break;
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default:
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NOT_REACHED("bad opcode");
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break;
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}
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// increment the program counter.
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++mPC;
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}
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catch (JSException x) {
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if (mLinkage) {
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if (mActivation->catchStack.empty()) {
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Linkage *pLinkage = mLinkage;
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for (; pLinkage != NULL; pLinkage = pLinkage->mNext) {
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if (!pLinkage->mActivation->catchStack.empty()) {
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mActivation = pLinkage->mActivation;
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Handler *h = mActivation->catchStack.back();
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registers = &mActivation->mRegisters;
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begin_pc = pLinkage->mBasePC;
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if (h->catchTarget) {
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mPC = begin_pc + h->catchTarget->mOffset;
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}
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else {
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ASSERT(h->finallyTarget);
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mPC = begin_pc + h->finallyTarget->mOffset;
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}
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mLinkage = pLinkage;
|
|
break;
|
|
}
|
|
}
|
|
if (pLinkage)
|
|
continue;
|
|
}
|
|
else {
|
|
Handler *h = mActivation->catchStack.back();
|
|
if (h->catchTarget) {
|
|
mPC = begin_pc + h->catchTarget->mOffset;
|
|
}
|
|
else {
|
|
ASSERT(h->finallyTarget);
|
|
mPC = begin_pc + h->finallyTarget->mOffset;
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
rv = x.value;
|
|
}
|
|
}
|
|
|
|
return rv;
|
|
} /* interpret */
|
|
|
|
void Context::addListener(Listener* listener)
|
|
{
|
|
mListeners.push_back(listener);
|
|
}
|
|
|
|
typedef std::vector<Context::Listener*>::iterator ListenerIterator;
|
|
|
|
void Context::removeListener(Listener* listener)
|
|
{
|
|
for (ListenerIterator i = mListeners.begin(), e = mListeners.end();
|
|
i != e; ++i) {
|
|
if (*i == listener) {
|
|
mListeners.erase(i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Context::broadcast(InterpretStage Stage)
|
|
{
|
|
for (ListenerIterator i = mListeners.begin(), e = mListeners.end();
|
|
i != e; ++i) {
|
|
Listener* listener = *i;
|
|
listener->listen(this, Stage);
|
|
}
|
|
}
|
|
|
|
Context::Frame* Context::getFrames()
|
|
{
|
|
return mLinkage;
|
|
}
|
|
|
|
} /* namespace Interpreter */
|
|
} /* namespace JavaScript */
|