Two bugs:
- The change filed are not considered as move, they are re-downloaded
but the old file was not removed from the database. The change in
owncloudpropagator.cpp takes care of removing the old entries.
- Next sync would then remove the file in the server in the old folder
This was not a problem until we start reusing the sync engine, and
that the _renamedFolders map is not cleared. We were before deleting
a non-existing file. But now we delete the actual file.
Also improve the tests to be able to do move on the server.
This include support for file id.
Issue #5192
In case of the root directory, it may happen that the _item
is empty and the _item->_status is NoStatus. But we still need to report
the proper success or error of the whole propagation. We should really
use _hasError for that. However, _hasError is also defined to NoStatus
if there was no error, so in that case we need to set Success.
This fixes the problem in which the data-fingerprint is not saved on the
database because the SyncEngine think that the sync failed. (Issue #5185)
We wwer enot connecting to the right signal from the check server
job, and therefore we were not catching the condition in which the
json was invalid. We would then never terminate the ConnectionValidator job.
Note that instanceNotFound is also emited if there is a network error.
The log looked like this:
10:25:51.247 OCC::CheckServerJob::finished: status.php from server is not valid JSON!
10:25:51.248 OCC::CheckServerJob::finished: status.php returns: QMap() QNetworkReply::NetworkError(NoError) Reply: QNetworkReplyHttpImpl(0x2b6a790)
10:25:51.248 OCC::CheckServerJob::finished: No proper answer on QUrl("http://localhost/~owncloud/status.php")
10:26:23.235 OCC::AccountState::checkConnectivity: ConnectionValidator already running, ignoring "owncloud@localhost"
10:26:55.235 OCC::AccountState::checkConnectivity: ConnectionValidator already running, ignoring "owncloud@localhost"
[...]
- Replace functions that are provided by MinGW with a Win32-based
implementation
- Explicitly export needed symbols from ocsync.dll
- Rename share.h to sharemanager.h since the name clashes with one
of the Windows headers and get included from there
- Remove the timestamp from the fallback csync stderr logging, it's
not used since we always provide a log callback
Previously, we only checked the hiddenness of the target file and
ignored the hiddenness of the containing folders. This lead to
undesired behavior when people synced their home folders and there
was a folder watcher notification for a non-hidden file in one of
the hidden folders.
I'm not fully sure why, but sometimes notifications for .foo/bar were
already ignored, but notifications for .foo/bar/car were not. This may
be because of how we set up the FolderWatchers on Linux.
The new behavior is to check all path components for hiddenness, up
until the base path (but excluding the base path, so using a hidden
folder as a sync folder will work).
This is important because we compare the paths from the file system watcher if it
starts with this path.
Same in the SocketAPI where we need to use cannonical paths in the REGISTER_PATH command,
as the plugin themself will do this comparison.
Issue #5116
This is not sufficient as it is not working for the Socket API.
Next commit will fix it in another layer.
Also, not ignoring paths that are not inside the folder is wrong
as it might still happen if the name has a different casing
This reverts commit d5a481f132.
I got into a situation where the model would endlessly request the directory
contents from the server because we did not notice yet that the server
is actually in maintenance mode while we were expanding the tree view when
changing the tab to the account or when just expanding it by clicking.
This would happen if the directory would first need to be created
through an mkdir propagation job. This job's itemCompleted signal
would trigger the directory to show as SYNC even though its children
are still propagating.
Fix the issue by tracking the sync count for each file, affecting
its parents. This allows us to get rid of the O(n) vector lookup
for each status query, and properly track the hierachical sync
status of a directory.
This also removes the itemCompleted signal emission from the
PropagateDirectory job. Since we only needed for overlay icons, and
since this job doesn't do any direct propagation, we can remove it
to ensure that we won't call itemCompleted twice for the item attached
to Propagate*Mkdir jobs (since the PropagateDirectory is backed by
the same SyncFileItem, instruction and status).
The current way of tracking the need to update the metadata without
propagation using a separate flag makes it difficult to track
priorities between the local and remote tree. The logic is also
difficult to logically cover since the possibilities matrix isn't
100% covered, leaving the flag only used in a few situations
(mostly involving folders, but not only).
The reason we need to change this is to be able to track the sync
state of files for overlay icons. The instruction alone can't be
used since CSYNC_INSTRUCTION_SYNC is used for folders even though
they won't be propagated. Removing this logic is however not possible
without using something else than CSYNC_INSTRUCTION_NONE since too
many codepath interpret (rightfully) this as meaning "nothing to do".
This patch adds a new CSYNC_INSTRUCTION_UPDATE_METADATA instruction
to let the update and reconcile steps tell the SyncEngine to update
the metadata of a file without any propagation. Other flags are left
to be interpretted by the implementation as implicitly needing
metadata update or not, as this was already the case for most file
propagation jobs. For example, CSYNC_INSTRUCTION_NEW for directories
now also implicitly update the metadata.
Since it's not impossible for folders to emit CSYNC_INSTRUCTION_SYNC
or CSYNC_INSTRUCTION_CONFLICT, the corresponding code paths in the
sync engine have been removed.
Since the reconcile step can now know if the local tree needs metadata
update while the remote side might want propagation, the
localMetadataUpdate logic in SyncEngine::treewalkFile now simply use
a CSYNC_INSTRUCTION_UPDATE_METADATA for the local side, which is now
implemented as a different database query.
Add a missing call that we currently only do in slotItemCompleted.
This would normally only affect the first sync and would have
gotten properly update at the end of the sync anyway.
To be able to test the SyncEngine efficiently, a set of server
mocking classes have been implemented on top of QNetworkAccessManager.
The local disk side hasn't been mocked since this would require adding
a large abstraction layer in csync. The SyncEngine is instead pointed
to a different temporary dir in each test and we test by interacting
with files in this directory instead.
The FakeFolder object wraps the SyncEngine with those abstractions
and allow controlling the local files, and the fake remote state
through the FileModifier interface, using a FileInfo tree structure
for the remote-side implementation as well as feeding and comparing
the states on both side in tests.
Tests run fast and require no setup to be run, but each server feature
that we want to test on the client side needs to be implemented in
this fake objects library. For example, the OC-FileId header isn't
set as of this commit, and we can't test the file move logic properly
without implementing it first.
The TestSyncFileStatusTracker tests already contain a few QEXPECT_FAIL
for what I esteem being issues that need to be fixed in order to catch
up on our test coverage without making this patch too huge.
The open function expects a URL, passing only the directory name would
lead HTTP::DAV to try looking it as an hostname on the network and
only return after it timed out.