The AOT-compilation occurs in the AOT-task now, and then we compile the result
using CompileTask.
This means that the error message in CompileTask was slightly incorrect, so
rectify it.
This makes dylibs automatically have the correct dylib id, which means no
fixups are required.
For instance: we'd build libpinvokes.armv7.dylib from libpinvokes.armv7.m,
which by default ends up with a dylib id of "libpinvokes.armv7.dylib". With
this fix no change is required, since we now build armv7/libpinvokes.dylib
from armv7/libpinvokes.m.
Compute the dependency map for assemblies earlier, and store the results.
In a later commit we'll need to know if a dependency map was successfully
computed when determining if a task is up-to-date or not.
Rework the code that copies assemblies and their related files to the app
bundle to take into account that we might be building to frameworks now.
Also strip the assemblies when they're copied (if they must be stripped),
which removes the need for custom logic to copy files related to stripped
assemblies.
Additionally change how we handle duplicated assemblies by checking for
duplication before copying them to the app bundle. This allows us to copy
assemblies to the root directory (not the .monotouch-[32|64] subdirectory) if
the 32-bit and 64-bit versions are identical, which also means we won't need
symlinks anymore.
Add support for finding assembly-related resources (debug files, config files,
satellite assemblies, aotdata files, etc) in multiple locations:
* The bundle's root directory.
* A pointer-size specific size directory (.monotouch-32|64)
* A framework's MonoBundle directory (and the framework may not be named after
the assembly, which means it's not necessarily possible to deduce the
framework's name at runtime).
* In a container bundle.
Some files may also have an arch-specific suffix.
Make the architecture a suffix instead of infix for aotdata filenames so that
it's easier to compute the filename from the assembly name without passing
printf-style format strings around.
Create a custom AssemblyCollection class that contains a dictionary with
assembly identity (name) -> Assembly mapping.
This also means that we can detect if we end up loading multiple assemblies
with the same identity, and show an error in that case (even if that case
should never happen since we cache assemblies based on the identity, it's nice
to have code that ensures it).
It looks like mono master has become incompatible, builds now fail with:
error: File '/Users/builder/jenkins/workspace/xamarin-macios-pr-builder/external/guiunit/bin/net_4_5/GuiUnit.exe.mdb' is missing.
make[4]: *** [build-mac-classic-introspection] Error 1
so restrict to C9 only, until we can fix these issues.
Sometimes, when the stars align, fastsim can build an app in less than a
second.
Coupled with the fact that HFS+'s filestamp resolution is 1 second, we can't
assert that filestamps change without making sure enough time passes by.
So sleep for a second.
https://bugzilla.xamarin.com/show_bug.cgi?id=47696
Cecil cannot save an assembly more than once without reloading its
debugging symbols. There was code for this, in the special case where
an assembly could be saved more than once. However the order of the
operations changed and the code to reload symbols was now located too
late.
https://bugzilla.xamarin.com/show_bug.cgi?id=51667