* Mostly just removal of obsolete/deprecated API.
* Modified CAScrollLayer.ScrollMode to use the good name
(CAScrollLayer.ScrollMode) for the strongly typed enum, and then have a
WeakScrollMode property for the NSString version (like we do elsewhere).
* Use `is` instead of `==` for null checks
* Use `ThrowHelper` to throw common exceptions
* Use faster `CFString` API (over the slower `NSString` variants)
* [tests] Adjust UTTypeTest.cs to build for net profile
* Use the native `NSStringFrom*` API so we can, eventually, use the
native code to parse them from `NSString` and also ensure increased
compatibility with any code that expects the native string representation
* Add unit tests for `ToString` methods
Also use [`System.HashCode`](https://docs.microsoft.com/en-us/dotnet/api/system.hashcode?view=net-6.0) to generate the hash code
* Improve the API for both legacy Xamarin and .NET.
* Obsolete the old API in legacy Xamarin and point to the new API.
* Remove the old API in .NET.
* Add nullability.
This means removing numerous obsolete/deprecated methods where better/more
correct alternatives already exist.
Also fix one obsolete message and adjust the tests.
These types come from the CFNetwork.framework, but for some reason they were bound inside CoreServices many years ago.
This resolves a potential issue where we might end up linking with the
CoreServices framework instead of CFNetwork framework (because we use the
namespace of types to determine which framework they belong to).
This makes it easier to figure out problems in consuming code, since it makes
it easier to identify where things start to go wrong.
Fixes https://github.com/xamarin/maccore/issues/2539.
Rename the public fields in CGAffineTransform to:
* Follow our naming convention (public API should always start with an
upper-case letter).
* Use the same names as Apple's version to ease porting Swift/Objective-C
code.
Fixes https://github.com/xamarin/xamarin-macios/issues/13494.
* Remove obsolete API from .NET.
* Change API marked with XAMCORE_4_0 due to naming problems to be in .NET.
* Change API marked with XAMCORE_4_0 due to using non-generic NSDictionary to be
in XAMCORE_5_0 instead (yay!). This is because of #13704, which can make using
generic NSDictionary in API buggy, and I feel it's a bit too risky to change this
for .NET with the time we have available (no time to fix#13704). Additionally,
moving this to XAMCORE_5_0 makes it possible to keep grepping for XAMCORE_4_0 to
see what's left. Update all the CoreData API to be better as defined by our XAMCORE_4_0
define. Mostly using generic NSSet/NSDictionary types instead of the non-generic
ones, and other misc naming improvements.
* Change API marked with XAMCORE_4_0 due to both of the above to do both of the
above - add a version of the naming issue fixed for .NET + a version with the generic
dictionary for XAMCORE_5_0.
* Implement a column-major version of SCNMatrix4 in .NET to match native code.
* This was done by copying the existing SCMatrix4 implementation, and modify it
as required (doing it with conditional compilation in the same file turned out
to be quite messy, so I opted for using different files for legacy Xamarin and
.NET).
* There was one major change: the matrix inversion algorithm is new (copied from
.NET instead), because the legacy Xamarin version showed strange results with
some test values.
* Add setters for SCNMatrix4.Column[0-3] for legacy Xamarin to match the .NET API.
* Add CreateFromColumns methods for legacy Xamarin to match the .NET API.
* Add tests for all the new API.
Fixes https://github.com/xamarin/xamarin-macios/issues/4652.
It's our own enum, and all the API using it have been obsoleted/removed.
There doesn't seem to be any other usage of it on GitHub either (only our own
source code and documentation).
* Fix `CGColorConversionInfoTriple` name (missing initial `C`)
* Rename `RectangleFExtensions` to `CGRectExtensions` since the former
name has not been around for a while
* Remove API naming mistakes (already under XAMCORE_4_0)
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
Public fields shouldn't start with a lower-cased letter.
Also provide public properties in legacy Xamarin so that we can write
identical code for both, and obsolete the lower-cased fields.
AudioUnit needs a GCHandle in the input callback, which means we have to create it
when SetInputCallback is called (like we already do for SetRenderCallback).
Fixes https://github.com/xamarin/xamarin-macios/issues/13637.
* [ObjCRuntime] Fix the DisposableObject.Owns property to return the correct value. Fixes#13646.
Ops...
Also add tests to avoid more oopses.
Fixes https://github.com/xamarin/xamarin-macios/issues/13646.
* Update tests/monotouch-test/AudioToolbox/AudioConverterTest.cs
Co-authored-by: TJ Lambert <50846373+tj-devel709@users.noreply.github.com>
* [Xcode13.2] Bump to Xcode 13.2 RC (#13497)
* [Xcode13.2] Bump to Xcode 13.2 Beta 2
Breaking changes addressed for legacy
* HomeKit
* CallKit
* CoreLocation
* [xcode13.2] Bump to Xcode 13.2 RC and apply feedback
* [AppKit] Fix missing Notifications
* Fix xtro
* [xcode13.2] Bump versions and use stable Xcode 13.2
* [monotouch-tests] Make TestAddingByComponents work on the last day of the year
Happy New Year!!
* NO BOM PLZ!
Once upon a long time ago we decided to mark the properties in the
UITextInputTraits protocol as required in our API definition, because that way
we'd inline these properties in any class that implemented the
UITextInputTraits protocol, which made calling these properties much easier.
At a later point, we implemented better support for protocols, and now we
automatically generate extension methods for such properties (a corresponding
Get/Set method for the get/set property accessors), so we don't need these
inlined properties anymore.
However, removing them would be a breaking change, so we were stuck with these
redundant inlined properties, until .NET came along.
Ref: 0e80570863
Fixes https://github.com/xamarin/xamarin-macios/issues/5831.
Once upon a time there was a single VTCompressionSession.Create method, which
was [driving users insane][1] - they had to manually call CFRetain to avoid
crashes! What an abomination!!
Insane users are clearly not happy users, and we wanted happy users, so time
and effort went into creating a solution: a new Create overload was devised
and [implemented][1], taking extreme care to not break our brave and insane
existing users who had to manually call CFRetain. Because the fix would break
existing users - the now extraneous CFRetain would mean that their apps would
leak memory. *A lot* of it! That's bad, so we decided to make sure that didn't
happen.
Of course, dear old Murhpy wanted a say, so the new Create overload didn't do
as intended. In fact, it had the same insane behavior the old Create overload
had! Ops.
But Murphy decided to have even more fun: the changes were so buggy, that they
in fact fixed the old Create overload! Which from now on wouldn't require the
horrendous manual CFRetain calls... and effectively introducing the leak the
fix was trying so hard to not introduce.
Oh dear Murphy.
Of course he had another trick up his sleeve: in our extreme efforts to help
our users, we added an Obsolete attribute that would tell people to use the
new Create overload.
Let that sink in for a moment: we had an Obsolete attribute on a function that
was (now) perfectly fine, telling users to use a function that was broken.
To get the correct behavior, users would now have to to remove their manual
CFRetain calls, and ignore the obsolete warning on the old (and correct)
Create overload which told users to use the new (and buggy) Create overload.
In other words: still insanity, just a slightly different flavor.
Murphy had a field day!
Time went by, and eventually a sane enough user [reported the insanity to
us][2]. Even better: the user actually provided a fix! Truly, we have some
amazing users.
Unfortunately, the user didn't have access to our code history, and thus was
obviously not able to see the whole picture, and the fix ended up being
incorrect.
Unrelated lesson learned: don't forget your history, otherwise you'll end up
repeating mistakes from the past.
So now came the problem: how to fix all the APIs? In a way that didn't make
our users' existing apps just suddenly start crashing or leaking?
There really was no way, so nothing really happened for quite a while.
Then, an opportunity presented itself: we'd be able to do [widespread breaking
changes][3].
So, hoping that Murphy stays away this sunny winter day, I'm changing both the
new and the old Create overloads to do the right thing. But only in .NET,
where we can do breaking changes! Or at least that's my intention. I've tried
to stave off our dear old friend by adding his arch enemy: unit tests. Which,
of course, Murphy couldn't stay away from, but it seems adding a few
Thread.Sleep calls makes him bored enough to stay away. Hopefully for good...
[1]: 66c50b9a17
[2]: https://github.com/xamarin/xamarin-macios/pull/2070
[3]: https://github.com/xamarin/xamarin-macios/issues/13087
This fixes a problem where we'd build the same project reference from
dotnet-shared.csproj in parallel, and each build would stomp on eachother
(because we'll now clone the project references in dotnet-shared.csproj).
This als required updating project files to use MSBuildThisFileDirectory
instead of MSBuildProjectDirectory, which makes it easier for xharness to
inline/process these files, because MSBuildThisFileDirectory is easy to know
when processing a file, while MSBuildProjectDirectory depends on the calling
project, which complicates matters significantly.
A fix in MonoTouch.Dialog was also required.
New commits in migueldeicaza/MonoTouch.Dialog:
* migueldeicaza/MonoTouch.Dialog@59fbf5b [dotnet] Shared project files don't need the DefaultTargets/ToolsVersion/xmlns attributes.
Diff: 4d0e0a9a5f..59fbf5bb1b
Fixes https://github.com/xamarin/maccore/issues/2527.
Remove Runtime.Arch and ObjCRuntime.Arch from Mac Catalyst, because they don't
apply for a Mac Catalyst app (which is neither a simulator environment, nor a
device environment).
This means that code using these APIs will have to be re-evaluated to
determine what's the correct behavior for Mac Catalyst.
Also update our tests accordingly.
Fixes https://github.com/xamarin/xamarin-macios/issues/10312.
* Change all XAMCORE_4_0 conditions to NET conditions.
* Add numerous Release attributes that xtro started complaining about.
* Misc other minor API changes/updates.
* [ObjCRuntime] Remove deprecated availability attribute API from .NET.
They're quite useful for binding code though, so instead of removing them completely,
make them binding-only attributes (like numerous other binding attributes we have)
for .NET.
* [src] Remove removed attributes from the list of attributes that should be removed by the linker.
* [tests] Update tests to not use the old attributes for .NET.
* [monotouch-test] Ignore a few tests in non-ARM64 simulators.
Some tests fail when running on an M1, but in a x64_86 mode, so just ignore
those unless we're running on ARM64 (this will currently exclude them on
x86_64 hardware too, but that'll eventually not be a problem anymore when
there's no more x86_64 hardware, and just checking for ARM64 is easier than
checking for x86_64 mode on an ARM64 CPU).
* Make more legacy projects unsafe.
* [Foundation] Make numerous CFArray and NSArray APIs take/return NativeHandle instead of IntPtr.
* [src] Fix a lot of other cases of IntPtr -> NativeHandle.
This is just fallout from the CFArray/NSArray in the previous commit.
Add a new struct, ObjCRuntime.NativeHandle, which will be used to represent
native handles for .NET (instead of using IntPtr). The main purpose is to be
able to use 'nint' as a number in API while not being prevented from using
native handles as well.
One example is NSMutableString, which has a constructor that takes a single
'nint capacity' parameter. With this change, we'll also be able to have a
constructor that takes a native handle in .NET - otherwise we'd have two
constructors with the same signature, because a C# 'nint' is just an 'IntPtr'.
This change required numerous changes pretty much everywhere. The work is
split up in commits as well as I was able to, and each commit explains what it
does.
Fixes https://github.com/xamarin/xamarin-macios/issues/13126.
* Make the .NET project files for BundleResources and EmbeddedResources follow
the pattern of all the other test projects.
* Move the LangVersion and AllowUnsafeBlocks propertieso to the shared project
file.
* [src] Remove the Xamarin.iOS.dll reference assembly for Mac Catalyst.
Xamarin.iOS.dll won't be compatible with Mac Catalyst in .NET 6 (because there
won't be any backwards compatibility), so we don't need the assembly that has
type forwarders to Xamarin.MacCatalyst.dll.
* Bump MonoTouch.Dialog
New commits in migueldeicaza/MonoTouch.Dialog:
* migueldeicaza/MonoTouch.Dialog@4d0e0a9 Remove usages of UIWebView when compiling for Mac Catalyst.
Diff: 5a05c6912e..4d0e0a9a5f
* [tests] There's no NSFileProviderPage in Mac Catalyst.
* [tests] Fix CBUUID link sdk test to work correctly on Mac Catalyst.
* There should be no public (IntPtr) constructor, at most there should be a
protected one for NSObject subclasses. There should be no such constructors
for classes that just implement INativeObject.
* There should be no public (IntPtr, bool) constructor at all, they should all
be internal.
* If changing the visibility or removing the ctor is a breaking change, then
make it happen for .NET only.
Otherwise we'll create a CGImage with a zero Handle, which is usually not the
right thing to do. Still, keep the old behavior for legacy Xamarin for the
sake of backwards compat.
Fixes:
MonoTouchFixtures.UIKit.FontTest
CoreText note: Client requested name ".SFNS-Regular", it will get Times-Roman rather than the intended font. All system UI font access should be through proper APIs such as CTFontCreateUIFontForLanguage() or +[NSFont systemFontOfSize:].
CoreText note: Set a breakpoint on CTFontLogSystemFontNameRequest to debug.
[FAIL] NullFonts : WithSize
Expected: not null
But was: null
at MonoTouchFixtures.UIKit.FontTest.NullFonts() in /Users/builder/azdo/_work/1/s/xamarin-macios/tests/monotouch-test/UIKit/FontTest.cs:line 165
* [tools] Extract the logic to parse OSPlatformAttribute platform names to a separate file/class.
* [introspection] Migrate .NET code to use the new .NET-style availability attributes.
This also means using the 'ApplePlatform' enum instead of the 'PlatformName'
enum, because the latter will be removed in .NET.
* [FileProvider] Exclude some deprecated API from .NET.
* [AVFoundation] Adjust availability attribute for AVCaptureStillImageOutput.HighResolutionStillImageOutputEnabled.
* Update tests.
The FSEventStreamCreate method takes a pointer to a structure with context information,
which contains a user-defined pointer value in addition to a few callbacks. Previously
we were passing the GCHandle as a pointer to this structure, which is obviously quite
wrong (as evidenced by a native crash when calling FSEventStreamCreate).
Changes:
* Modify the code to provide the expected context structure instead with the GCHandle
as a field in that structure.
* Add a release callback to the context structure to release the GCHandle.
* This avoids the need for storing the GCHandle as a field in the FSEventStream instance.
* It also avoids also the need for overriding Dispose to release said GCHandle.
* Modify the callback code to use the [UnmanagedCallersOnly] attribute for .NET
(ref: #10470).
This was a regression introduced in 8c99bdc9ad.
Fixes https://github.com/xamarin/xamarin-macios/issues/13325.
The supposed handle for system sounds is an uint, which does not match the
IntPtr handle INativeObject uses, so remove the INativeObject interface from
the SystemSound class.
* Remove the SslCipherSuite enum from .NET, it's complicated to implement
correctly on macOS for both x64 and arm64, and it's also obsolete, so just
remove it.
* Change the type for NSUrlSessionTaskTransactionMetrics.NegotiatedTlsCipherSuite
to be TlsCipherSuite instead of SslCipherSuite for .NET (this is in fact the
correct value according to the headers).
Fixes https://github.com/xamarin/xamarin-macios/issues/11498.
* Change all XAMCORE_4_0 defines to NET defines to get the new API version in
.NET.
* Remove some dead code.
* Change all the old-style [Availability] attributes to new-style [Obsoleted]
or [Deprecated].
* Adjust tests.
Fixes when building with XAMCORE_4_0:
> uikit.cs(6775,3): error CS0246: The type or namespace name 'UITextWritingDirection' could not be found (are you missing a using directive or an assembly reference?)
> uikit.cs(6597,3): error CS0246: The type or namespace name 'UITextWritingDirection' could not be found (are you missing a using directive or an assembly reference?)
> uikit.cs(6601,41): error CS0246: The type or namespace name 'UITextWritingDirection' could not be found (are you missing a using directive or an assembly reference?)
Fixes https://github.com/xamarin/xamarin-macios/issues/6573.
* Make CGPDFObject a common subclass for the CGPDF[Array|Dictionary|Stream]
classes, and keep the object lifetime code there.
* Enable nullability and fix code accordingly.
* Use 'is' and 'is not' instead of '==' and '!=' for object identity.
* Use 'nameof (parameter)' instead of string constants.
* Make any (IntPtr) constructors internal for .NET
* Simplify block creation code a bit.
* [CGImageMetadataTag] Subclass NativeObject + numerous other code updates
* Subclass NativeObject to reuse object lifetime code.
* Enable nullability and fix code accordingly.
* Use 'is' and 'is not' instead of '==' and '!=' for object identity.
* Use the null-safe NativeObjectExtensions.GetHandle extension method to get
the handle instead of checking for null (avoids some code duplication).
* Use 'nameof (parameter)' instead of string constants.
* Use the 'Runtime.GetNSObject<T> (IntPtr, bool)' overload to specify handle
ownership, to avoid having to call NSObject.DangerousReleaes manually later.
* Remove the (IntPtr) constructor for .NET
* Fix nullability attribute.
* [tests] Don't dispose a property value.
It ends up being the object instance we've stored elsewhere, which we don't
expect to be disposed.
* [ObjCRuntime] Add a non-deprecated internal system-version checking API and use it everywhere.
The PlatformHelper class is deprecated, so implement a new version that isn't
deprecated, and which shares a similar API between all platforms - the Check*
methods includes the name of the platform, because that makes it clearer which
version we're talking about from the call site. There's a quirk though:
there's no separate ChecktvOS or CheckMacCatalyst, because the system version
is the same as for iOS, so we can just use 'iOS'.
For macOS we can now use NSProcessInfo.ProcessInfo.OperatingSystemVersion to
determine the OS version, because it's supported in all versions of macOS we
support for .NET.
Fixes issues such as this when building with XAMCORE_4_0:
> CoreMedia/CMSync.cs(590,11): error CS0103: The name 'PlatformHelper' does not exist in the current context
* Bring back PlatformHelper.CheckSystemVersion, but only for !NET.
* [tests] Remove 32-bit macOS logic, it's long dead.
* [introspection] Implement OS version check using 'NSProcessInfo.ProcessInfo.IsOperatingSystemAtLeastVersion' for macOS.
* [monotouch-test] Use TestRuntime.[Check|Assert]XcodeVersion instead of PlatformHelper.CheckSystemVersion.
* Subclass NativeObject to reuse object lifetime code.
* Enable nullability and fix code accordingly.
* Use 'is' and 'is not' instead of '==' and '!=' for object identity.
* Use the null-safe NativeObjectExtensions.GetHandle extension method to get
the handle instead of checking for null (avoids some code duplication).
* Use 'nameof (parameter)' instead of string constants.
* Call 'GetCheckedHandle ()' (which will throw an ObjectDisposedException if
Handle == IntPtr.Zero) instead of manually checking for IntPtr.Zero and
throwing ObjectDisposedException.
* Use the 'Runtime.GetNSObject<T> (IntPtr, bool)' overload to specify handle
ownership, to avoid having to call CFObject.CFRelease manually later.
* Use Array.Empty<T> instead of creating an empty array manually.
* Remove the (IntPtr) constructor for .NET.
Fixes this test failure on macOS 10.14:
MonoTouchFixtures.WebKit.WKPreferencesTest
[FAIL] TextInteractionEnabledTest : Getter
Expected: No Exception to be thrown
But was: <Foundation.ObjCException: NSInvalidArgumentException: -[WKPreferences setTextInteractionEnabled:]: unrecognized selector sent to instance 0x7fa228f12640
at (wrapper managed-to-native) ObjCRuntime.Messaging.void_objc_msgSend_bool(intptr,intptr,bool)
at WebKit.WKPreferences.set__OldTextInteractionEnabled (System.Boolean value) [0x0002c] in /Users/builder/azdo/_work/1/s/xamarin-macios/src/build/mac/mobile/WebKit/WKPreferences.g.cs:482
at WebKit.WKPreferences.set_TextInteractionEnabled (System.Boolean value) [0x00000] in /Users/builder/azdo/_work/1/s/xamarin-macios/src/WKWebKit/WKPreferences.cs:32
at MonoTouchFixtures.WebKit.WKPreferencesTest+<>c__DisplayClass0_0.<TextInteractionEnabledTest>b__0 () [0x00000] in /Users/builder/azdo/_work/1/s/xamarin-macios/tests/monotouch-test/WebKit/WKPreferencesTest.cs:19
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in /Library/Frameworks/Xamarin.Mac.framework/Versions/Current/src/Xamarin.Mac/mcs/class/corlib/System.Reflection/RuntimeMethodInfo.cs:395
--- End of stack trace from previous location where exception was thrown ---
at NUnit.Framework.Internal.ExceptionHelper.Rethrow (System.Exception exception) [0x00006] in <d392db2fb3d64f4fa564a7b744fc7801>:0
at NUnit.Framework.Internal.Reflect.DynamicInvokeWithTransparentExceptions (System.Delegate delegate) [0x00013] in <d392db2fb3d64f4fa564a7b744fc7801>:0
at NUnit.Framework.Internal.ExceptionHelper.RecordException (System.Delegate parameterlessDelegate, System.String parameterName) [0x00067] in <d392db2fb3d64f4fa564a7b744fc7801>:0 >
* Submodule MonoTouch.Dialog.
Submodule MonoTouch.Dialog, so that we can easily build it using .NET. This
submodule will become redundant when/if we publish a .NET version of
MonoTouch.Dialog, but until that happens we need it at least for our own test
suites.
This also means we have to copy our NuGet.config and global.json files to the
MonoTouch.Dialog project directory so that we point msbuild to use our local
build.
New commits in spouliot/Touch.Unit:
* spouliot/Touch.Unit@cbda703 [Touch.Client] Use MonoTouch.Dialog from a submodule. (#109)
Diff: 3345db2f4e..cbda703583
* Use relative path for submodule.
And fix indentation and set the branch name.
* Don't use 'RootTestsDirectory' when it might not be defined yet.
* [tests] Our test projects don't need to reference MonoTouch.Dialog directly.
The projects get the MonoTouch.Dialog reference indirectly through the
Touch.Client project reference.
* [tests] Only validate unique errors in the .NET unit tests.
* [tests] No need to reference System.Json anymore, that's handled directly in the MonoTouch.Dialog project.
* [tests] Reference nunit.framework.targets so we get a workaround for an NUnit issue everywhere.
* [msbuild] Only try to create a package if we're able to create an app bundle.
This fixes an issue where a library project would try (and fail) to create a
package when 'CreatePackage=true' (which could be set for the executable
project, but inherited by the library project since the executable project
depends on it).
* [tests] Adjust PackTest.BindingXcFrameworksProject to not set the AssemblyName property.
MSBuild ends up being very confused when the project we're trying to build
depends on other projects, because AssemblyName is set for all the projects
being build, and MSBuild complains about ambiguous projects:
> error: Ambiguous project name 'bindings-xcframework-test'
The deadlock goes like this:
1. Thread A holds the framework_peer_release_lock lock, and tries to lock the
refcount_mutex lock.
2. Thread B holds the refcount_mutex, and is waiting for the GC to complete
3. Thread C is trying to lock the framework_peer_release_lock while running
the GC.
The fix is in thread A, by not doing anything at all with the
framework_peer_release_lock lock locked.
The code contains extensive comments explaining the situation and the solution.
Fixes https://github.com/xamarin/xamarin-macios/issues/13066.
Co-authored-by: Chris Hamons <chris.hamons@xamarin.com>
* Subclass NativeObject to reuse object lifetime code.
* Enable nullability and fix code accordingly.
* Use 'is' and 'is not' instead of '==' and '!=' for object identity.
* Use CFString.CreateNative/ReleaseNative instead of other means to create native
strings (the fastest and least memory hungry option).
* Use 'nameof (parameter)' instead of string constants.
* Call 'GetCheckedHandle ()' (which will throw an ObjectDisposedException if
Handle == IntPtr.Zero) instead of manually checking for IntPtr.Zero and throwing
ObjectDisposedException.
* Use CFArray helper methods to create arrays (and implement some helper methods
that didn't exist).
* Add a few tests for the new CFArray helper methods.
This makes it easier to iterate over the platforms we're building for, because
we can use "macOS" to compute the variable names we're interested in (like we
already can for iOS, tvOS, watchOS and MacCatalyst).
* Add an (IntPtr, bool) constructor so that AudioUnit works with Runtime.GetINativeObject.
* Keep track of ownership, so that AudioUnit doesn't free the native resources
when it doesn't own them.
* Update a test to verify that calling 'AVAudioIONode.AudioUnit' multiple
times and disposing the result between them works (this fails if AudioUnit
doesn't keep track of ownership).
I recently deleted the generated makefile support for building and running our
test suites. It turned out that it was used for building the packaged
Xamarin.Mac tests, so it wasn't as unused as I thought.
So fix the building and packaging of Xamarin.Mac tests to not use the
(non-existent) makefile targets, but instead replicate it with manual make
code.
Also take the opportunity to add packaging and execution of the .NET versions
of these test suites we execute on other macOS versions (both for macOS and
the Mac Catalyst).
* [devops] Use stricter matching when finding the Xamarin.Mac pkg link.
Otherwise the branch name in any package could end up matching the pattern we
were looking for:
XM_PACKAGE=https://bosstoragemirror.blob.core.windows.net/wrench/tests-package-xamarin-mac-tests/15759261d425ae08494b0a26862a0b1356c5f8ec/5268864/package/Microsoft.iOS.Bundle.15.0.101-ci.tests-package-xamarin-mac-tests.68.pkg
is just clearly wrong.
* MTLCopyAllDevices returns a retained object, so we need to release it.
* MTLCopyAllDevicesWithObserver returns an observer (no need to provide one). This
means we can obsolete the 'ref NSObject' overload (the API doesn't make sense),
and instead add an 'out NSObject' overload.
* The returned observer from MTLCopyAllDevicesWithObserver is retained, so we must
release it.
* The returned array from MTLCopyAllDevicesWithObserver is a retained object, so
we need to release it.
* Simpify the supporting block code for the calls to MTLCopyAllDevicesWithObserver.
* Clean up the block we passed to MTLCopyAllDevicesWithObserver.
Removes the following warning during the builds:
```
warning CS8767: Nullability of reference types in type of parameter 'host' of 'bool NSHost.Equals(NSHost host)' doesn't match implicitly implemented member 'bool IEquatable<NSHost>.Equals(NSHost? other)' (possibly because of nullability attributes)
```
Test was added to ensure that we did not throw an exception.
- Added the marshaling attr and a test to ensure it is ok.
- Fix the cecil MarshalAs test to not skip over types when checking.
This revealed multiple tests failures that needed fixing.
fixes: https://github.com/xamarin/maccore/issues/2519
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
* Add support for the SupportedOSPlatformVersion MSBuild property, and write
it to the Info.plist for the corresponding minimum OS version.
* If there are any minimum OS version in the Info.plist, we'll now show an
error if it doesn't match SupportedOSPlatformVersion.
This unfortunately means that if there's any minimum OS version in any
Info.plist, then that will most likely have to be moved to the
SupportedOSPlatformVersion property (or removed entirely if that's the right
choice), since it's unlikely to match the default value for
SupportedOSPlatformVersion. However, this was deemed to be the best option for
the future (it's a one-time pain during migration).
Also add new tests, update existing tests, and update the templates.
Fixes https://github.com/xamarin/xamarin-macios/issues/12336.
Fixes this error when running on M1 (and Rosetta):
MonoTouchFixtures.CoreFoundation.BundleTest.TestGetBundleIdNull : 0.9134 ms
[FAIL] TestIsArchitectureLoadable : arm64 Expected => false
Expected: False
But was: True
at MonoTouchFixtures.CoreFoundation.BundleTest.TestIsArchitectureLoadable() in xamarin-macios/tests/monotouch-test/CoreFoundation/BundleTest.cs:line 375
* [xharness] Add LLVM test case for Mac Catalyst.
* [tests] Add make target to build monotouch-test using LLVM on Mac Catalyst.
* [tools] Pass the right arguments to the AOT compiler for Mac Catalyst. Fixes#12484.
Mac Catalyst is just special.
Fixes https://github.com/xamarin/xamarin-macios/issues/12484.
This test adds entries to the global reading list in Safari, and there's no
API for the test to clean up after itself, so the reading list becomes an
endless list of entries after a whlie.
Beside the fact that this is somewhat annoying for people who actually use
their reading lists, it can also can end up consuming a significant amount of
space on the hard drive, because Safari will download each site to be
available offline.
Fixes this test failure on device:
[FAIL] CurrentDirectory : Current directory at launch
Expected string length 97 but was 89. Strings differ at index 1.
Expected: "/private/var/containers/Bundle/Application/4824129A-8668-4CD9..."
But was: "/var/containers/Bundle/Application/4824129A-8668-4CD9-9280-7F..."
Fixes these test failures:
MonoTouchFixtures.HealthKit.CategoryTypeIdentifier
[FAIL] EnumValues_22351 : AppleWalkingSteadinessEvent could not be created: System.ArgumentNullException: Value cannot be null.
Parameter name: hkCategoryTypeIdentifier
at ObjCRuntime.NativeObjectExtensions.GetNonNullHandle (ObjCRuntime.INativeObject self, System.String argumentName) [0x00003] in /Users/builder/azdo/_work/1/s/xamarin-macios/src/ObjCRuntime/INativeObject.cs:27
at HealthKit.HKObjectType.GetCategoryType (Foundation.NSString hkCategoryTypeIdentifier) [0x00000] in /Users/builder/azdo/_work/1/s/xamarin-macios/src/build/ios/native/HealthKit/HKObjectType.g.cs:111
at HealthKit.HKCategoryType.Create (HealthKit.HKCategoryTypeIdentifier kind) [0x00000] in /Users/builder/azdo/_work/1/s/xamarin-macios/src/HealthKit/HKObjectType.cs:26
at MonoTouchFixtures.HealthKit.CategoryTypeIdentifier.EnumValues_22351 () [0x001fd] in /Users/builder/azdo/_work/1/s/xamarin-macios/tests/monotouch-test/HealthKit/CategoryTypeIdentifierTest.cs:115
at MonoTouchFixtures.HealthKit.CategoryTypeIdentifier.EnumValues_22351 () [0x0024f] in /Users/builder/azdo/_work/1/s/xamarin-macios/tests/monotouch-test/HealthKit/CategoryTypeIdentifierTest.cs:120
MonoTouchFixtures.HealthKit.QuantityTypeIdentifier
[FAIL] EnumValues_22351 : AppleWalkingSteadiness could not be created: System.ArgumentNullException: Value cannot be null.
Parameter name: hkTypeIdentifier
at ObjCRuntime.NativeObjectExtensions.GetNonNullHandle (ObjCRuntime.INativeObject self, System.String argumentName) [0x00003] in /Users/builder/azdo/_work/1/s/xamarin-macios/src/ObjCRuntime/INativeObject.cs:27
at HealthKit.HKObjectType.GetQuantityType (Foundation.NSString hkTypeIdentifier) [0x00000] in /Users/builder/azdo/_work/1/s/xamarin-macios/src/build/ios/native/HealthKit/HKObjectType.g.cs:162
at HealthKit.HKQuantityType.Create (HealthKit.HKQuantityTypeIdentifier kind) [0x00000] in /Users/builder/azdo/_work/1/s/xamarin-macios/src/HealthKit/HKObjectType.cs:19
at MonoTouchFixtures.HealthKit.QuantityTypeIdentifier.EnumValues_22351 () [0x0017a] in /Users/builder/azdo/_work/1/s/xamarin-macios/tests/monotouch-test/HealthKit/QuantityTypeIdentifierTest.cs:87
at MonoTouchFixtures.HealthKit.QuantityTypeIdentifier.EnumValues_22351 () [0x001cc] in /Users/builder/azdo/_work/1/s/xamarin-macios/tests/monotouch-test/HealthKit/QuantityTypeIdentifierTest.cs:92
Also make these tests show all failing enum values at once, instead of having
to run the test after adding each new case.
* Add support for the interpreter everywhere.
* Add support for the AOT compiler everywhere we didn't support it before,
because the interpreter needs it (at least System.Private.CoreLib.dll must
be AOT-compiled when using the interpreter).
* Do FullAOT compilation on Mac Catalyst/ARM64 if we're not using the
interpreter, since we can't use the JIT.
* Fix monotouch-test to be green on Mac Catalyst/ARM64.
Fixes https://github.com/xamarin/xamarin-macios/issues/11724.
Fixes https://github.com/xamarin/xamarin-macios/issues/11421.
Modifying the test to use UTC datetimes instead of local datetimes + specify
the timezone for the NSCalendar to make the results predictable everywhere and
at all times.
Fixes https://github.com/xamarin/maccore/issues/2471.
* [dotnet] Add support for implicit namespace imports. Fixes#12084.
Also update our templates to remove any using statements for implicitly imported
namespaces.
Fixes https://github.com/xamarin/xamarin-macios/issues/12084.
* [monotouch-test] Fix compilation error due to implicit namespace causing type conflict.
Fixes these errors:
xamarin-macios/tests/monotouch-test/ImageIO/MutableImageMetadataTest.cs(54,54): error CS0104: 'CGImageProperties' is an ambiguous reference between 'CoreGraphics.CGImageProperties' and 'ImageIO.CGImageProperties'
xamarin-macios/tests/monotouch-test/ImageIO/MutableImageMetadataTest.cs(54,88): error CS0104: 'CGImageProperties' is an ambiguous reference between 'CoreGraphics.CGImageProperties' and 'ImageIO.CGImageProperties'
xamarin-macios/tests/monotouch-test/ImageIO/ImageMetadataTest.cs(40,54): error CS0104: 'CGImageProperties' is an ambiguous reference between 'CoreGraphics.CGImageProperties' and 'ImageIO.CGImageProperties'
xamarin-macios/tests/monotouch-test/ImageIO/ImageMetadataTest.cs(40,88): error CS0104: 'CGImageProperties' is an ambiguous reference between 'CoreGraphics.CGImageProperties' and 'ImageIO.CGImageProperties'
* [monotouch-test] Check a few more permissions that sometimes make the app crash due to a TCC violation on Mac Catalyst.
* [monotouch-test] Adjust CaptureDeviceTest to only verify camera permission for Audio+Video, any other value is not supported by the OS.
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
* [monotouch-test] Create a shared.csproj for all the .NET monotouch-test project files.
Also complete the logic to build metal files, so that it works on Mac Catalyst as well.
* [monotouch-test] Add helper makefiles.
* [monotouch-test] Fix the RootTestsDirectory in the csproj.
* [monotouch-test] Add empty ItemGroup for xharness to put stuff in.
* [monotouch-test] Set DYNAMIC_REGISTRAR in each csproj, because xharness needs to be able to unset it.
* [monotouch-test] Exclude tests that don't work with AOT from Mac Catalyst/ARM64.
* [monotouch-test] Use 'ComputedPlatform' instead of 'Platform' to determine whether we're building for a device or not.
'Platform' can be anything, while we know the value of 'ComputedPlatform'. And
since 'ComputedPlatform' is computed after the csproj is read, we need to
delay the computation until later (thus in a separate target).
To have consistent behavior in .NET, set the current directory to the root of
the app bundle for all platforms.
This is a breaking change for legacy Xamarin.Mac, which used to set the
current directory to the Contents/Resources subdirectory, but there's a simple
workaround for customers that depend on the old behavior (change it in Main
themselves), and I believe the consistent experience across platforms warrants
this change.
Note that we already had a breaking change here for macOS/.NET: we were
(unintentionally) setting the current directory to the Contents/MonoBundle
directory, which neither matched mobile platforms, nor the legacy Xamarin.Mac
behavior.
This solves the problem of what to do for Mac Catalyst apps, because there's
no need to choose between the macOS or the mobile behavior, since they're the
same.
This required changing the launch of macOS apps using CoreCLR to pass the full
path to the entry assembly, since the entry assembly isn't in the current
directory anymore.
Fixes this test failure:
[FAIL] FloatingPointStretTrampolineTest : System.Globalization.CultureNotFoundException : Only the invariant culture is supported in globalization-invariant mode. See https://aka.ms/GlobalizationInvariantMode for more information. (Parameter 'name')
en-US is an invalid culture identifier.
at System.Globalization.CultureInfo..ctor(String name, Boolean useUserOverride) in System.Private.CoreLib.dll:token 0x60027b4+0x2f
at System.Globalization.CultureInfo..ctor(String name) in System.Private.CoreLib.dll:token 0x60027b3+0x0
at MonoTouchFixtures.ObjCRuntime.FloatingPointStretTrampolines.ParseString(String str) in /Users/builder/azdo/_work/1/s/xamarin-macios/tests/monotouch-test/ObjCRuntime/TrampolineTest.cs:line 640
at MonoTouchFixtures.ObjCRuntime.FloatingPointStretTrampolines.Test_CGRect_IntPtr(NSString str) in /Users/builder/azdo/_work/1/s/xamarin-macios/tests/monotouch-test/ObjCRuntime/TrampolineTest.cs:line 664
--- End of stack trace from previous location ---
at MonoTouchFixtures.ObjCRuntime.TrampolineTest.FloatingPointStretTrampolineTest() in /Users/builder/azdo/_work/1/s/xamarin-macios/tests/monotouch-test/ObjCRuntime/TrampolineTest.cs:line 242
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) in System.Private.CoreLib.dll:token 0x6004f05+0x6a
Co-authored-by: Rachel Kang <rachelkang@microsoft.com>
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
Co-authored-by: Rolf Bjarne Kvinge <rolf@xamarin.com>
Also add tests:
* Remove RuntimeIdentifier from a few sample projects. These projects should
continue to build just fine.
* Add tests for invalid RuntimeIdentifiers.
Fixes https://github.com/xamarin/xamarin-macios/issues/10861.
* It's easier to fix up the path to the linker description in xharness when
cloning project files. This way maybe we'll be able to remove the [hardcoded
logic in xharness][1] to handle ${ProjectDir}.
* .NET doesn't understand the ${ProjectDir} syntax, so this makes it possible
to build these projects from the command line.
[1]: b2297d610d/src/Microsoft.DotNet.XHarness.iOS.Shared/Utilities/ProjectFileExtensions.cs (L1268)
Most of the API were removed in Xcode 13 beta 1.
The App Store also started to reject some of the (already deprecated)
selectors that were removed, making the API not usable anymore (even
on older versions of the OS).
* Bump maccore.
New commits in xamarin/maccore:
* xamarin/maccore@9acbbed1f6 [mlaunch] Add support for Xcode 13 beta 1. (#2452)
* xamarin/maccore@e48f75c0b6 [Xamarin.Hosting] Fix the --stdout arg not being forwarded to DeviceLaunchConfig (#2435)
* xamarin/maccore@109c695b1b [Xamarin.Hosting] Fix help string for launchdev argument (#2429)
Diff: cddbd1915d..9acbbed1f6
* [xtro] Fix generation of .pch files
* [xtro] Fix deprecated check to handle (anonymous) declarations and enable latest C# syntax in project
* [xtro] Fix _sanity_ checks
* [xtro] Update todo for beta 1
* [Siminstaller] Force siminstaller to use the xcode 12.5 url
Related issue: https://github.com/xamarin/xamarin-macios/issues/11881
* Fix introspection failures (due to [breaking] changes)
* [tests][intro] Fix hang for tvOS
Creating an instance of `NSMetadataQuery` hangs the simulator.
Even after (xharness) timeout the simulator is not in a good state
to run further tests and every new (tvOS) test will also hang...
* [tests][intro] Same hang for watchOS
except that further test execution does not seem affected (like tvOS)
```
CoreSimulator 772.1 - Device: Apple Watch Series 3 - 38mm (watchOS 8.0) - created by XHarness (42262867-E060-40C0-803E-6DA676AF50CC) - Runtime: watchOS 8.0 (19R5266p) - DeviceType: Apple Watch Series 3 - 38mm
Thread 0 Crashed:: tid_103 Dispatch queue: com.apple.main-thread
0 com.apple.Foundation 0x00007fff21470bd0 -[NSMetadataQuery dealloc] + 432
1 libobjc.A.dylib 0x00007fff200d11f7 objc_object::sidetable_release(bool, bool) + 177
2 com.apple.Foundation 0x00007fff21470a03 -[NSMetadataQuery init] + 64
3 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107efc139 xamarin_dyn_objc_msgSend + 217 (trampolines-x86_64-objc_msgSend.s:15)
4 ??? 0x000000010c76d4f6 0 + 4504081654
5 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107cffc85 mono_jit_runtime_invoke + 1621 (mini-runtime.c:3197)
6 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107e177d8 do_runtime_invoke + 54 (object.c:3052) [inlined]
7 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107e177d8 mono_runtime_invoke_checked + 136 (object.c:3220)
8 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107e1e3c5 mono_runtime_try_invoke_array + 2101 (object.c:5601)
9 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107daf977 ves_icall_InternalInvoke + 871 (icall.c:3927)
10 com.xamarin.introspection_watch.watchkitapp.watchkitextension 0x0000000107dc0167 ves_icall_InternalInvoke_raw + 103 (icall-def.h:667)
11 ??? 0x000000010a232799 0 + 4465043353
12 ??? 0x000000010c76e08b 0 + 4504084619
```
* [tests][monotouch-test] Fix failures with xcode 13 beta 1
* [tests][mmptest] Use a FAT framework that's build with x86_64 and arm64
Co-authored-by: Alex Soto <alex@alexsoto.me>
Co-authored-by: Sebastien Pouliot <sebastien.pouliot@microsoft.com>
Co-authored-by: Manuel de la Pena <mandel@microsoft.com>
* [monotouch-test] Use TestRuntime.RunAsync instead of AppDelegate.RunAsync so that the system sound tests work on macOS as well.
* [AudioToolbox] Don't use a generic Action type in a P/Invoke, CoreCLR doesn't support it.
Fixes these test failures:
[FAIL] FromFile : System.Runtime.InteropServices.MarshalDirectiveException : Cannot marshal 'parameter #4': Non-blittable generic types cannot be marshaled.
at AudioToolbox.SystemSound.AudioServicesAddSystemSoundCompletion(UInt32 soundId, IntPtr runLoop, IntPtr runLoopMode, Action`2 completionRoutine, IntPtr clientData)
at AudioToolbox.SystemSound.AddSystemSoundCompletion(Action routine, CFRunLoop runLoop) in Xamarin.Mac.dll:token 0x600bfd4+0x2b
at MonoTouchFixtures.AudioToolbox.SystemSoundTest.FromFile() in xamarin-macios/tests/monotouch-test/AudioToolbox/SystemSoundTest.cs:line 40
[FAIL] TestCallbackPlayAlert : System.ArgumentException : The specified Type must not be a generic type. (Parameter 'delegate')
at System.Runtime.InteropServices.Marshal.GetFunctionPointerForDelegateInternal(Delegate d)
at System.Runtime.InteropServices.Marshal.GetFunctionPointerForDelegate(Delegate d) in System.Private.CoreLib.dll:token 0x6004586+0xe
at ObjCRuntime.BlockLiteral.SetupBlockImpl(Delegate trampoline, Delegate userDelegate, Boolean safe, String signature) in Xamarin.Mac.dll:token 0x6001306+0xb
at ObjCRuntime.BlockLiteral.SetupBlock(Delegate trampoline, Delegate userDelegate, Boolean safe) in Xamarin.Mac.dll:token 0x6001305+0x5e
at ObjCRuntime.BlockLiteral.SetupBlockUnsafe(Delegate trampoline, Delegate userDelegate) in Xamarin.Mac.dll:token 0x6001307+0x0
at AudioToolbox.SystemSound.PlayAlertSound(Action onCompletion) in Xamarin.Mac.dll:token 0x600bfc8+0x20
at MonoTouchFixtures.AudioToolbox.SystemSoundTest.<>c__DisplayClass3_1.<<TestCallbackPlayAlert>b__0>d.MoveNext() in xamarin-macios/tests/monotouch-test/AudioToolbox/SystemSoundTest.cs:line 93
--- End of stack trace from previous location ---
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_0(Object state) in System.Private.CoreLib.dll:token 0x6002d4d+0x0
at Foundation.NSAsyncSynchronizationContextDispatcher.Apply() in Xamarin.Mac.dll:token 0x6016560+0x0
--- End of stack trace from previous location ---
at ObjCRuntime.Runtime.InvokeMethod(MethodBase method, Object instance, IntPtr native_parameters) in Xamarin.Mac.dll:token 0x60011d1+0x274
at ObjCRuntime.Runtime.InvokeMethod(MonoObject* methodobj, MonoObject* instanceobj, IntPtr native_parameters) in Xamarin.Mac.dll:token 0x60011d0+0x0
at ObjCRuntime.Runtime.bridge_runtime_invoke_method(MonoObject* method, MonoObject* instance, IntPtr parameters, IntPtr& exception_gchandle) in Xamarin.Mac.dll:token 0x6001124+0x26
at ObjCRuntime.Messaging.void_objc_msgSend_IntPtr(IntPtr receiver, IntPtr selector, IntPtr arg1)
at TestRuntime.RunAsync(DateTime timeout, Action action, Func`1 check_completed, NSImage imageToShow) in xamarin-macios/tests/common/mac/TestRuntime.macos.cs:line 18
at MonoTouchFixtures.AudioToolbox.SystemSoundTest.TestCallbackPlayAlert() in xamarin-macios/tests/monotouch-test/AudioToolbox/SystemSoundTest.cs:line 92
[FAIL] TestCallbackPlaySystem : System.ArgumentException : The specified Type must not be a generic type. (Parameter 'delegate')
at System.Runtime.InteropServices.Marshal.GetFunctionPointerForDelegateInternal(Delegate d)
at System.Runtime.InteropServices.Marshal.GetFunctionPointerForDelegate(Delegate d) in System.Private.CoreLib.dll:token 0x6004586+0xe
at ObjCRuntime.BlockLiteral.SetupBlockImpl(Delegate trampoline, Delegate userDelegate, Boolean safe, String signature) in Xamarin.Mac.dll:token 0x6001306+0xb
at ObjCRuntime.BlockLiteral.SetupBlock(Delegate trampoline, Delegate userDelegate, Boolean safe) in Xamarin.Mac.dll:token 0x6001305+0x5e
at ObjCRuntime.BlockLiteral.SetupBlockUnsafe(Delegate trampoline, Delegate userDelegate) in Xamarin.Mac.dll:token 0x6001307+0x0
at AudioToolbox.SystemSound.PlaySystemSound(Action onCompletion) in Xamarin.Mac.dll:token 0x600bfca+0x20
at MonoTouchFixtures.AudioToolbox.SystemSoundTest.<>c__DisplayClass2_1.<<TestCallbackPlaySystem>b__0>d.MoveNext() in xamarin-macios/tests/monotouch-test/AudioToolbox/SystemSoundTest.cs:line 74
--- End of stack trace from previous location ---
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_0(Object state) in System.Private.CoreLib.dll:token 0x6002d4d+0x0
at Foundation.NSAsyncSynchronizationContextDispatcher.Apply() in Xamarin.Mac.dll:token 0x6016560+0x0
--- End of stack trace from previous location ---
at ObjCRuntime.Runtime.InvokeMethod(MethodBase method, Object instance, IntPtr native_parameters) in Xamarin.Mac.dll:token 0x60011d1+0x274
at ObjCRuntime.Runtime.InvokeMethod(MonoObject* methodobj, MonoObject* instanceobj, IntPtr native_parameters) in Xamarin.Mac.dll:token 0x60011d0+0x0
at ObjCRuntime.Runtime.bridge_runtime_invoke_method(MonoObject* method, MonoObject* instance, IntPtr parameters, IntPtr& exception_gchandle) in Xamarin.Mac.dll:token 0x6001124+0x26
at ObjCRuntime.Messaging.void_objc_msgSend_IntPtr(IntPtr receiver, IntPtr selector, IntPtr arg1)
at TestRuntime.RunAsync(DateTime timeout, Action action, Func`1 check_completed, NSImage imageToShow) in xamarin-macios/tests/common/mac/TestRuntime.macos.cs:line 18
at MonoTouchFixtures.AudioToolbox.SystemSoundTest.TestCallbackPlaySystem() in xamarin-macios/tests/monotouch-test/AudioToolbox/SystemSoundTest.cs:line 73
* [monotouch-test] It doesn't look like the TryCopyCurrentNetworkInfo test works in the iOS 11 simulator either.
Partial fix for #11504.
* Always assert null.
Try to fix these warnings that show up at runtime by checking if the root view
controller is a UINavigationController, and doing the right thing:
> Unbalanced calls to begin/end appearance transitions for <...>
This means that we won't pick up generated *.cs files from the
monotouch-test/dotnet/macOS/monotouch-test.csproj project when building the
monotouch-test/monotouch-test.csproj project, which results in the C# compiler
complaining about duplicate types, or unknown types (because the generated
code is for .NET 6, while we might be compiling for legacy Xamarin).
The code contains comments explaining the new behavior.
Some tests that poked into the private 'flags' field on NSObject had to be
updated, because the field is now named differently in .NET.
I also added two more tests for toggle ref scenarios.
* [tests] Adjust MX8029_b and MX8033 tests to cope with slightly different exception message output for CoreCLR.
Fixes these unit tests:
[FAIL] MX8029_b : Message
Expected string length 217 but was 238. Strings differ at index 149.
Expected: "...lector: setIntArray:\n\tMethod: MonoTouchFixtures.ObjCRuntim..."
But was: "...lector: setIntArray:\n\tMethod: System.Void MonoTouchFixture..."
----------------------------------------------^
at MonoTouchFixtures.ObjCRuntime.RuntimeTest.MX8029_b() in /Users/rolf/work/maccore/onedotnet/xamarin-macios/tests/monotouch-test/ObjCRuntime/RuntimeTest.cs:line 625
[FAIL] MX8033 : Message
Expected string length 192 but was 207. Strings differ at index 129.
Expected: "...\n\tSelector: intArray\n\tMethod: MonoTouchFixtures.ObjCRuntim..."
But was: "...\n\tSelector: intArray\n\tMethod: System.Int32[] MonoTouchFixt..."
------------------------------------------------^
at MonoTouchFixtures.ObjCRuntime.RuntimeTest.MX8033() in /Users/rolf/work/maccore/onedotnet/xamarin-macios/tests/monotouch-test/ObjCRuntime/RuntimeTest.cs:line 644
* There's no need to restrict the TestRuntime.IsCoreCLR method to .NET code only.
The logic works just as well on legacy Xamarin as well.
* Make code C# 7.3 compatible.
Fixes this error:
> xamarin-macios/tests/common/TestRuntime.cs(1183,46): error CS8370: Feature 'not pattern' is not available in C# 7.3. Please use language version 9.0 or greater.
It needs another assembly built from the source tree, so it won't work unless
executed from a source checkout. This way we don't try to run it on older
macOS versions, where the required assembly won't exist.