ios-samples/GLPaint-GameView
olegoid ce27b22673 Mass update of MinimumOSVersion value in Info.plist 2015-11-13 19:06:29 -03:00
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Erase.caf Move stuff around so csproj files are in the same directory as sln files. 2011-11-17 17:07:00 +01:00
GLPaint-GameView.csproj Further resolved warnings and errors in monotouch-samples 2015-04-28 17:48:55 -04:00
GLPaint-GameView.sln add new resources 2012-12-20 14:20:14 -05:00
Info.plist Mass update of MinimumOSVersion value in Info.plist 2015-11-13 19:06:29 -03:00
Main.cs [GLPaint-GameView] Setup root view controller 2015-09-11 13:01:37 -03:00
MainWindow.xib [GLPaintGameView]updating status bar for ios7 2013-10-22 15:50:24 +01:00
MainWindow.xib.designer.cs Pull from upstream 2015-01-19 20:39:40 +05:30
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PaintingView.cs Further resolved warnings and errors in monotouch-samples 2015-04-28 17:48:55 -04:00
Particle.png Move stuff around so csproj files are in the same directory as sln files. 2011-11-17 17:07:00 +01:00
README.md updated README to reflect compatibility with Xcode 2013-12-11 15:50:08 +00:00
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README.md

OpenGL Paint using GameView

An example on using the iPhoneOSGameView class with OpenGL to create a touch painting application.

Loosely based on Apple's GLPaint example: http://developer.apple.com/library/ios/#samplecode/GLPaint/Introduction/Intro.html

**NOTE: This sample will only work with Xcode 5.0 or above.

Authors

Miguel de Icaza