зеркало из https://github.com/stride3d/xkslang.git
19 строки
347 B
GLSL
19 строки
347 B
GLSL
struct PSInput {
|
|
float interp;
|
|
uint no_interp;
|
|
};
|
|
|
|
struct PSOutput {
|
|
float4 o1 : SV_TARGET2;
|
|
float4 o2 : SV_TARGET1;
|
|
};
|
|
|
|
PSOutput main(PSInput input : INPUT, out float4 po : SV_TARGET0)
|
|
{
|
|
PSOutput pso;
|
|
pso.o1 = float4(float(input.no_interp), input.interp, 0, 1);
|
|
pso.o2 = 1;
|
|
po = 0;
|
|
|
|
return pso;
|
|
} |