Ancient Warfare Mod for Minecraft 1.7.x +
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Wade Wegner 6e4eec6624
Merge pull request #1 from wadewegner/readme-update
Adding build and release info into README
2018-02-01 05:03:13 -08:00
code_format some wrapping changes 2018-01-30 15:08:43 +01:00
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project_resources And one final fix to skull placement and rotation 2017-12-12 14:54:05 +01:00
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src/main moved around markDirty a bit 2018-01-31 22:42:01 +01:00
z_unused Removing a lot of commented out code 2017-11-22 15:35:12 +01:00
.gitignore Fixed gitignore derp, I actually want it to not exclude files in src folder and such 2018-01-29 16:55:28 +01:00
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LICENSE.txt
README.md Adding build and release info into README 2018-02-01 05:02:45 -08:00
build.gradle A bit of cleanup related to build file change and apparently I don't use FTBUtils at all so there they go. 2018-01-29 16:12:46 +01:00
gradle.properties A bit of cleanup related to build file change and apparently I don't use FTBUtils at all so there they go. 2018-01-29 16:12:46 +01:00
gradlew
gradlew.bat

README.md

Ancient Warfare 2 Build Status

This is a rewrite of Ancient Warfare mod for Minecraft for Minecraft versions 1.12.x+.

Modules initially available will be:

  • Core (mandatory for all sub-modules)

  • Automation -- adds quarries, automated farms, tree-farms, etc.

  • NPCs -- adds workers, combat npcs. Complete faction-based NPC system for world-gen.

  • Structures -- the AW template system, packaged as a stand-alone. Has dynamically loaded plugins to handle interaction with other AW modules.

  • Vehicles -- Adds vehicles for transportation and warfare (work-in-progress).

Latest and historical releases can be found on CurseForge.

Development

In order to develop on this project you will need to:

  1. Download the repository into a local folder.

  2. Locate this folder, run gradlew setupDecompWorkspace (or ./gradlew setupDecompWorkspace). This sets up base minecraft and minecraftforge libraries and their dependencies.

  3. Run gradlew idea or gradlew eclipse based on the IDE you use to setup project files.

At this point it should be completely setup to begin development.

License

Ancient Warfare 2.x - A mod for Minecraft Copyright (C) 2013-2015 Shadowmage

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.