зеркало из https://github.com/stride3d/xkslang.git
25 строки
518 B
GLSL
25 строки
518 B
GLSL
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struct Nested { float y; Texture2D texNested; };
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struct A { Nested n; float x; };
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struct B { Nested n; Texture2D tex; };
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Texture2D someTex;
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float4 main(float4 vpos : VPOS) : COLOR0
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{
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A a1, a2;
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B b;
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// Assignment of nested structs to nested structs
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a1.n = a2.n;
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b .n = a1.n;
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// Assignment of nested struct to standalone
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Nested n = b.n;
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// Assignment to nestested struct members
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a2.n.texNested = someTex;
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a1.n.y = 1.0;
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return float4(0,0,0,0);
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}
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