ios-samples/Hello_Universal
David Britch 168efa013e Switched to 64-bit only builds. 2018-08-07 14:13:47 +01:00
..
Resources [HelloUniversal]Updating for ios7 2013-10-22 17:49:35 +01:00
Screenshots [HelloUniversal]Updating for ios7 2013-10-22 17:49:35 +01:00
AppDelegate.cs Pull from upstream 2015-01-19 20:39:40 +05:30
Hello_Universal.csproj Switched to 64-bit only builds. 2018-08-07 14:13:47 +01:00
Hello_Universal.sln Move stuff around so csproj files are in the same directory as sln files. 2011-11-17 17:07:00 +01:00
Hello_UniversalViewController.cs Pull from upstream 2015-01-19 20:39:40 +05:30
Hello_UniversalViewController.designer.cs Pull from upstream 2015-01-19 20:39:40 +05:30
Hello_UniversalViewController_iPad.xib Move stuff around so csproj files are in the same directory as sln files. 2011-11-17 17:07:00 +01:00
Hello_UniversalViewController_iPhone.xib [HelloUniversal]Updating for ios7 2013-10-22 17:49:35 +01:00
Info.plist Updated architecture setting to 32&64 bit, and specified iOS 9 as minimum SDK version. 2017-07-19 13:27:52 +01:00
Main.cs Pull from upstream 2015-01-19 20:39:40 +05:30
Metadata.xml Fix metadata file 2016-09-08 18:00:01 -03:00
README.md updated README to reflect compatibility with Xcode 2013-12-11 15:50:08 +00:00

README.md

Hello, Universal

A sample demonstrating how to create universal applications that will run on both iPhone and iPad devices, by switching the UI based on the UIInterfaceIdiom enum.

**NOTE: This sample will only work with Xcode 5.0 or above.