ios-samples/GLPaint-GameView
Paola Villarreal cd24c2b1a9 GLPaint-GameView workaround All.Float 2014-05-28 15:03:34 -05:00
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Images Move stuff around so csproj files are in the same directory as sln files. 2011-11-17 17:07:00 +01:00
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GLPaint-GameView.csproj GLPaint-GameView ported to 64-bits, needs research to make it work with the new API 2014-05-28 13:14:25 -05:00
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Info.plist Application Devices Type Changed to Universal to support iPad. 2013-05-09 10:10:47 -04:00
Main.cs GLPaint-GameView ported to 64-bits, needs research to make it work with the new API 2014-05-28 13:14:25 -05:00
MainWindow.xib [GLPaintGameView]updating status bar for ios7 2013-10-22 15:50:24 +01:00
MainWindow.xib.designer.cs GLPaint-GameView ported to 64-bits, needs research to make it work with the new API 2014-05-28 13:14:25 -05:00
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PaintingView.cs GLPaint-GameView workaround All.Float 2014-05-28 15:03:34 -05:00
Particle.png Move stuff around so csproj files are in the same directory as sln files. 2011-11-17 17:07:00 +01:00
README.md updated README to reflect compatibility with Xcode 2013-12-11 15:50:08 +00:00
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ShakeMe.cs GLPaint-GameView ported to 64-bits, needs research to make it work with the new API 2014-05-28 13:14:25 -05:00
SoundEffect.cs GLPaint-GameView ported to 64-bits, needs research to make it work with the new API 2014-05-28 13:14:25 -05:00

README.md

OpenGL Paint using GameView

An example on using the iPhoneOSGameView class with OpenGL to create a touch painting application.

Loosely based on Apple's GLPaint example: http://developer.apple.com/library/ios/#samplecode/GLPaint/Introduction/Intro.html

**NOTE: This sample will only work with Xcode 5.0 or above.

Authors

Miguel de Icaza