..
baseLegalResults
Update spirv-tools known-good
2018-05-23 18:56:20 -06:00
baseResults
Testing: Add new tests, and new ways of testing, for floating-point.
2018-05-24 18:18:22 -06:00
inc1
…
inc2
…
100.conf
…
100.frag
…
100Limits.vert
…
100samplerExternal.frag
Add support for GL_OES_EGL_image_external_essl3
2017-09-05 14:56:26 +01:00
100scope.vert
…
110scope.vert
…
120.frag
…
120.vert
…
130.frag
…
130.vert
…
140.frag
…
140.vert
…
150.frag
…
150.geom
…
150.tesc
…
150.tese
…
150.vert
…
300.frag
…
300.vert
Multiview extension: Accept layout(num_views) qualifier
2017-07-03 15:51:40 +01:00
300BuiltIns.frag
…
300block.frag
…
300layout.frag
…
300layout.vert
…
300link.frag
…
300link2.frag
…
300link3.frag
…
300operations.frag
…
300samplerExternal.frag
Add support for GL_OES_EGL_image_external_essl3
2017-09-05 14:56:26 +01:00
300scope.vert
…
310.comp
…
310.frag
…
310.geom
…
310.tesc
…
310.tese
GLSL: Fix #1300 : Can redeclare without size a sized built-in block array.
2018-04-19 19:42:50 -06:00
310.vert
…
310AofA.vert
GLSL: Fix #1229 : merge array sizes in parameter declarations.
2018-02-02 12:41:25 -07:00
310implicitSizeArrayError.vert
GLSL: Fix #1193 : no 'location' on uniform/buffer block.
2017-12-16 10:07:22 -07:00
310runtimeArray.vert
GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
2018-04-05 11:25:02 -06:00
320.comp
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
320.frag
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
320.geom
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
320.tesc
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
320.tese
GLSL: Fix #1300 : Can redeclare without size a sized built-in block array.
2018-04-19 19:42:50 -06:00
320.vert
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
330.frag
…
330comp.frag
…
400.frag
…
400.geom
GLSL: Fix #1279 : refract does not have a double-type eta.
2018-05-17 10:43:21 -06:00
400.tesc
…
400.tese
GLSL: Fix #1300 : Can redeclare without size a sized built-in block array.
2018-04-19 19:42:50 -06:00
400.vert
…
410.geom
…
410.tesc
…
410.vert
…
420.comp
…
420.frag
…
420.geom
…
420.tesc
…
420.tese
…
420.vert
…
420_size_gl_in.geom
…
430.comp
…
430.vert
…
430AofA.frag
…
430scope.vert
…
435.vert
GLSL: Add version-number checking.
2017-07-23 11:49:42 -06:00
440.frag
…
440.vert
GLSL: Implement XFB for redeclared built-in blocks.
2017-12-15 04:43:59 -07:00
450.comp
…
450.frag
GLSL: validation of early_fragment_tests, others, on an object.
2017-06-29 10:46:47 -06:00
450.geom
GLSL: validation of early_fragment_tests, others, on an object.
2017-06-29 10:46:47 -06:00
450.tesc
…
450.tese
GLSL: validation of early_fragment_tests, others, on an object.
2017-06-29 10:46:47 -06:00
450.vert
GLSL: Fix #1193 : no 'location' on uniform/buffer block.
2017-12-16 10:07:22 -07:00
460.frag
GLSL: Implement GL_EXT_control_flow_attributes.
2018-02-01 00:55:08 -07:00
460.vert
GLSL 4.6: Implement shader group vote.
2017-07-31 03:00:04 -06:00
Operations.frag
…
aggOps.frag
…
always-discard.frag
…
always-discard2.frag
…
array.frag
GLSL: Fix #1359 : don't allow unsized arrays as initializers.
2018-04-23 15:32:47 -06:00
array100.frag
…
atomic_uint.frag
…
badChars.frag
…
badMacroArgs.frag
…
bar.h
…
bump
…
comment.frag
…
compoundsuffix.frag.hlsl
Tests: Add usage and tests for previous commit.
2018-04-17 17:44:11 -06:00
compoundsuffix.vert.glsl
Tests: Add usage and tests for previous commit.
2018-04-17 17:44:11 -06:00
conditionalDiscard.frag
…
constErrors.frag
…
constFold.frag
…
constFoldIntMin.frag
Tests: Non-determinancy: Add back in the IntMin tests.
2017-10-28 13:03:49 -06:00
conversion.frag
…
cppBad.vert
PP: don't give errors on some tokens under #if 0 (or similar).
2018-03-19 00:43:18 -06:00
cppBad2.vert
…
cppComplexExpr.vert
…
cppDeepNest.frag
PP: Fix #1104 : Missing check for #if overflow.
2017-10-16 15:29:07 -06:00
cppIndent.vert
…
cppIntMinOverNegativeOne.frag
Tests: Non-determinancy: Add back in the IntMin tests.
2017-10-28 13:03:49 -06:00
cppNest.vert
…
cppPassMacroName.frag
Testing: Add new tests, and new ways of testing, for floating-point.
2018-05-24 18:18:22 -06:00
cppRelaxSkipTokensErrors.vert
PP: don't give errors on some tokens under #if 0 (or similar).
2018-03-19 00:43:18 -06:00
cppSimple.vert
…
dataOut.frag
…
dataOutIndirect.frag
…
dce.frag
…
decls.frag
…
deepRvalue.frag
…
depthOut.frag
…
discard-dce.frag
…
doWhileLoop.frag
…
earlyReturnDiscard.frag
…
empty.frag
…
empty2.frag
…
empty3.frag
…
errors.frag
…
es-link1.frag
…
es-link2.frag
…
findFunction.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
flowControl.frag
…
foo.h
…
forLoop.frag
…
forwardRef.frag
…
functionCall.frag
…
functionSemantics.frag
…
glsl.-D-U.frag
Standalone: Implement -D and -U for preprocessor macros.
2017-06-15 10:57:18 -06:00
glsl.entryPointRename.vert
GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well.
2017-09-12 09:40:54 -06:00
glsl.entryPointRename2.vert
GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well.
2017-09-12 09:40:54 -06:00
glslangValidator
…
glspv.esversion.vert
…
glspv.frag
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
glspv.version.frag
…
glspv.version.vert
…
glspv.vert
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
hlsl.-D-U.frag
Standalone: Implement -D and -U for preprocessor macros.
2017-06-15 10:57:18 -06:00
hlsl.PointSize.geom
HLSL: Make attributes for built-in override semantics.
2017-12-15 08:15:26 -07:00
hlsl.PointSize.vert
HLSL: Fix #1154 : Support PointSize, as an attribute.
2017-12-06 07:33:36 -07:00
hlsl.aliasOpaque.frag
…
hlsl.amend.frag
…
hlsl.array.flatten.frag
…
hlsl.array.frag
HLSL: fix array[1] of vec4 constant declaration.
2017-09-15 15:28:38 -06:00
hlsl.array.implicit-size.frag
…
hlsl.array.multidim.frag
…
hlsl.assoc.frag
…
hlsl.attribute.expression.comp
…
hlsl.attribute.frag
…
hlsl.attributeC11.frag
HLSL: Attributes: Add [[vk::constant_id()]] and [[vk::push_constant]]
2017-12-23 17:29:45 -07:00
hlsl.attributeGlobalBuffer.frag
HLSL: Fix #1106 . Support shader setting of binding/set for $Global.
2017-10-19 16:54:25 -06:00
hlsl.automap.frag
…
hlsl.basic.comp
…
hlsl.basic.geom
…
hlsl.boolConv.vert
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.buffer.frag
HLSL: Fix #1203 : Declare anonymous members for cbuffer with no ';'
2018-01-02 11:27:54 -07:00
hlsl.calculatelod.dx10.frag
…
hlsl.calculatelodunclamped.dx10.frag
…
hlsl.cast.frag
…
hlsl.cbuffer-identifier.vert
HLSL: allow keyword-identifiers as cbuffer/struct names.
2017-11-28 10:17:19 -07:00
hlsl.charLit.vert
…
hlsl.clip.frag
…
hlsl.clipdistance-1.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-1.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-1.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-2.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-2.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-2.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-3.frag
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-3.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-3.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-4.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-4.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-4.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-5.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-5.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-6.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-6.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.clipdistance-7.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-7.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.clipdistance-8.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-8.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.clipdistance-9.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-9.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.color.hull.tesc
HLSL: Allow primitive id on hull shader inputs
2017-12-08 12:01:16 -07:00
hlsl.comparison.vec.frag
…
hlsl.conditional.frag
…
hlsl.constantbuffer.frag
HLSL: Add bounds checking, shared with GLSL. Partially address #1032 .
2017-09-14 20:04:20 -06:00
hlsl.constructArray.vert
…
hlsl.constructexpr.frag
…
hlsl.constructimat.frag
…
hlsl.coverage.frag
HLSL: require coverage mask to be arrayed output.
2018-05-16 13:58:10 -06:00
hlsl.dashI.vert
…
hlsl.deadFunctionMissingBody.vert
…
hlsl.depthGreater.frag
…
hlsl.depthLess.frag
…
hlsl.discard.frag
…
hlsl.doLoop.frag
…
hlsl.domain.1.tese
HLSL Test: Expand test, adding a user-patch-constant signature.
2017-08-10 11:41:11 -06:00
hlsl.domain.2.tese
…
hlsl.domain.3.tese
…
hlsl.emptystruct.init.vert
…
hlsl.emptystructreturn.frag
…
hlsl.emptystructreturn.vert
…
hlsl.entry-in.frag
…
hlsl.entry-out.frag
…
hlsl.entry.rename.frag
…
hlsl.explicitDescriptorSet.frag
Fix crash with --resource-set-binding [n] (common set form, not per-register form)
2017-07-18 11:15:40 -06:00
hlsl.flatten.return.frag
…
hlsl.flattenOpaque.frag
…
hlsl.flattenOpaqueInit.vert
HLSL: Stop flattening non-IO structs containing opaques.
2017-12-08 04:30:29 -07:00
hlsl.flattenOpaqueInitMix.vert
Fix #980 : flatten opaque initializers to use aliases.
2017-07-16 05:46:13 -06:00
hlsl.flattenSubset.frag
HLSL: Tests: Add subset of flattened opaque test to legalize results.
2017-10-06 21:01:07 -06:00
hlsl.flattenSubset2.frag
HLSL: Fix #954 : Track/access subsets of flattened multi-level aggregates.
2017-10-04 13:40:13 -06:00
hlsl.float1.frag
…
hlsl.float4.frag
…
hlsl.forLoop.frag
…
hlsl.frag
…
hlsl.fraggeom.frag
…
hlsl.function.frag
HLSL: Fix #1027 .
2017-08-23 14:33:31 -06:00
hlsl.gather.array.dx10.frag
…
hlsl.gather.basic.dx10.frag
…
hlsl.gather.basic.dx10.vert
…
hlsl.gather.offset.dx10.frag
…
hlsl.gather.offsetarray.dx10.frag
…
hlsl.gatherRGBA.array.dx10.frag
…
hlsl.gatherRGBA.basic.dx10.frag
…
hlsl.gatherRGBA.offset.dx10.frag
…
hlsl.gatherRGBA.offsetarray.dx10.frag
…
hlsl.gathercmpRGBA.array.dx10.frag
…
hlsl.gathercmpRGBA.basic.dx10.frag
…
hlsl.gathercmpRGBA.offset.dx10.frag
…
hlsl.gathercmpRGBA.offsetarray.dx10.frag
…
hlsl.getdimensions.dx10.frag
…
hlsl.getdimensions.dx10.vert
…
hlsl.getdimensions.rw.dx10.frag
…
hlsl.getsampleposition.dx10.frag
…
hlsl.global-const-init.frag
WIP: HLSL: support global const initializers from non-constant rvalues
2017-07-11 13:41:39 -06:00
hlsl.groupid.comp
HLSL: various SPIR-V compute shader IDs must be a 3-vector of integers.
2018-05-16 06:48:02 -06:00
hlsl.gs-hs-mix.tesc
HLSL: ignore geometry attributes on non-GS stages.
2017-11-15 11:33:25 -07:00
hlsl.hlslOffset.vert
…
hlsl.hull.1.tesc
…
hlsl.hull.2.tesc
…
hlsl.hull.3.tesc
HLSL: support point mode.
2017-06-26 17:52:22 -06:00
hlsl.hull.4.tesc
HLSL: handle split InputPatch templat type in patch constant functions
2017-09-14 16:50:37 -06:00
hlsl.hull.5.tesc
HLSL: handle split InputPatch templat type in patch constant functions
2017-09-14 16:50:37 -06:00
hlsl.hull.ctrlpt-1.tesc
…
hlsl.hull.ctrlpt-2.tesc
…
hlsl.hull.void.tesc
HLSL: Fix hull-shader test.
2017-06-26 19:56:41 -06:00
hlsl.identifier.sample.frag
…
hlsl.if.frag
…
hlsl.imagefetch-subvec4.comp
HLSL: Add conversions for image ops during SPV construction
2018-02-18 13:13:36 -07:00
hlsl.implicitBool.frag
…
hlsl.include.vert
…
hlsl.includeNegative.vert
…
hlsl.inf.vert
…
hlsl.init.frag
…
hlsl.init2.frag
…
hlsl.inoutquals.frag
hlsl: "in out" is also an inout qualifier.
2017-06-20 08:12:40 +02:00
hlsl.intrinsic.frexp.frag
…
hlsl.intrinsic.frexp.vert
…
hlsl.intrinsics.barriers.comp
…
hlsl.intrinsics.comp
…
hlsl.intrinsics.d3dcolortoubyte4.frag
…
hlsl.intrinsics.double.frag
…
hlsl.intrinsics.evalfns.frag
…
hlsl.intrinsics.f1632.frag
…
hlsl.intrinsics.f3216.frag
…
hlsl.intrinsics.frag
HLSL: Fix #1208 : accept both int and uint in asuint() and asint().
2018-01-11 13:26:09 -07:00
hlsl.intrinsics.lit.frag
…
hlsl.intrinsics.negative.comp
…
hlsl.intrinsics.negative.frag
…
hlsl.intrinsics.negative.vert
…
hlsl.intrinsics.promote.down.frag
…
hlsl.intrinsics.promote.frag
…
hlsl.intrinsics.promote.outputs.frag
…
hlsl.intrinsics.vert
…
hlsl.isfinite.frag
…
hlsl.layout.frag
HLSL: Fix 1201: Accept 'layout' as an identifier.
2017-12-29 20:59:13 -07:00
hlsl.layoutOverride.vert
HLSL: Fix #606 : make layout() override register.
2017-12-06 08:17:21 -07:00
hlsl.load.2dms.dx10.frag
…
hlsl.load.array.dx10.frag
…
hlsl.load.basic.dx10.frag
…
hlsl.load.basic.dx10.vert
…
hlsl.load.buffer.dx10.frag
…
hlsl.load.buffer.float.dx10.frag
…
hlsl.load.offset.dx10.frag
…
hlsl.load.offsetarray.dx10.frag
…
hlsl.load.rwbuffer.dx10.frag
…
hlsl.load.rwtexture.array.dx10.frag
…
hlsl.load.rwtexture.dx10.frag
…
hlsl.localStructuredBuffer.comp
Added test for local structured buffer variable
2017-10-07 00:47:54 +02:00
hlsl.logical.binary.frag
…
hlsl.logical.binary.vec.frag
…
hlsl.logical.unary.frag
…
hlsl.logicalConvert.frag
…
hlsl.loopattr.frag
…
hlsl.matNx1.frag
…
hlsl.matType.bool.frag
…
hlsl.matType.frag
…
hlsl.matType.int.frag
…
hlsl.matpack-1.frag
HLSL: fix qualifier propagation from user struct types to block definitions.
2017-08-04 15:50:10 -06:00
hlsl.matpack-pragma.frag
HLSL: implement #pragma pack_matrix(layout)
2017-08-07 12:41:44 -06:00
hlsl.matrixSwizzle.vert
…
hlsl.matrixindex.frag
…
hlsl.max.frag
…
hlsl.memberFunCall.frag
…
hlsl.mintypes.frag
…
hlsl.mip.negative.frag
…
hlsl.mip.negative2.frag
…
hlsl.mip.operator.frag
…
hlsl.mul-truncate.frag
HLSL: add implicit mat*mat truncations
2017-11-27 09:42:53 -07:00
hlsl.multiDescriptorSet.frag
…
hlsl.multiEntry.vert
…
hlsl.multiReturn.frag
…
hlsl.namespace.frag
…
hlsl.noSemantic.functionality1.comp
Fix #1331 : Emit SPV_GOOGLE_hlsl_functionality1 for counters.
2018-04-05 19:35:38 -06:00
hlsl.nonint-index.frag
…
hlsl.nonstaticMemberFunction.frag
…
hlsl.numericsuffixes.frag
…
hlsl.numthreads.comp
HLSL: Refactor attribute implementation.
2018-02-01 00:30:34 -07:00
hlsl.opaque-type-bug.frag
Fix lvalue check in SPIR-V generation
2017-09-06 15:04:52 -06:00
hlsl.overload.frag
…
hlsl.params.default.frag
…
hlsl.params.default.negative.frag
…
hlsl.partialFlattenLocal.vert
HLSL: Partially flatten hierarchies, instead of all or nothing.
2017-10-12 16:52:32 -06:00
hlsl.partialFlattenMixed.vert
HLSL: Partially flatten hierarchies, instead of all or nothing.
2017-10-12 16:52:32 -06:00
hlsl.partialInit.frag
…
hlsl.pp.line.frag
…
hlsl.pp.tokenpasting.frag
…
hlsl.pp.vert
…
hlsl.precedence.frag
…
hlsl.precedence2.frag
…
hlsl.precise.frag
…
hlsl.preprocessor.frag
HLSL: fix preprocessor concatenation behaviour.
2017-08-29 00:35:01 +02:00
hlsl.promote.atomic.frag
…
hlsl.promote.binary.frag
…
hlsl.promote.vec1.frag
…
hlsl.promotions.frag
…
hlsl.reflection.binding.frag
…
hlsl.reflection.vert
HLSL: Remove support for named tbuffer/cbuffer. Fixes #939 .
2017-06-19 15:41:11 -06:00
hlsl.rw.atomics.frag
…
hlsl.rw.bracket.frag
…
hlsl.rw.register.frag
…
hlsl.rw.scalar.bracket.frag
…
hlsl.rw.swizzle.frag
…
hlsl.rw.vec2.bracket.frag
…
hlsl.sample.array.dx10.frag
…
hlsl.sample.basic.dx10.frag
…
hlsl.sample.offset.dx10.frag
…
hlsl.sample.offsetarray.dx10.frag
…
hlsl.sample.sub-vec4.dx10.frag
…
hlsl.samplebias.array.dx10.frag
…
hlsl.samplebias.basic.dx10.frag
…
hlsl.samplebias.offset.dx10.frag
…
hlsl.samplebias.offsetarray.dx10.frag
…
hlsl.samplecmp.array.dx10.frag
…
hlsl.samplecmp.basic.dx10.frag
…
hlsl.samplecmp.dualmode.frag
HLSL: split textures used for both shadow and non-shadow modes
2017-10-06 11:23:16 -06:00
hlsl.samplecmp.negative.frag
HLSL: force textures to shadow modes from combined samplers
2017-09-28 14:17:25 -06:00
hlsl.samplecmp.negative2.frag
…
hlsl.samplecmp.offset.dx10.frag
…
hlsl.samplecmp.offsetarray.dx10.frag
…
hlsl.samplecmplevelzero.array.dx10.frag
…
hlsl.samplecmplevelzero.basic.dx10.frag
…
hlsl.samplecmplevelzero.offset.dx10.frag
…
hlsl.samplecmplevelzero.offsetarray.dx10.frag
…
hlsl.samplegrad.array.dx10.frag
…
hlsl.samplegrad.basic.dx10.frag
…
hlsl.samplegrad.basic.dx10.vert
…
hlsl.samplegrad.offset.dx10.frag
…
hlsl.samplegrad.offsetarray.dx10.frag
…
hlsl.samplelevel.array.dx10.frag
…
hlsl.samplelevel.basic.dx10.frag
…
hlsl.samplelevel.basic.dx10.vert
…
hlsl.samplelevel.offset.dx10.frag
…
hlsl.samplelevel.offsetarray.dx10.frag
…
hlsl.scalar-length.frag
…
hlsl.scalar2matrix.frag
HLSL: fix several issues in mat construction from scalars
2017-06-14 14:11:18 -06:00
hlsl.scalarCast.vert
…
hlsl.scope.frag
…
hlsl.self_cast.frag
HLSL: allow self-type cast (as no-op passthrough)
2018-05-17 13:03:12 -06:00
hlsl.semantic-1.vert
HLSL: fix preprocessor concatenation behaviour.
2017-08-29 00:35:01 +02:00
hlsl.semantic.geom
HLSL: Test change: Geometry shaders can't return values from main.
2017-08-04 13:41:32 -06:00
hlsl.semantic.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.semicolons.frag
…
hlsl.shapeConv.frag
…
hlsl.shapeConvRet.frag
…
hlsl.shift.per-set.frag
Add per-descriptor-set IO mapping shift values.
2017-10-19 11:50:30 -06:00
hlsl.sin.frag
…
hlsl.snorm.uav.comp
HLSL: Accept unorm and snorm on types
2017-11-14 14:55:40 -07:00
hlsl.staticMemberFunction.frag
…
hlsl.store.rwbyteaddressbuffer.type.comp
Added new test to gtests and updated test data
2017-11-27 17:13:22 +01:00
hlsl.string.frag
…
hlsl.stringtoken.frag
…
hlsl.struct.frag
…
hlsl.struct.split-1.vert
…
hlsl.struct.split.array.geom
…
hlsl.struct.split.assign.frag
HLSL: Fix #1018 : Give an error for mismatched return type.
2017-08-19 17:29:44 -06:00
hlsl.struct.split.call.vert
…
hlsl.struct.split.nested.geom
HLSL Tests: Fix two tests to be valid under FXC.
2017-07-31 01:19:26 -06:00
hlsl.struct.split.trivial.geom
…
hlsl.struct.split.trivial.vert
…
hlsl.structIoFourWay.frag
…
hlsl.structStructName.frag
…
hlsl.structarray.flatten.frag
…
hlsl.structarray.flatten.geom
…
hlsl.structbuffer.append.fn.frag
…
hlsl.structbuffer.append.frag
…
hlsl.structbuffer.atomics.frag
…
hlsl.structbuffer.byte.frag
…
hlsl.structbuffer.coherent.frag
…
hlsl.structbuffer.floatidx.comp
…
hlsl.structbuffer.fn.frag
…
hlsl.structbuffer.fn2.comp
…
hlsl.structbuffer.frag
…
hlsl.structbuffer.incdec.frag
…
hlsl.structbuffer.rw.frag
…
hlsl.structbuffer.rwbyte.frag
…
hlsl.structin.vert
HLSL Tests: Fix two tests to be valid under FXC.
2017-07-31 01:19:26 -06:00
hlsl.subpass.frag
HLSL: add subpass input types and methods
2017-10-02 12:46:55 -06:00
hlsl.switch.frag
HLSL: Translate directive [flatten] and [branch] to SPV control mask.
2017-07-06 11:31:33 +08:00
hlsl.swizzle.frag
…
hlsl.synthesizeInput.frag
HLSL: Broaden solution for #940 , editing integer input for 'flat'.
2017-06-21 01:35:57 -06:00
hlsl.target.frag
HLSL: Fix #942 : Map SV_TargetN to SPV Location N.
2017-06-27 15:17:38 -06:00
hlsl.targetStruct1.frag
HLSL: Fix #942 : Map SV_TargetN to SPV Location N.
2017-06-27 15:17:38 -06:00
hlsl.targetStruct2.frag
HLSL: Fix #942 : Map SV_TargetN to SPV Location N.
2017-06-27 15:17:38 -06:00
hlsl.templatetypes.frag
…
hlsl.templatetypes.negative.frag
…
hlsl.texture.struct.frag
HLSL: add methods to track user structure in texture return type.
2017-08-15 16:40:21 -06:00
hlsl.texture.subvec4.frag
HLSL: add methods to track user structure in texture return type.
2017-08-15 16:40:21 -06:00
hlsl.texturebuffer.frag
HLSL: implement TextureBuffer<type>
2017-11-08 19:48:11 -07:00
hlsl.this.frag
…
hlsl.tristream-append.geom
HLSL: Allow stream output Append() method after entry point.
2018-05-15 15:13:09 -06:00
hlsl.tx.bracket.frag
…
hlsl.tx.overload.frag
…
hlsl.type.half.frag
…
hlsl.type.identifier.frag
…
hlsl.typeGraphCopy.vert
…
hlsl.typedef.frag
…
hlsl.void.frag
…
hlsl.wavebroadcast.comp
WaveReadLaneFirst is the correct wording (was using WaveReadFirstLane previously...).
2018-03-07 17:04:20 +00:00
hlsl.waveprefix.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavequad.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavequery.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavequery.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavereduction.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavevote.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.whileLoop.frag
…
hlsl.y-negate-1.vert
HLSL: add optional position.Y inversion
2017-12-07 10:48:14 -07:00
hlsl.y-negate-2.vert
HLSL: add optional position.Y inversion
2017-12-07 10:48:14 -07:00
hlsl.y-negate-3.vert
HLSL: add optional position.Y inversion
2017-12-07 10:48:14 -07:00
implicitInnerAtomicUint.frag
Fix nondeterminism discussed in 258b700f59
2017-11-02 00:05:53 -06:00
include.vert
…
invalidSwizzle.vert
Only try swizzles on vectors, numbers, and booleans.
2017-10-21 19:54:37 +00:00
length.frag
…
lineContinuation.vert
…
lineContinuation100.vert
…
link1.frag
…
link1.vk.frag
Linker: Fix #1329 : correctly merge unsized arrays, and fix link tests.
2018-04-01 21:22:34 -06:00
link2.frag
…
link2.vk.frag
Linker: Fix #1329 : correctly merge unsized arrays, and fix link tests.
2018-04-01 21:22:34 -06:00
link3.frag
…
localAggregates.frag
…
loops.frag
…
loopsArtificial.frag
…
mains.frag
…
mains1.frag
…
mains2.frag
…
makeDoc
…
matrix.frag
…
matrix2.frag
GLSL: Fix #1247 . Remove extraneous *= matrix test.
2018-02-15 12:22:25 -07:00
matrixError.vert
GLSL: Fix #1247 . Remove extraneous *= matrix test.
2018-02-15 12:22:25 -07:00
maxClipDistances.vert
…
max_vertices_0.geom
…
missingBodies.vert
…
mixedArrayDecls.frag
Types: Fix #1290 : Rationalize and correct "mixed" style array dimensioning.
2018-03-26 00:38:53 -06:00
negativeArraySize.comp
…
newTexture.frag
…
noMain.vert
…
noMain1.geom
…
noMain2.geom
…
nonSquare.vert
…
nonVulkan.frag
…
nonuniform.frag
GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
2018-04-05 11:25:02 -06:00
nosuffix
…
numeral.frag
Tests: Add test for GLSL +-#INF.
2017-10-22 23:17:18 -06:00
nvShaderNoperspectiveInterpolation.frag
Add tests for GL_NV_shader_noperspective_interpolation
2018-03-16 16:49:29 +00:00
overlongLiteral.frag
Check for hexadecimal literals exceeding MaxTokenLength.
2017-10-22 17:55:14 +00:00
parent.h
…
parentBad
…
pointCoord.frag
…
precise.tesc
…
precise_struct_block.vert
…
precision.frag
…
precision.vert
…
prepost.frag
…
preprocessor.cpp_style___FILE__.vert
…
preprocessor.cpp_style_line_directive.vert
…
preprocessor.defined.vert
…
preprocessor.edge_cases.vert
…
preprocessor.eof_missing.vert
…
preprocessor.errors.vert
…
preprocessor.extensions.vert
…
preprocessor.function_macro.vert
…
preprocessor.include.disabled.vert
…
preprocessor.include.enabled.vert
…
preprocessor.line.frag
…
preprocessor.line.vert
…
preprocessor.many.endif.vert
…
preprocessor.pragma.vert
Warning for #pragma once. GLSL and HLSL. Addresses #824 .
2018-02-11 23:23:22 -07:00
preprocessor.simple.vert
…
preprocessor.success_if_parse_would_fail.vert
…
recurse1.frag
…
recurse1.vert
…
recurse2.frag
…
reflection.vert
Nonfunctional: Add reflect test case, and fix long lines in reflection code.
2017-07-28 17:32:27 -06:00
remap.basic.dcefunc.frag
…
remap.basic.everything.frag
…
remap.basic.none.frag
…
remap.basic.strip.frag
…
remap.hlsl.sample.basic.everything.frag
…
remap.hlsl.sample.basic.none.frag
…
remap.hlsl.sample.basic.strip.frag
…
remap.hlsl.templatetypes.everything.frag
…
remap.hlsl.templatetypes.none.frag
…
remap.if.everything.frag
…
remap.if.none.frag
…
remap.invalid-spirv-1.spv
Remapper: make remapper robust against non-exiting error handlers
2017-09-20 15:19:43 -06:00
remap.invalid-spirv-2.spv
Remapper: make remapper robust against non-exiting error handlers
2017-09-20 15:19:43 -06:00
remap.literal64.everything.spv
…
remap.literal64.none.spv
…
remap.similar_1a.everything.frag
…
remap.similar_1a.none.frag
…
remap.similar_1b.everything.frag
…
remap.similar_1b.none.frag
…
remap.specconst.comp
…
remap.switch.everything.frag
…
remap.switch.none.frag
…
remap.uniformarray.everything.frag
…
remap.uniformarray.none.frag
…
runtests
Tests: Fix #1372 : Don't legalize runtests HLSL tests.
2018-05-10 10:22:13 -06:00
runtimeArray.vert
GLSL: Fix #1359 : don't allow unsized arrays as initializers.
2018-04-23 15:32:47 -06:00
sample.frag
…
sample.frag.out
…
sample.vert
…
sample.vert.out
…
simpleFunctionCall.frag
…
specExamples.frag
…
specExamples.vert
…
spv.100ops.frag
…
spv.130.frag
…
spv.140.frag
…
spv.150.geom
…
spv.150.vert
…
spv.300BuiltIns.vert
…
spv.300layout.frag
…
spv.300layout.vert
…
spv.300layoutp.vert
…
spv.310.bitcast.frag
…
spv.310.comp
SPV: Change barrier emission to conform to Khronos decisions.
2017-12-16 00:30:10 -07:00
spv.330.geom
…
spv.400.frag
GLSL: Fix #1279 : refract does not have a double-type eta.
2018-05-17 10:43:21 -06:00
spv.400.tesc
…
spv.400.tese
…
spv.420.geom
…
spv.430.frag
…
spv.430.vert
…
spv.450.geom
SPV: Fix #1016 : Don't allow non-GLSL-extension protected Layer and ViewportIndex members.
2017-08-17 23:49:39 -06:00
spv.450.noRedecl.tesc
…
spv.450.tesc
SPV: Fix #1016 : Don't allow non-GLSL-extension protected Layer and ViewportIndex members.
2017-08-17 23:49:39 -06:00
spv.460.comp
GLSL 4.6: Implement shader group vote.
2017-07-31 03:00:04 -06:00
spv.460.frag
GLSL 4.6: Implement atomic counter ops and SPV_KHR_shader_atomic_counter_ops.
2017-07-31 03:00:04 -06:00
spv.460.vert
GLSL 4.6: Implement draw parameters.
2017-07-31 03:00:04 -06:00
spv.AofA.frag
…
spv.GeometryShaderPassthrough.geom
…
spv.OVR_multiview.vert
Multiview extension: Accept layout(num_views) qualifier
2017-07-03 15:51:40 +01:00
spv.Operations.frag
…
spv.accessChain.frag
SPV: Create more access chains addressing a few swizzling issues.
2018-02-06 07:24:12 -07:00
spv.aggOps.frag
…
spv.always-discard.frag
…
spv.always-discard2.frag
…
spv.arbPostDepthCoverage.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.arbPostDepthCoverage_Error.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.atomic.comp
…
spv.atomicInt64.comp
Scanner: Many int64 fixes, including performance.
2018-01-08 11:52:23 -07:00
spv.barrier.vert
SPV: Change barrier emission to conform to Khronos decisions.
2017-12-16 00:30:10 -07:00
spv.bitCast.frag
…
spv.bool.vert
…
spv.boolInBlock.frag
…
spv.branch-return.vert
…
spv.buffer.autoassign.frag
…
spv.builtInXFB.vert
GLSL: Implement XFB for redeclared built-in blocks.
2017-12-15 04:43:59 -07:00
spv.conditionalDiscard.frag
…
spv.constStruct.vert
SPV: Fix #1258 : cache constant structs by id, not opcode.
2018-02-26 19:35:39 -07:00
spv.controlFlowAttributes.frag
GLSL: Implement GL_EXT_control_flow_attributes.
2018-02-01 00:55:08 -07:00
spv.conversion.frag
…
spv.dataOut.frag
…
spv.dataOutIndirect.frag
…
spv.dataOutIndirect.vert
…
spv.debugInfo.frag
…
spv.deepRvalue.frag
…
spv.depthOut.frag
…
spv.deviceGroup.frag
…
spv.discard-dce.frag
…
spv.do-simple.vert
…
spv.do-while-continue-break.vert
…
spv.doWhileLoop.frag
…
spv.double.comp
…
spv.drawParams.vert
…
spv.earlyReturnDiscard.frag
…
spv.explicittypes.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.extPostDepthCoverage.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.extPostDepthCoverage_Error.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.float16.frag
…
spv.float16Fetch.frag
Implement the extension GL_AMD_gpu_shader_half_float_fetch
2018-03-02 16:48:03 +08:00
spv.float32.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.float64.frag
GLSL: Fix #1279 : refract does not have a double-type eta.
2018-05-17 10:43:21 -06:00
spv.flowControl.frag
…
spv.for-complex-condition.vert
…
spv.for-continue-break.vert
…
spv.for-nobody.vert
…
spv.for-notest.vert
…
spv.for-simple.vert
…
spv.forLoop.frag
…
spv.forwardFun.frag
…
spv.fullyCovered.frag
Add implementation of SPV_EXT_fragment_fully_covered
2017-12-14 07:42:23 -07:00
spv.functionCall.frag
…
spv.functionNestedOpaque.vert
…
spv.functionSemantics.frag
…
spv.glFragColor.frag
…
spv.glsl.register.autoassign.frag
…
spv.glsl.register.noautoassign.frag
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
spv.hlslDebugInfo.vert
SPV reflection: Add OpModuleProcessed for compile options.
2017-08-25 11:48:02 -06:00
spv.hlslOffsets.vert
…
spv.image.frag
…
spv.image.load-formatted.frag
…
spv.imageLoadStoreLod.frag
Implement extension GL_AMD_shader_image_load_store_lod
2017-08-24 06:56:39 +08:00
spv.int8.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.int16.amd.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.int16.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.int32.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.int64.frag
AST: Fix shift conversions, which don't require matching types.
2018-03-15 21:11:36 -06:00
spv.intOps.vert
…
spv.interpOps.frag
…
spv.layoutNested.vert
…
spv.length.frag
…
spv.localAggregates.frag
…
spv.loops.frag
…
spv.loopsArtificial.frag
…
spv.looseUniformNoLoc.vert
SPV: Add auto location mapping of non-opaque non-block uniform variables.
2017-08-26 15:47:25 -06:00
spv.matFun.vert
…
spv.matrix.frag
…
spv.matrix2.frag
…
spv.memoryQualifier.frag
…
spv.merge-unreachable.frag
…
spv.multiStruct.comp
…
spv.multiStructFuncall.frag
…
spv.multiView.frag
…
spv.multiviewPerViewAttributes.tesc
…
spv.multiviewPerViewAttributes.vert
…
spv.newTexture.frag
…
spv.noBuiltInLoc.vert
GLSL/SPV: no location on atomic_uint; Fix #1339 .
2018-04-09 17:21:30 -06:00
spv.noDeadDecorations.vert
…
spv.noLocation.vert
…
spv.noWorkgroup.comp
…
spv.nonSquare.vert
…
spv.nonuniform.frag
GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
2018-04-05 11:25:02 -06:00
spv.offsets.frag
…
spv.paramMemory.frag
SPV: Fix #995 : Include memory decorations on parameters.
2017-07-18 03:07:43 -06:00
spv.precise.tesc
…
spv.precise.tese
…
spv.precision.frag
…
spv.precisionNonESSamp.frag
GLSL->SPIR-V: Put precision decorations on imageLoad().
2017-10-19 02:07:30 -06:00
spv.prepost.frag
…
spv.pushConstant.vert
…
spv.pushConstantAnon.vert
…
spv.qualifiers.vert
…
spv.queryL.frag
…
spv.rankShift.comp
AST: Fix shift conversions, which don't require matching types.
2018-03-15 21:11:36 -06:00
spv.register.autoassign-2.frag
…
spv.register.autoassign.frag
…
spv.register.autoassign.rangetest.frag
…
spv.register.noautoassign.frag
…
spv.register.subpass.frag
HLSL: add subpass input types and methods
2017-10-02 12:46:55 -06:00
spv.rw.autoassign.frag
…
spv.sample.frag
SPV: SampleMask does not depend on SampleRateShading.
2017-11-20 16:32:49 -07:00
spv.sampleId.frag
SPV: SampleMask does not depend on SampleRateShading.
2017-11-20 16:32:49 -07:00
spv.sampleMaskOverrideCoverage.frag
…
spv.samplePosition.frag
SPV: SampleMask does not depend on SampleRateShading.
2017-11-20 16:32:49 -07:00
spv.separate.frag
…
spv.set.vert
…
spv.shaderBallot.comp
…
spv.shaderBallotAMD.comp
Add int16 support to AMD_trinary_minmax and AMD_shader_ballot
2018-03-28 16:33:01 +08:00
spv.shaderDrawParams.vert
…
spv.shaderFragMaskAMD.frag
Implement the extension GL_AMD_shader_fragment_mask
2017-09-09 22:05:24 +08:00
spv.shaderGroupVote.comp
…
spv.shaderStencilExport.frag
Implement extension GL_ARB_shader_stencil_export
2017-06-29 17:50:46 +08:00
spv.shiftOps.frag
…
spv.shortCircuit.frag
…
spv.simpleFunctionCall.frag
…
spv.simpleMat.vert
…
spv.sparseTexture.frag
…
spv.sparseTextureClamp.frag
…
spv.specConst.vert
…
spv.specConstant.comp
…
spv.specConstant.vert
…
spv.specConstantComposite.vert
…
spv.specConstantOperations.vert
…
spv.ssbo.autoassign.frag
…
spv.ssboAlias.frag
…
spv.stereoViewRendering.tesc
GLSL: Make gl_Layer and gl_ViewportIndex always be outside blocks.
2017-09-13 13:22:50 -06:00
spv.stereoViewRendering.vert
…
spv.storageBuffer.vert
…
spv.structAssignment.frag
…
spv.structDeref.frag
…
spv.structure.frag
…
spv.subgroup.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.geom
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.tesc
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.tese
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.vert
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupArithmetic.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupBallot.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupBasic.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupClustered.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupClusteredNeg.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupPartitioned.comp
Implement GL_NV_shader_subgroup_partitioned
2018-03-29 22:52:17 -05:00
spv.subgroupQuad.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupShuffle.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupShuffleRelative.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupVote.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subpass.frag
…
spv.switch.frag
…
spv.swizzle.frag
…
spv.swizzleInversion.frag
…
spv.targetOpenGL.vert
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
spv.targetVulkan.vert
Command-line: Add support for setting language's environment.
2017-06-26 14:49:11 -06:00
spv.test.frag
…
spv.test.vert
…
spv.texture.frag
…
spv.texture.sampler.transform.frag
…
spv.texture.vert
…
spv.textureBuffer.vert
…
spv.textureGatherBiasLod.frag
…
spv.types.frag
…
spv.uint.frag
…
spv.uniformArray.frag
…
spv.variableArrayIndex.frag
…
spv.varyingArray.frag
…
spv.varyingArrayIndirect.frag
…
spv.vecMatConstruct.frag
GLSL/SPV: Fix #1310 : don't create unnecessary integer matrices.
2018-04-07 18:49:54 -06:00
spv.viewportArray2.tesc
GLSL: Make gl_Layer and gl_ViewportIndex always be outside blocks.
2017-09-13 13:22:50 -06:00
spv.viewportArray2.vert
…
spv.voidFunction.frag
…
spv.vulkan100.subgroupArithmetic.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.vulkan100.subgroupPartitioned.comp
Implement GL_NV_shader_subgroup_partitioned
2018-03-29 22:52:17 -05:00
spv.vulkan110.int16.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.vulkan110.storageBuffer.vert
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.while-continue-break.vert
…
spv.while-simple.vert
…
spv.whileLoop.frag
…
spv.xfb.vert
SPV: Plumb through XFB buffer and stride information.
2017-12-15 06:25:14 -07:00
spv.xfb2.vert
GLSL: XFB: more support for built-in block redeclarations with XFB.
2018-01-09 18:00:33 -07:00
spv.xfb3.vert
GLSL: XFB: more support for built-in block redeclarations with XFB.
2018-01-09 18:00:33 -07:00
stringToDouble.vert
Testing: Add new tests, and new ways of testing, for floating-point.
2018-05-24 18:18:22 -06:00
structAssignment.frag
…
structDeref.frag
…
structure.frag
…
switch.frag
…
swizzle.frag
…
syntaxError.frag
…
test.frag
…
texture.frag
…
tokenLength.vert
Testing: Add new tests, and new ways of testing, for floating-point.
2018-05-24 18:18:22 -06:00
tokenPaste.vert
…
types.frag
…
uint.frag
…
uniformArray.frag
…
validate-shaders.sh
validate script: fix path
2018-04-23 15:17:21 -06:00
variableArrayIndex.frag
…
varyingArray.frag
…
varyingArrayIndirect.frag
…
versionsClean.frag
…
versionsClean.vert
…
versionsErrors.frag
…
versionsErrors.vert
…
voidFunction.frag
…
vulkan.ast.vert
…
vulkan.comp
…
vulkan.frag
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
vulkan.vert
GLSL/Vulkan: Enforce no location aliasing in vertex inputs.
2018-04-12 11:37:57 -06:00
whileLoop.frag
…