Hans-Kristian Arntzen
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e7bf8d2f48
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Refactor out noopt shaders to their own folders.
Makes maintenance easier with less clutter.
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2018-03-13 10:39:49 +01:00 |
Bill Hollings
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95910ddd5a
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MSL test shader refactoring to avoid optimization crashes.
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2017-12-26 18:40:46 -05:00 |
Hans-Kristian Arntzen
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69e0935e1b
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Add current directory to PATH when running test scripts.
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2017-12-12 13:28:15 +01:00 |
Hans-Kristian Arntzen
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cc532cb7b6
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Use t-namespace for ByteAddressBuffer.
FXC caught it, but not glslang, hm ...
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2017-12-11 13:55:26 +01:00 |
Hans-Kristian Arntzen
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2e68675ef7
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Support mediump in desktop Vulkan GLSL.
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2017-12-06 10:25:58 +01:00 |
Hans-Kristian Arntzen
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e6ea63cdfd
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Add some convenience scripts for running tests.
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2017-12-05 10:25:04 +01:00 |