* testing stackblitz as an sdk
* minor lceanup
* stackblitz component
* Added basic and advanced sandboxes
* fixxxxes
* Updated all examples with StackBlitz sandboxes
* Removed test embed
* build fix
* another id method
* Added back original embed
* Added the headers thing
* Removed the .toml file
* Added a custom tooltip plugin. Each example now has a link the the sandbox alongside the embedded verion along with a tooltip that mentions that embedding only works on chromium based browsers
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Co-authored-by: AlexandruPopovici <alexandrupopoviciioan@gmail.com>
* chore(domains): update speckle.xyz to app.speckle.systems
* Switched to new URLs in documentation and also in sandboxes
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Co-authored-by: AlexandruPopovici <alexandrupopoviciioan@gmail.com>
* Updated OBJ loader sandbox embed
* Updated migration guide to latest version. Updated api reference with the latest change. Added the new SpeckleControls and SmoothCameraControls classes
* Added the official migration guide which is a living document. Went through all missing links and linked them
* Added Extension and Queries API references
* Added 2.18.16 migration notes and added required documentation for all the latest changes
* Added transform and transformInv to BatchObject. Added important clarification to computeTransform in RenderTree
* Added the official migration guide which is a living document. Went through all missing links and linked them
* Added Extension and Queries API references
* Added 2.18.16 migration notes and added required documentation for all the latest changes
* WIP on viewer documentation. Update vuepress version. Update gitignore to ingore some temp files
* Viewer docs WIP
* More docs
* More docs
* WIP
* Updated docs
* Finally got a template working for the API reference
* Reorgnized API reference tree
* More docs on world tree
* Finished WorldTree API reference
* Added render tree api reference
* RenderView API reference
* Updated render view api reference
* Finished NodeRenderView api reference
* Forgot a conflict
* More updates
* Rendering and BatchObject
* Finished BatchObject, started on AccelerationStructure
* Finished with both acceleration structure API references
* WIP on batch api
* Finished batch api
* Finished SpeckleMaterial, Input and Intersections
* Added camera controller API docs
* Added docs for measurements, section tool and selection
* Added diff, explode and filtering extension api references
* Slight change in structure
* Updated measurement tool docs
* Updated the basic example, batch and speckle material
* Another example file
* Filtering example
* Some more examples
* Worked through some of the suggestions
* Added Iian's suggestions
* Added in all of Claire's suggestions
* Updated npm package link
* changed frontend link to app.speckle.systems
* added punctuaiton marks
* styling updates.
* styling updates.
* extensions styling and grammar checks.
* styling and grammar checks for extensions.
* Removed remainig unused table headers and aligned what was left
* Fixed some links and added the codesandbox disclaimer
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Co-authored-by: Mucahit Bilal GOKER <51519350+bimgeek@users.noreply.github.com>