Jedd Morgan
2973087beb
Update objects & core dlls to 2.13
2023-04-04 19:59:48 +01:00
JR-Morgan
c1a1e576b6
fix(converter): Fixed issue with meshes not being saved
2022-10-17 22:05:27 +01:00
JR-Morgan
d8d2d3f574
Fixed broken scene references (hopefully for good now)
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- Removed `.meta` from `.gitignore`
- Fixed broken scene references
- Upgraded project to 2020.3.17
2021-09-15 11:43:25 +01:00
David Morgan
054fe68fc3
feat: non leaking meshes generated in editor mode
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Addressed issue with unity bugging out over meshes being created in editor mode by modifying the conversion process ConverterUnity.Geometry.cs. Also modified stream manager to manage the RecursiveConverter.cs component access
2021-06-30 17:40:38 -05:00
Matteo Cominetti
3f1e34788a
feat: adds (basic) material support Speckle > Unity
2021-02-12 17:30:50 +00:00
Matteo Cominetti
bfed56c993
feat: adds license and readme
2021-01-05 16:28:12 +00:00
Matteo Cominetti
9482563f4a
feat: adds previously excluded unity garbage
2021-01-05 16:03:37 +00:00
Matteo Cominetti
a0e5dcd159
feat: adds receving logic
2020-12-28 20:08:51 +00:00