SPIRV-Cross/reference/shaders
Hans-Kristian Arntzen 0280800a8f Fix case where SampledImage would get flushed to temporary. 2018-04-27 10:06:30 +02:00
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amd Handle control-dependent temporaries. 2018-03-12 17:34:54 +01:00
asm Fix case where SampledImage would get flushed to temporary. 2018-04-27 10:06:30 +02:00
comp Refactor out noopt shaders to their own folders. 2018-03-13 10:39:49 +01:00
desktop-only Support dual-source blending on GLSL and MSL. 2018-04-03 16:04:49 +02:00
flatten Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
frag Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
geom Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
legacy Update tests for struct flattening. 2018-01-09 10:40:34 +01:00
tesc Expand the implementation of inherit_expression_dependencies. 2018-03-09 13:21:38 +01:00
tese Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
vert Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
vulkan Add new tests for combined arrays of sampler + image. 2018-04-23 12:28:05 +02:00