Matthew Leibowitz
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543b3880cf
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draw the native bitmap at the same resolution
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2017-02-26 07:52:46 +02:00 |
Matthew Leibowitz
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61231c10a9
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dispose as soon as possible
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2017-02-26 07:51:33 +02:00 |
Matthew Leibowitz
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022209b001
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SKImage.ToBitmap is now SKBitmap.FromImage:
- avoid conflicts with Android extension methods
- reduce discoverability of SKBitmap (deprecating) with SKImage
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2017-02-26 04:16:09 +02:00 |
Matthew Leibowitz
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0fd9080031
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Added some extension methods for converting to/from native types
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2017-02-25 09:45:51 +02:00 |
Matthew Leibowitz
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e9387c84f8
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Removed some shared project warnings on mac
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2017-02-24 11:07:33 +02:00 |
Matthew Leibowitz
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70ad8a3b72
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__TVOS__ is more specific than __IOS__, so it goes first
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2016-11-20 00:36:40 +02:00 |
Matthew Leibowitz
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129a3ec77f
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Added a way to disable raster canvas scaling
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2016-11-12 01:00:24 +02:00 |
Matthew Leibowitz
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a029128c58
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Added a canvas size property for access out of the render loop, and for calculating the scale
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2016-10-29 20:22:09 +02:00 |
Matthew Leibowitz
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3130a2372f
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Updated the views namespace to be different for each platform
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2016-10-18 21:54:02 +02:00 |
Matthew Leibowitz
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7468b41b93
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Added some platform interop extension methods
- also split WPF from Desktop
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2016-09-20 00:37:31 +02:00 |
Matthew Leibowitz
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360cbd48e6
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unifying the #define for Xamarin.Mac
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2016-09-19 22:23:55 +02:00 |
Matthew Leibowitz
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6434eb0ae5
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Renamed the Apple types from SKView to SKCanvasView
- SKView belongs to SpriteKit
- Renamed in Android and layers for consistency
- Added events to all view
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2016-09-18 10:41:50 +02:00 |
Matthew Leibowitz
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662a21c278
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Moved the Views code into a proper sub-folder
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2016-09-14 23:41:51 +02:00 |