b31dc8cc04
Bumps [Xamarin.AndroidX.Lifecycle.LiveData](https://github.com/xamarin/AndroidX) from 2.1.0 to 2.3.1. - [Release notes](https://github.com/xamarin/AndroidX/releases) - [Commits](https://github.com/xamarin/AndroidX/commits) Signed-off-by: dependabot-preview[bot] <support@dependabot.com> |
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.vsts-qa.internal.yml | ||
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CODE_OF_CONDUCT.md | ||
LICENSE.md | ||
PrivacyPolicy.md | ||
README.md | ||
SECURITY.md | ||
gitversion.yml |
README.md
Uno Playground
This is the code for published apps on stores (Uno Gallery) - Windows, Android & iOS and for the Uno Playground http://playground.platform.uno.
Building it
You'll need Visual Studio 2017 v15.5+ to compile it. You also need those components:
- Web Site development (aspnet core)
- .NET Core cross-platform projects
- Xamarin SDK (if you want to test iOS & Android)
UWP
To run the UWP project, simply select the project Uno.UI.Demo.UWP
as starting
project.
Android & iOS
To run Xamarin versions, select the project Uno.UI.Demo.Droid
or Uno.UI.Demo.iOS
as starting project. For iOS, don't forget to pick emulator or device. You may need
additionnal provisionning configuration to run it on a device.
Wasm
Run the project Uno.UI.Demo.AspnetShell
- that's the platform.uno
web site
and go to the url /Playground/index.html
once it's started (don't use the link
in the site, it will bring you to the public version).