NUnitLite based runner for unit testing .NET code under iOS
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Rolf Bjarne Kvinge 92a072683b
[Touch.Client] Use 'BundledNETCoreAppTargetFrameworkVersion' in TargetFramework to avoid having to bump every year. (#122)
2023-12-13 14:27:06 +01:00
NUnitLite [NUnitLite] Fix a few warnings in .NET for TouchRunner. (#119) 2023-12-07 14:32:02 +01:00
Touch.Client [Touch.Client] Use 'BundledNETCoreAppTargetFrameworkVersion' in TargetFramework to avoid having to bump every year. (#122) 2023-12-13 14:27:06 +01:00
Touch.Server [Touch.Server] Fix parsing of -address, -port and -logpath options (#97) 2021-01-08 15:27:21 -05:00
monotouch.tests Port Touch.Unit to the Unified profile, and remove the NUnitLite tests from the monotouch.tests project. (#62) 2020-05-14 16:25:33 +02:00
.gitignore Ignore any 'packages' directory. (#67) 2020-07-14 16:38:11 +02:00
AppDelegate.cs Port Touch.Unit to the Unified profile, and remove the NUnitLite tests from the monotouch.tests project. (#62) 2020-05-14 16:25:33 +02:00
Info.plist Port Touch.Unit to the Unified profile, and remove the NUnitLite tests from the monotouch.tests project. (#62) 2020-05-14 16:25:33 +02:00
Main.cs Port Touch.Unit to the Unified profile, and remove the NUnitLite tests from the monotouch.tests project. (#62) 2020-05-14 16:25:33 +02:00
Makefile Update Touch.Unit to build/run using NUnitLite 0.9 2013-07-01 17:04:41 -04:00
README.md Fix a few markdown issues found by markdownlint. (#87) 2020-08-11 11:14:54 +02:00
Touch.Unit.csproj Port Touch.Unit to the Unified profile, and remove the NUnitLite tests from the monotouch.tests project. (#62) 2020-05-14 16:25:33 +02:00
Touch.Unit.sln [Touch.Client] Add support for macOS. (#80) 2020-07-17 15:00:50 +02:00

README.md

Touch.Unit

because I like my code public and my mistakes private

History

I searched, but I did not find. So I made and shared.

How To

  1. Clone all the required code from github.com

    $ git clone git://github.com/spouliot/NUnitLite.git
    ...
    $ git clone git://github.com/spouliot/Touch.Unit.git
    ...
    

note: make sure to pull from all of them to get the latest fixes

  1. Launch Xamarin Studio (4.0 or later)

  2. Open the "Touch.Unit.sln" solution

  3. Run / Debug / Add Tests / Enjoy

Documentation

Todo List