xkslang/Test
John Kessenich 96e9f47cbb HLSL: Implement the register production. 2016-07-29 14:28:39 -06:00
..
baseResults HLSL: Implement the register production. 2016-07-29 14:28:39 -06:00
100.conf
100.frag Front-end: Implement GL_EXT_shader_non_constant_global_initializers. 2016-06-17 12:43:31 -06:00
100Limits.vert
100scope.vert
110scope.vert
120.frag
120.vert Fix issue #388. 2016-07-19 15:13:47 -06:00
130.frag
130.vert
140.frag
140.vert
150.frag
150.geom
150.tesc
150.tese
150.vert
300.frag
300.vert
300BuiltIns.frag
300block.frag
300layout.frag
300layout.vert
300link.frag
300link2.frag
300link3.frag
300operations.frag
300scope.vert
310.comp Front-end ESSL: require precision declarations for images. 2016-06-14 22:12:20 -06:00
310.frag Front-end ESSL: require precision declarations for images. 2016-06-14 22:12:20 -06:00
310.geom
310.tesc
310.tese
310.vert Front-end ESSL: require precision declarations for images. 2016-06-14 22:12:20 -06:00
310AofA.vert
310implicitSizeArrayError.vert
330.frag Front-end: Fix issue #147: ensure layout(index=N) has N in [0,1]. 2016-06-05 17:25:34 -06:00
330comp.frag
400.frag
400.geom
400.tesc Parser: Precise: Recognize 'precise', tag types, and do related semantic checking. 2016-05-04 12:54:56 -06:00
400.tese
400.vert Front-end: Fix issue #146: which versions allow double in/out. 2016-06-05 18:52:05 -06:00
410.geom
410.tesc
410.vert Front-end: Fix issue #146: which versions allow double in/out. 2016-06-05 18:52:05 -06:00
420.comp Front-end: Complete GL_ARB_compute_shader, previous commit was missing new barriers. 2016-05-30 19:38:39 -06:00
420.frag Fix issue #382: Detect implicitly-sized atomic_uint arrays. 2016-07-19 15:50:58 -06:00
420.geom
420.tesc
420.tese
420.vert Front-end: Fix issue #409, check for implicitly-sized binding arrays. 2016-07-27 14:55:06 -06:00
420_size_gl_in.geom
430.comp
430.vert
430AofA.frag
430scope.vert
440.frag
440.vert Front-end: Fix default layout(component) widths and correct for doubles. 2016-07-21 15:43:00 -06:00
450.comp
450.frag Parser: Redeclaration of gl_CullDistance is disallowed mistakenly. 2016-05-19 12:26:27 +08:00
450.geom
450.tesc
450.tese
450.vert
Operations.frag
aggOps.frag
always-discard.frag
always-discard2.frag
array.frag
array100.frag
atomic_uint.frag
badChars.frag
badMacroArgs.frag Fix issue #391: input stack underflow on too few macro arguments. 2016-07-19 14:32:52 -06:00
bump
comment.frag
conditionalDiscard.frag
constErrors.frag
constFold.frag Front-end: Implement compile-time constant folding for any() and all(). 2016-07-12 01:27:48 -06:00
conversion.frag
cppComplexExpr.vert
cppIndent.vert Fix issue #391: input stack underflow on too few macro arguments. 2016-07-19 14:32:52 -06:00
cppNest.vert
cppSimple.vert
dataOut.frag
dataOutIndirect.frag
dce.frag
decls.frag
deepRvalue.frag
depthOut.frag
discard-dce.frag
doWhileLoop.frag
earlyReturnDiscard.frag
empty.frag
empty2.frag
empty3.frag
errors.frag
es-link1.frag Add test case: Link 2 ESSL fragment shader units 2016-05-24 13:15:01 +02:00
es-link2.frag Add test case: Link 2 ESSL fragment shader units 2016-05-24 13:15:01 +02:00
flowControl.frag
forLoop.frag
forwardRef.frag
functionCall.frag
functionSemantics.frag Front-end: Add missing rule for function-return implicit type conversion check. 2016-06-28 23:56:31 -06:00
glslangValidator
glspv.esversion.vert SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
glspv.frag SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
glspv.version.frag SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
glspv.version.vert SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
glspv.vert SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
hlsl.array.frag HLSL: Basic array grammar. 2016-06-19 11:50:34 -06:00
hlsl.assoc.frag Tests: Add a set of gtest-file-based HLSL tests. 2016-05-16 17:39:50 -06:00
hlsl.attribute.frag HLSL: Attribute grammar and if-else grammar/productions. 2016-06-05 12:32:18 -06:00
hlsl.buffer.frag HLSL: Implement packoffset production. 2016-07-29 13:03:50 -06:00
hlsl.calculatelod.dx10.frag HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition 2016-07-27 10:46:33 -06:00
hlsl.calculatelodunclamped.dx10.frag HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition 2016-07-27 10:46:33 -06:00
hlsl.cast.frag HLSL: 1) Implement lookahead buffers/stacks for token advance/recede, 2) use it for cast operation. 2016-06-03 16:57:53 -06:00
hlsl.conditional.frag HLSL: Implement ?: grammar productions. 2016-07-27 10:39:57 -06:00
hlsl.discard.frag HLSL: Airplane work: break/continue/discard grammar, and decls for for/if/while. 2016-06-27 21:12:07 -06:00
hlsl.doLoop.frag HLSL: Flesh out the loop grammar and productions. 2016-06-05 15:44:07 -06:00
hlsl.float1.frag HLSL: Support semantics in function parameter declarations. 2016-06-17 14:21:02 -06:00
hlsl.float4.frag HLSL: Implement the register production. 2016-07-29 14:28:39 -06:00
hlsl.forLoop.frag HLSL: Airplane work: break/continue/discard grammar, and decls for for/if/while. 2016-06-27 21:12:07 -06:00
hlsl.frag HLSL: Add function call syntax and AST building. 2016-05-13 09:33:42 -06:00
hlsl.gather.array.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.vert HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.offset.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.gather.offsetarray.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.getdimensions.dx10.frag HLSL: add 2DMS texture formats, and matching Load / GetDimensions support 2016-07-27 07:37:21 -06:00
hlsl.getdimensions.dx10.vert HLSL: Add tx.GetDimensions method (uint returns only) 2016-07-18 16:40:21 -06:00
hlsl.getsampleposition.dx10.frag HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition 2016-07-27 10:46:33 -06:00
hlsl.if.frag HLSL: Airplane work: break/continue/discard grammar, and decls for for/if/while. 2016-06-27 21:12:07 -06:00
hlsl.init.frag HLSL: Grammar: Recognize { } style initializers for composites. 2016-07-01 19:58:06 -06:00
hlsl.inoutquals.frag HLSL: add in/out/inout qualifiers. 2016-07-12 20:50:34 -06:00
hlsl.intrinsics.barriers.comp Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped 2016-06-20 09:53:59 -06:00
hlsl.intrinsics.comp HLSL: Change intrinsics tests to not use overloaded entry points 2016-06-30 14:13:03 -06:00
hlsl.intrinsics.double.frag Add asdouble, fma, & mad intrinsics and change profile to allow doubles when parsing prototypes 2016-06-28 15:38:38 -06:00
hlsl.intrinsics.evalfns.frag Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped 2016-06-20 09:53:59 -06:00
hlsl.intrinsics.f1632.frag HLSL: Change intrinsics tests to not use overloaded entry points 2016-06-30 14:13:03 -06:00
hlsl.intrinsics.frag HLSL: add missing vec,vec,scalar form of lerp(), + test 2016-07-28 13:23:22 -06:00
hlsl.intrinsics.lit.frag Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped 2016-06-20 09:53:59 -06:00
hlsl.intrinsics.negative.comp HLSL: Change intrinsics tests to not use overloaded entry points 2016-06-30 14:13:03 -06:00
hlsl.intrinsics.negative.frag HLSL: Change intrinsics tests to not use overloaded entry points 2016-06-30 14:13:03 -06:00
hlsl.intrinsics.negative.vert HLSL: Change intrinsics tests to not use overloaded entry points 2016-06-30 14:13:03 -06:00
hlsl.intrinsics.vert HLSL: Change intrinsics tests to not use overloaded entry points 2016-06-30 14:13:03 -06:00
hlsl.load.2dms.dx10.frag HLSL: add 2DMS texture formats, and matching Load / GetDimensions support 2016-07-27 07:37:21 -06:00
hlsl.load.array.dx10.frag HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
hlsl.load.basic.dx10.frag HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
hlsl.load.basic.dx10.vert HLSL: add 2DMS texture formats, and matching Load / GetDimensions support 2016-07-27 07:37:21 -06:00
hlsl.load.buffer.dx10.frag HLSL: add Buffer support for Load method 2016-07-27 15:57:31 -06:00
hlsl.load.offset.dx10.frag HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
hlsl.load.offsetarray.dx10.frag HLSL: Add texture Load method & decomposition 2016-07-21 09:42:35 -06:00
hlsl.matType.frag HLSL: Add more matrix types to the grammar. 2016-05-20 12:17:26 -06:00
hlsl.max.frag Tests: Add a set of gtest-file-based HLSL tests. 2016-05-16 17:39:50 -06:00
hlsl.numericsuffixes.frag HLSL: allow uint literals, and add test for numeric suffixes 2016-07-28 14:49:48 -06:00
hlsl.pp.line.frag HLSL: enable #line extension by default for HLSL source. 2016-07-23 10:45:00 -06:00
hlsl.precedence.frag HLSL: Fix binary-expression associativity and termination issue. 2016-07-28 21:48:25 -06:00
hlsl.precedence2.frag Tests: Add a set of gtest-file-based HLSL tests. 2016-05-16 17:39:50 -06:00
hlsl.sample.array.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.basic.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.offset.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.sample.offsetarray.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplebias.array.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplebias.basic.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplebias.offset.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplebias.offsetarray.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplecmp.array.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmp.basic.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmp.offset.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmp.offsetarray.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.array.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.basic.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.offset.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.offsetarray.dx10.frag HLSL: Add SampleCmp and SampleCmpLevelZero texture methods 2016-07-20 09:57:03 -06:00
hlsl.samplegrad.array.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.vert HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.offset.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplegrad.offsetarray.dx10.frag HLSL: Add SampleBias and SampleGrad, and associated tests 2016-07-15 11:38:49 -06:00
hlsl.samplelevel.array.dx10.frag HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow 2016-07-22 12:46:11 -06:00
hlsl.samplelevel.basic.dx10.frag HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.samplelevel.basic.dx10.vert HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.samplelevel.offset.dx10.frag HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.samplelevel.offsetarray.dx10.frag HLSL: Add SampleLevel method 2016-07-21 15:02:30 -06:00
hlsl.scope.frag HLSL: Implement proper nesting of symbol-table scopes and identifier searching. 2016-06-09 02:03:46 -06:00
hlsl.shapeConv.frag HLSL: Add shape conversions for scalar -> vector assigments. 2016-07-28 18:41:20 -06:00
hlsl.sin.frag Tests: Add a set of gtest-file-based HLSL tests. 2016-05-16 17:39:50 -06:00
hlsl.struct.frag HLSL: Implement the register production. 2016-07-29 14:28:39 -06:00
hlsl.switch.frag HLSL: Implement switch/case/default. 2016-07-01 00:04:11 -06:00
hlsl.swizzle.frag HLSL: Handle "." for structure dereference and swizzle. 2016-06-17 17:16:27 -06:00
hlsl.templatetypes.frag HLSL: Add template style constructors for vector & matrix types 2016-07-01 13:59:36 -06:00
hlsl.templatetypes.negative.frag HLSL: Add template style constructors for vector & matrix types 2016-07-01 13:59:36 -06:00
hlsl.typedef.frag HLSL: Add typedef grammar and production. 2016-07-05 00:02:40 -06:00
hlsl.void.frag HLSL: Add all int/float/bool/uint matrix types, void for functions, and a few others. 2016-06-09 01:33:10 -06:00
hlsl.whileLoop.frag HLSL: Flesh out the loop grammar and productions. 2016-06-05 15:44:07 -06:00
length.frag
lineContinuation.vert
lineContinuation100.vert
link1.frag
link2.frag
link3.frag
localAggregates.frag
loops.frag
loopsArtificial.frag
mains.frag
mains1.frag
mains2.frag
makeDoc
matrix.frag
matrix2.frag
matrixError.vert
maxClipDistances.vert Front-end: allow max size built-in arrays like gl_ClipDistance 2016-06-27 12:44:15 +02:00
max_vertices_0.geom
negativeArraySize.comp fix check for non-positive array size 2016-05-09 17:07:04 -06:00
newTexture.frag
noMain.vert
noMain1.geom
noMain2.geom
nonSquare.vert
nonVulkan.frag Vulkan: Add the #define VULKAN 100 when compiled for Vulkan. 2016-05-03 21:18:59 -06:00
numeral.frag
pointCoord.frag
precise.tesc integer type operation should not be noContraction 2016-05-09 10:46:40 -04:00
precise_struct_block.vert integer type operation should not be noContraction 2016-05-09 10:46:40 -04:00
precision.frag
precision.vert
prepost.frag
preprocessor.cpp_style___FILE__.vert
preprocessor.cpp_style_line_directive.vert
preprocessor.defined.vert
preprocessor.edge_cases.vert
preprocessor.eof_missing.vert Fix the infinite loop when an input file lacks EOF 2016-04-27 10:05:57 -04:00
preprocessor.errors.vert
preprocessor.extensions.vert
preprocessor.function_macro.vert
preprocessor.include.disabled.vert
preprocessor.include.enabled.vert
preprocessor.line.frag
preprocessor.line.vert
preprocessor.many.endif.vert Fix array out of bounds bug in processing if-else-endif macros. 2016-03-09 15:11:56 -05:00
preprocessor.pragma.vert
preprocessor.simple.vert
preprocessor.success_if_parse_would_fail.vert
recurse1.frag
recurse1.vert
recurse2.frag
reflection.vert Update test cases for vertex attribute reflection 2016-05-19 09:30:29 +02:00
runtests Fix issue #391: input stack underflow on too few macro arguments. 2016-07-19 14:32:52 -06:00
sample.frag
sample.frag.out
sample.vert
sample.vert.out
simpleFunctionCall.frag
specExamples.frag
specExamples.vert
spv.100ops.frag
spv.130.frag
spv.140.frag
spv.150.geom
spv.150.vert
spv.300BuiltIns.vert
spv.300layout.frag
spv.300layout.vert
spv.300layoutp.vert
spv.310.bitcast.frag Front-end: Make ES floatBitsToInt/intBitsToFloat/etc. all be highp. 2016-06-14 20:38:58 -06:00
spv.310.comp
spv.330.geom
spv.400.frag Parser: Type promotion for operator modulus(%) is missing. 2016-03-18 16:26:23 +08:00
spv.400.tesc
spv.400.tese
spv.420.geom
spv.430.frag SPV: Fix issue #376; declare Geometry capability for fragment use of gl_Layer. 2016-07-08 14:05:15 -06:00
spv.430.vert
spv.450.tesc SPV: Don't decorate locations within an array, it doesn't make sense. 2016-06-30 22:00:09 -06:00
spv.AofA.frag
spv.Operations.frag
spv.accessChain.frag
spv.aggOps.frag
spv.always-discard.frag
spv.always-discard2.frag
spv.atomic.comp SPV: Turn on atomic-storage functionality for SPIR-V. 2016-07-07 17:40:35 -06:00
spv.bitCast.frag
spv.bool.vert
spv.boolInBlock.frag
spv.branch-return.vert
spv.conditionalDiscard.frag
spv.conversion.frag
spv.dataOut.frag
spv.dataOutIndirect.frag
spv.dataOutIndirect.vert
spv.deepRvalue.frag
spv.depthOut.frag
spv.discard-dce.frag
spv.do-simple.vert
spv.do-while-continue-break.vert
spv.doWhileLoop.frag
spv.double.comp
spv.earlyReturnDiscard.frag
spv.flowControl.frag
spv.for-complex-condition.vert
spv.for-continue-break.vert
spv.for-nobody.vert
spv.for-notest.vert
spv.for-simple.vert
spv.forLoop.frag
spv.forwardFun.frag
spv.functionCall.frag
spv.functionSemantics.frag
spv.glFragColor.frag SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
spv.image.frag
spv.int64.frag Implement the extension GL_ARB_gpu_shader_int64 2016-04-30 13:34:34 +08:00
spv.intOps.vert
spv.interpOps.frag
spv.layoutNested.vert
spv.length.frag
spv.localAggregates.frag
spv.loops.frag
spv.loopsArtificial.frag
spv.matFun.vert
spv.matrix.frag SPV: Handle matrix's OpFConvert vector by vector. 2016-05-14 09:20:52 +08:00
spv.matrix2.frag
spv.memoryQualifier.frag
spv.merge-unreachable.frag
spv.newTexture.frag
spv.noDeadDecorations.vert Test dead-decoration removal. 2016-03-11 12:06:41 -05:00
spv.nonSquare.vert
spv.precise.tesc Precise and noContraction propagation 2016-05-09 10:46:40 -04:00
spv.precise.tese Precise and noContraction propagation 2016-05-09 10:46:40 -04:00
spv.precision.frag
spv.prepost.frag
spv.pushConstant.vert
spv.qualifiers.vert
spv.queryL.frag
spv.separate.frag
spv.set.vert
spv.shaderBallot.comp Implement the extension GL_ARB_shader_ballot 2016-05-05 19:02:35 +08:00
spv.shaderGroupVote.comp Implement the extension GL_ARB_shader_group_vote. 2016-05-05 20:38:33 +08:00
spv.shiftOps.frag
spv.shortCircuit.frag
spv.simpleFunctionCall.frag
spv.simpleMat.vert
spv.sparseTexture.frag
spv.sparseTextureClamp.frag
spv.specConst.vert SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V. 2016-07-07 19:27:15 -06:00
spv.specConstant.comp
spv.specConstant.vert Built-in values declared as specialization constant 2016-04-04 11:10:41 -04:00
spv.specConstantComposite.vert Vulkan: Finish semantics for what creates spec-const-semantics. 2016-05-23 23:10:18 -06:00
spv.specConstantOperations.vert Vulkan: Finish semantics for what creates spec-const-semantics. 2016-05-23 23:10:18 -06:00
spv.structAssignment.frag
spv.structDeref.frag
spv.structure.frag
spv.subpass.frag
spv.switch.frag
spv.swizzle.frag
spv.swizzleInversion.frag SPV: For AST interpolateAt* ops consuming a swizzle, invert the order. 2016-07-26 12:53:54 -06:00
spv.test.frag
spv.test.vert
spv.texture.frag
spv.texture.vert
spv.types.frag
spv.uint.frag
spv.uniformArray.frag
spv.variableArrayIndex.frag
spv.varyingArray.frag
spv.varyingArrayIndirect.frag
spv.voidFunction.frag
spv.while-continue-break.vert
spv.while-simple.vert
spv.whileLoop.frag
structAssignment.frag
structDeref.frag
structure.frag
switch.frag
swizzle.frag
syntaxError.frag
test.frag
texture.frag
tokenLength.vert
types.frag
uint.frag
uniformArray.frag
variableArrayIndex.frag
varyingArray.frag
varyingArrayIndirect.frag
versionsClean.frag
versionsClean.vert
versionsErrors.frag
versionsErrors.vert
voidFunction.frag
vulkan.ast.vert Vulkan: Finish semantics for what creates spec-const-semantics. 2016-05-23 23:10:18 -06:00
vulkan.comp
vulkan.frag KHR_vulkan_glsl: name mangle distinguish pure textures. 2016-05-20 16:59:27 -06:00
vulkan.vert Vulkan: Add the #define VULKAN 100 when compiled for Vulkan. 2016-05-03 21:18:59 -06:00
whileLoop.frag