pjs/js/js2/interpreter.cpp

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express oqr
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is the JavaScript 2 Prototype.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU Public License (the "GPL"), in which case the
* provisions of the GPL are applicable instead of those above.
* If you wish to allow use of your version of this file only
* under the terms of the GPL and not to allow others to use your
* version of this file under the NPL, indicate your decision by
* deleting the provisions above and replace them with the notice
* and other provisions required by the GPL. If you do not delete
* the provisions above, a recipient may use your version of this
* file under either the NPL or the GPL.
*/
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#include "interpreter.h"
#include "world.h"
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#include <assert.h>
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namespace JavaScript {
namespace Interpreter {
// operand access macros.
#define op1(i) (i->o1())
#define op2(i) (i->o2())
#define op3(i) (i->o3())
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// mnemonic names for operands.
#define dst(i) op1(i)
#define src1(i) op2(i)
#define src2(i) op3(i)
#define ofs(i) (i->getOffset())
using namespace ICG;
using namespace JSTypes;
// These classes are private to the JS interpreter.
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/**
*
*/
struct Handler: public gc_base {
Handler(Label *catchLabel, Label *finallyLabel)
: catchTarget(catchLabel), finallyTarget(finallyLabel) {}
Label *catchTarget;
Label *finallyTarget;
};
typedef std::vector<Handler *> CatchStack;
/**
* Represents the current function's invocation state.
*/
struct Activation : public gc_base {
JSValues mRegisters;
ICodeModule* mICode;
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CatchStack catchStack;
Activation(ICodeModule* iCode, const JSValues& args)
: mRegisters(iCode->itsMaxRegister + 1), mICode(iCode)
{
// copy arg list to initial registers.
JSValues::iterator dest = mRegisters.begin();
for (JSValues::const_iterator src = args.begin(),
end = args.end(); src != end; ++src, ++dest) {
*dest = *src;
}
}
Activation(ICodeModule* iCode, Activation* caller,
const RegisterList& list)
: mRegisters(iCode->itsMaxRegister + 1), mICode(iCode)
{
// copy caller's parameter list to initial registers.
JSValues::iterator dest = mRegisters.begin();
const JSValues& params = caller->mRegisters;
for (RegisterList::const_iterator src = list.begin(),
end = list.end(); src != end; ++src, ++dest) {
*dest = params[*src];
}
}
};
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JSValues& Context::getRegisters() { return mActivation->mRegisters; }
ICodeModule* Context::getICode() { return mActivation->mICode; }
/**
* Stores saved state from the *previous* activation, the current
* activation is alive and well in locals of the interpreter loop.
*/
struct Linkage : public Context::Frame, public gc_base {
Linkage* mNext; // next linkage in linkage stack.
InstructionIterator mReturnPC;
InstructionIterator mBasePC;
Activation* mActivation; // caller's activation.
Register mResult; // the desired target register for the return value
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Linkage(Linkage* linkage, InstructionIterator returnPC, InstructionIterator basePC,
Activation* activation, Register result)
: mNext(linkage), mReturnPC(returnPC), mBasePC(basePC),
mActivation(activation), mResult(result)
{
}
Context::Frame* getNext() { return mNext; }
void getState(InstructionIterator& pc, JSValues*& registers, ICodeModule*& iCode)
{
pc = mReturnPC;
registers = &mActivation->mRegisters;
iCode = mActivation->mICode;
}
};
JSValue Context::interpret(ICodeModule* iCode, const JSValues& args)
{
assert(mActivation == 0); /* recursion == bad */
JSValue rv;
mActivation = new Activation(iCode, args);
JSValues* registers = &mActivation->mRegisters;
InstructionIterator begin_pc = iCode->its_iCode->begin();
mPC = begin_pc;
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// stack of all catch/finally handlers available for the current activation
// to implement jsr/rts for finally code
std::stack<InstructionIterator> subroutineStack;
while (true) {
try {
// tell any listeners about the current execution state.
// XXX should only do this if we're single stepping/tracing.
if (mListeners.size())
broadcast(IS_STEP);
Instruction* instruction = *mPC;
switch (instruction->op()) {
case CALL:
{
Call* call = static_cast<Call*>(instruction);
JSFunction *target = (*registers)[op2(call)].function;
if (target->isNative()) {
RegisterList &params = op3(call);
JSValues argv(params.size());
int i = 0;
for (RegisterList::const_iterator src = params.begin(), end = params.end();
src != end; ++src, ++i) {
argv[i] = (*registers)[*src];
}
if (op2(call) != NotARegister)
(*registers)[op2(call)] = static_cast<JSNativeFunction*>(target)->mCode(argv);
break;
}
else {
mLinkage = new Linkage(mLinkage, ++mPC, begin_pc,
mActivation, op1(call));
iCode = target->getICode();
mActivation = new Activation(iCode, mActivation, op3(call));
registers = &mActivation->mRegisters;
begin_pc = mPC = iCode->its_iCode->begin();
}
}
continue;
case RETURN_VOID:
{
JSValue result;
Linkage *linkage = mLinkage;
if (!linkage)
{
// let the garbage collector free activations.
mActivation = 0;
return result;
}
mLinkage = linkage->mNext;
mActivation = linkage->mActivation;
registers = &mActivation->mRegisters;
(*registers)[linkage->mResult] = result;
mPC = linkage->mReturnPC;
begin_pc = linkage->mBasePC;
iCode = mActivation->mICode;
}
continue;
case RETURN:
{
Return* ret = static_cast<Return*>(instruction);
JSValue result;
if (op1(ret) != NotARegister)
result = (*registers)[op1(ret)];
Linkage* linkage = mLinkage;
if (!linkage)
{
// let the garbage collector free activations.
mActivation = 0;
return result;
}
mLinkage = linkage->mNext;
mActivation = linkage->mActivation;
registers = &mActivation->mRegisters;
(*registers)[linkage->mResult] = result;
mPC = linkage->mReturnPC;
begin_pc = linkage->mBasePC;
iCode = mActivation->mICode;
}
continue;
case MOVE:
{
Move* mov = static_cast<Move*>(instruction);
(*registers)[dst(mov)] = (*registers)[src1(mov)];
}
break;
case LOAD_NAME:
{
LoadName* ln = static_cast<LoadName*>(instruction);
(*registers)[dst(ln)] = mGlobal->getVariable(*src1(ln));
}
break;
case SAVE_NAME:
{
SaveName* sn = static_cast<SaveName*>(instruction);
mGlobal->setVariable(*dst(sn), (*registers)[src1(sn)]);
}
break;
case NEW_OBJECT:
{
NewObject* no = static_cast<NewObject*>(instruction);
(*registers)[dst(no)] = JSValue(new JSObject());
}
break;
case NEW_ARRAY:
{
NewArray* na = static_cast<NewArray*>(instruction);
(*registers)[dst(na)] = JSValue(new JSArray());
}
break;
case GET_PROP:
{
GetProp* gp = static_cast<GetProp*>(instruction);
JSValue& value = (*registers)[src1(gp)];
if (value.tag == JSValue::object_tag) {
JSObject* object = value.object;
(*registers)[dst(gp)] = object->getProperty(*src2(gp));
}
}
break;
case SET_PROP:
{
SetProp* sp = static_cast<SetProp*>(instruction);
JSValue& value = (*registers)[dst(sp)];
if (value.tag == JSValue::object_tag) {
JSObject* object = value.object;
object->setProperty(*src1(sp), (*registers)[src2(sp)]);
}
}
break;
case GET_ELEMENT:
{
GetElement* ge = static_cast<GetElement*>(instruction);
JSValue& value = (*registers)[src1(ge)];
if (value.tag == JSValue::array_tag) {
JSArray* array = value.array;
(*registers)[dst(ge)] = (*array)[(*registers)[src2(ge)]];
}
}
break;
case SET_ELEMENT:
{
SetElement* se = static_cast<SetElement*>(instruction);
JSValue& value = (*registers)[dst(se)];
if (value.tag == JSValue::array_tag) {
JSArray* array = value.array;
(*array)[(*registers)[src1(se)]] = (*registers)[src2(se)];
}
}
break;
case LOAD_IMMEDIATE:
{
LoadImmediate* li = static_cast<LoadImmediate*>(instruction);
(*registers)[dst(li)] = JSValue(src1(li));
}
break;
case LOAD_STRING:
{
LoadString* ls = static_cast<LoadString*>(instruction);
(*registers)[dst(ls)] = JSValue(new JSString(src1(ls)));
}
break;
case BRANCH:
{
GenericBranch* bra =
static_cast<GenericBranch*>(instruction);
mPC = begin_pc + ofs(bra);
continue;
}
break;
case BRANCH_LT:
{
GenericBranch* bc =
static_cast<GenericBranch*>(instruction);
if ((*registers)[src1(bc)].i32 < 0) {
mPC = begin_pc + ofs(bc);
continue;
}
}
break;
case BRANCH_LE:
{
GenericBranch* bc =
static_cast<GenericBranch*>(instruction);
if ((*registers)[src1(bc)].i32 <= 0) {
mPC = begin_pc + ofs(bc);
continue;
}
}
break;
case BRANCH_EQ:
{
GenericBranch* bc =
static_cast<GenericBranch*>(instruction);
if ((*registers)[src1(bc)].i32 == 0) {
mPC = begin_pc + ofs(bc);
continue;
}
}
break;
case BRANCH_NE:
{
GenericBranch* bc =
static_cast<GenericBranch*>(instruction);
if ((*registers)[src1(bc)].i32 != 0) {
mPC = begin_pc + ofs(bc);
continue;
}
}
break;
case BRANCH_GE:
{
GenericBranch* bc =
static_cast<GenericBranch*>(instruction);
if ((*registers)[src1(bc)].i32 >= 0) {
mPC = begin_pc + ofs(bc);
continue;
}
}
break;
case BRANCH_GT:
{
GenericBranch* bc =
static_cast<GenericBranch*>(instruction);
if ((*registers)[src1(bc)].i32 > 0) {
mPC = begin_pc + ofs(bc);
continue;
}
}
break;
case ADD:
{
// could get clever here with Functional forms.
Arithmetic* add = static_cast<Arithmetic*>(instruction);
JSValue& dest = (*registers)[dst(add)];
JSValue& r1 = (*registers)[src1(add)];
JSValue& r2 = (*registers)[src2(add)];
if (r1.isString() || r2.isString()) {
dest = r1.toString();
JSString& str1(*dest.string);
JSString& str2(*r2.toString().string);
str1 += str2;
}
else {
JSValue num1(r1.toNumber());
JSValue num2(r2.toNumber());
dest = num1.f64 + num2.f64;
}
}
break;
case SUBTRACT:
{
// XXX should use toNumber().
Arithmetic* sub = static_cast<Arithmetic*>(instruction);
(*registers)[dst(sub)] =
JSValue((*registers)[src1(sub)].f64 -
(*registers)[src2(sub)].f64);
}
break;
case MULTIPLY:
{
// XXX should use toNumber().
Arithmetic* mul = static_cast<Arithmetic*>(instruction);
(*registers)[dst(mul)] =
JSValue((*registers)[src1(mul)].f64 *
(*registers)[src2(mul)].f64);
}
break;
case DIVIDE:
{
// XXX should use toNumber().
Arithmetic* div = static_cast<Arithmetic*>(instruction);
(*registers)[dst(div)] =
JSValue((*registers)[src1(div)].f64 /
(*registers)[src2(div)].f64);
}
break;
case COMPARE_LT:
case COMPARE_LE:
case COMPARE_EQ:
case COMPARE_NE:
case COMPARE_GT:
case COMPARE_GE:
{
Arithmetic* cmp = static_cast<Arithmetic*>(instruction);
float64 diff =
((*registers)[src1(cmp)].f64 -
(*registers)[src2(cmp)].f64);
(*registers)[dst(cmp)] =
JSValue(int32(diff == 0.0 ? 0 : (diff > 0.0 ? 1 : -1)));
}
break;
case NEGATE:
{
Negate* neg = static_cast<Negate*>(instruction);
(*registers)[dst(neg)] = JSValue(-(*registers)[src1(neg)].toNumber().f64);
}
break;
case POSATE:
{
Posate* pos = static_cast<Posate*>(instruction);
(*registers)[dst(pos)] = (*registers)[src1(pos)].toNumber();
}
break;
case NOT:
{
Not* nt = static_cast<Not*>(instruction);
(*registers)[dst(nt)] =
JSValue(int32(!(*registers)[src1(nt)].i32));
}
break;
case THROW:
{
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Throw* thrw = static_cast<Throw*>(instruction);
throw new JSException((*registers)[op1(thrw)]);
}
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case TRYIN:
{ // push the catch handler address onto the try stack
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Tryin* tri = static_cast<Tryin*>(instruction);
mActivation->catchStack.push_back(new Handler(op1(tri),
op2(tri)));
}
break;
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case TRYOUT:
{
Handler *h = mActivation->catchStack.back();
mActivation->catchStack.pop_back();
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delete h;
}
break;
case JSR:
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{
subroutineStack.push(++mPC);
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Jsr* jsr = static_cast<Jsr*>(instruction);
uint32 offset = ofs(jsr);
mPC = begin_pc + offset;
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continue;
}
case RTS:
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{
ASSERT(!subroutineStack.empty());
mPC = subroutineStack.top();
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subroutineStack.pop();
continue;
}
case WITHIN:
{
Within* within = static_cast<Within*>(instruction);
JSValue& value = (*registers)[op1(within)];
assert(value.tag == JSValue::object_tag);
mGlobal = new JSScope(mGlobal, value.object);
}
break;
case WITHOUT:
{
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// Without* without = static_cast<Without*>(instruction);
mGlobal = mGlobal->getParent();
}
break;
default:
NOT_REACHED("bad opcode");
break;
}
// increment the program counter.
++mPC;
}
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catch (JSException x) {
if (mLinkage) {
if (mActivation->catchStack.empty()) {
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Linkage *pLinkage = mLinkage;
for (; pLinkage != NULL; pLinkage = pLinkage->mNext) {
if (!pLinkage->mActivation->catchStack.empty()) {
mActivation = pLinkage->mActivation;
Handler *h = mActivation->catchStack.back();
registers = &mActivation->mRegisters;
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begin_pc = pLinkage->mBasePC;
if (h->catchTarget) {
mPC = begin_pc + h->catchTarget->mOffset;
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}
else {
ASSERT(h->finallyTarget);
mPC = begin_pc + h->finallyTarget->mOffset;
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}
mLinkage = pLinkage;
break;
}
}
if (pLinkage)
continue;
}
else {
Handler *h = mActivation->catchStack.back();
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if (h->catchTarget) {
mPC = begin_pc + h->catchTarget->mOffset;
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}
else {
ASSERT(h->finallyTarget);
mPC = begin_pc + h->finallyTarget->mOffset;
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}
continue;
}
}
rv = x.value;
}
}
return rv;
} /* interpret */
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void Context::addListener(Listener* listener)
{
mListeners.push_back(listener);
}
typedef std::vector<Context::Listener*>::iterator ListenerIterator;
void Context::removeListener(Listener* listener)
{
for (ListenerIterator i = mListeners.begin(), e = mListeners.end();
i != e; ++i) {
if (*i == listener) {
mListeners.erase(i);
break;
}
}
}
void Context::broadcast(InterpretStage Stage)
{
for (ListenerIterator i = mListeners.begin(), e = mListeners.end();
i != e; ++i) {
Listener* listener = *i;
listener->listen(this, Stage);
}
}
Context::Frame* Context::getFrames()
{
return mLinkage;
}
} /* namespace Interpreter */
} /* namespace JavaScript */