avaloniaavaloniauibeziercontrolc-sharpcurvedesigneditorgeometrygraphicsguilibspiromulti-platformpathshapesspirosplinewpfxaxaml
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README-RaphLevien | ||
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README.md
SpiroNet
The .NET C# port of libspiro - conversion between spiro control points and bezier's
Introduction
For libspiro introduction please see libspiro project page and drawing with spiro. There is also GUI version using libspiro written in C#/WPF for Windows.
NuGet
SpiroNet is delivered as a NuGet package.
You can find the packages here NuGet or by using nightly build feed:
- Add
https://www.myget.org/F/spironet-nightly/api/v2
to your package sources - Alternative nightly build feed
https://pkgs.dev.azure.com/wieslawsoltes/GitHub/_packaging/Nightly/nuget/v3/index.json
- Update your package using
SpiroNet
feed
You can install the package like this:
Install-Package SpiroNet -Pre
Package Sources
Resources
Usage
Provided examples create geometric paths as output using Path Markup Syntax for WPF/Silverlight and Path Data for SVG.
var points = new SpiroControlPoint[4];
points[0].X = -100; points[0].Y = 0; points[0].Type = SpiroPointType.G4;
points[1].X = 0; points[1].Y = 100; points[1].Type = SpiroPointType.G4;
points[2].X = 100; points[2].Y = 0; points[2].Type = SpiroPointType.G4;
points[3].X = 0; points[3].Y = -100; points[3].Type = SpiroPointType.G4;
var bc = new PathBezierContext();
var success = Spiro.SpiroCPsToBezier0(points, 4, true, bc);
Console.WriteLine(bc);
Console.WriteLine("Success: {0} ", success);
var points = new SpiroControlPoint[5];
points[0].X = -100; points[0].Y = 0; points[0].Type = SpiroPointType.G4;
points[1].X = 0; points[1].Y = 100; points[1].Type = SpiroPointType.G4;
points[2].X = 100; points[2].Y = 0; points[2].Type = SpiroPointType.G4;
points[3].X = 0; points[3].Y = -100; points[3].Type = SpiroPointType.G4;
points[4].X = 0; points[4].Y = 0; points[4].Type = SpiroPointType.End;
var bc = new PathBezierContext();
var success = Spiro.TaggedSpiroCPsToBezier0(points, bc);
Console.WriteLine(bc);
Console.WriteLine("Success: {0} ", success);
var points = new SpiroControlPoint[4];
points[0].X = -100; points[0].Y = 0; points[0].Type = SpiroPointType.OpenContour;
points[1].X = 0; points[1].Y = 100; points[1].Type = SpiroPointType.G4;
points[2].X = 100; points[2].Y = 0; points[2].Type = SpiroPointType.G4;
points[3].X = 0; points[3].Y = -100; points[3].Type = SpiroPointType.EndOpenContour;
var bc = new PathBezierContext();
var success = Spiro.TaggedSpiroCPsToBezier0(points, bc);
Console.WriteLine(bc);
Console.WriteLine("Success: {0} ", success);
License
SpiroNet is licensed under the GPL-3.0 license.
Original license and patent grant is included in README by Raph Levien for ppedit.