Граф коммитов

2522 Коммитов

Автор SHA1 Сообщение Дата
Sebastien Pouliot 479394782f [mmp] Show more information when a MM2001 error occurs (#1987)
Same that was done for `mtouch` in
https://github.com/xamarin/xamarin-macios/pull/1947
2017-04-11 11:06:51 -04:00
Rolf Bjarne Kvinge 0a47a8ce0c Patch from Zoltan to fix build error with CppSharp.CppParser.dll (#1967) (#1986) 2017-04-11 15:01:57 +02:00
Rolf Bjarne Kvinge e2835aec51 [README] Explain that 'make world' should not be used to rebuild. (#1984) 2017-04-11 08:56:49 -04:00
Sebastien Pouliot ef399e8756 [mmp] Add Intents and Photos mappings for namespaces (#1983)
MonoMacNamespaces needs them to properly remove the entries from
NSObject.mac.cs.

Fix debug logs:

Unprocessed library / namespace /System/Library/Frameworks/Intents.framework/Intents
Unprocessed library / namespace /System/Library/Frameworks/Photos.framework/Photos
2017-04-11 08:18:25 -04:00
Jeffrey Stedfast 52aba009f1 [msbuild] Enable device-specific builds for appex's (#1974) 2017-04-11 08:17:54 +02:00
Rolf Bjarne Kvinge 651a9735ff Use Visual Studio instead of Xamarin Studio. (#1972)
* Use Visual Studio instead of Xamarin Studio.

* VS doesn't have mdtool, it has vstool.

Also there's no need to manually invoke the mdtool.exe executable anymore
(which we did because the mdtool executable had a min macOS version of 10.9,
and we used to build tests on older macOS versions [1]), since now we only run
tests on older macOS versions, we don't build those tests there.

[1] a1932b0ccd
2017-04-11 08:13:34 +02:00
Timothy Risi 41fa74fc12 [Mac] Update numerous availability tags from 10.12.1 to 10.12.2 (#1672) 2017-04-10 21:19:10 -08:00
Rolf Bjarne Kvinge fe5c62410d [msbuild] Fix running bgen for Xamarin.Mac. (#1977)
bgen must be executed with the system mono, not bmac-mobile-mono, and without
the MONO_PATH variable set.
2017-04-10 16:34:49 +02:00
Alex Soto 3fe0d2010a [CoreText] CTParagraphStyle uses the incorrect float return type. Fixes bug 54148. (#1975)
* [CoreText] Fix bug 54148 - CoreText.CTParagraphStyle does not pick up settings from CTParagraphStyleSettings

https://bugzilla.xamarin.com/show_bug.cgi?id=54148

CTParagraphStyle float properties have the incorrect float return type,
the headers state this API's returns CGFloats (aka nfloat) instead of floats
this used to work ok fetching them due to there is no difference in size
for 32 bits devices but once 64 bit devices appeared the API began to fail

The actual method that fetches the values `CTParagraphStyleGetValueForSpecifier`
asks for the size of the returned data and we used to give the size of a float
which is incorrect in 64 bits devices and the API call just correctly returned
false because it could not write back the value to us.

Added tests for the full properties available on CTParagraphStyle

* Add comment about the weird Dispose method implementation in CreateFromSettings
2017-04-10 08:24:25 +02:00
Alex Soto 2a85ec1674 [mtouch] Remove workaround for bug 43462, this fixes slow builds (bug 52545) (#1976)
https://bugzilla.xamarin.com/show_bug.cgi?id=52545

Some projects took a lot of time to build with the workaround for
bug 43462 but now that it is fixed we can remove it and stop the slowness
2017-04-10 08:20:13 +02:00
Jeffrey Stedfast 3b4c6e720e [msbuild] Add support for passing extra args to btouch (#1969)
* [msbuild] Add support for passing extra args to btouch

Partial fix for https://bugzilla.xamarin.com/show_bug.cgi?id=51753

* [msbuild] Update the Mac ObjCBinding targets as well
2017-04-10 08:14:42 +02:00
Chris Hamons 0d4243d793 [macos] Fix XM projects with p/invokes into non-system frameworks (#1968)
- Broken by d20ccf5bc6
2017-04-07 11:19:39 +02:00
Sebastien Pouliot 7d930369af Revert "[msbuild] Don't override the OnDemandResourcesUrl if previously set (#1963)"
This reverts commit 46e8bd00ef.
2017-04-06 14:43:16 -05:00
Sebastien Pouliot 1b87264f5e Bump mono to get a cecil fix for bug #54409 (#1957)
Bug 54409 - [iOS]System.Linq tests fail to build with error MT2001
https://bugzilla.xamarin.com/show_bug.cgi?id=54409
2017-04-06 13:20:26 -05:00
Jeffrey Stedfast 46e8bd00ef [msbuild] Don't override the OnDemandResourcesUrl if previously set (#1963)
This change allows users to specify a custom URL for hosting their
OnDemand Resources.
2017-04-06 12:57:32 -04:00
Rolf Bjarne Kvinge 033d156716 [system-dependencies] Check for Visual Studio instead of Xamarin Studio. (#1965) 2017-04-06 17:12:32 +02:00
Rolf Bjarne Kvinge 0a89324b16 [mtouch] Copy aot data to the app even for assemblies that aren't copied. Fixes #54499. (#1964)
We want to copy the aot data for both the 32-bit and the 64-bit versions of an
assembly even if the 32-bit and 64-bit versions of the assembly are identical.

https://bugzilla.xamarin.com/show_bug.cgi?id=54499
2017-04-06 14:29:38 +02:00
Chris Hamons 3ede0d90da Add NSFileManager.UnmountVolume (#1946) 2017-04-05 14:47:20 -05:00
Chris Hamons d20ccf5bc6 [macos] Rework framework/weak_framework handling in mmp (#1953)
- Before this mmp was not adding -framework, -weak_framework consistently on non-static registrar use cases
- GatherFrameworks was previously not ported from mtouch, and did not work as DeploymentTarget was unset in mmp
- Added verbose prints so users can determine why various framework linkages are added
- Fixed an issue where duplicate were being added due to HandleFramework shoving args by hand
- Tested with auto test and https://github.com/chamons/xm-version-regression-test manual test
2017-04-05 14:38:40 -05:00
Timothy Risi 35b71c096f [macos] Change user visible strings for new framework names (#1925) 2017-04-05 10:16:48 -08:00
Sebastien Pouliot dbb41ee852 [tests][linkall] Make sure the compiler won't remove a field that triggers the inclusion of OpenTK-1.dll. Fixes #54466 (#1961)
Roslyn, when building in release, can remove unused fields. That broke
a test that ensure OpenTK types got preserved correctly (because the
assembly is not needed/included without that reference)

https://bugzilla.xamarin.com/show_bug.cgi?id=54466
2017-04-05 11:52:27 -05:00
Sebastien Pouliot bb0ea60a95 [tests] Remove OptimizeGeneratedCodeTest.IntPtrSizeOptimization. Fixes #54408 (#1959)
This optimization is now limited to Xamairn.iOS.dll. 3rd parties .dll
size savings were not large enough to justify two different (32/64)
assemblies in the application bundle.

It's likely this change that resulted in incorrect fixes like:

-                       if (classic_or_sim || single_arch) {
+                       if (IsMainExecutableDual ())

which reversed the condition and later
580f502777
which disabled DEBUG - but we don't have IL on release so it became
never executed.

reference:
https://bugzilla.xamarin.com/show_bug.cgi?id=54408
2017-04-04 10:06:52 -05:00
Rolf Bjarne Kvinge 7617df6643 [tests] Fix MSBuild test invocation on wrench. (#1955) 2017-04-03 16:11:05 +02:00
Rolf Bjarne Kvinge 1105ee6136 [tests][mtouch] Fix MT0091 test after error text change. (#1956)
Also fix the test to not depend on having a specific version of an older Xcode
installed, but instead use any old Xcode.
2017-04-03 16:10:42 +02:00
Rolf Bjarne Kvinge bbbe881747 Fix how we build frameworks. Fixes #53813. (#1952)
Previously we copied any equivalent .dylib and ran install_name_tool on the
library to change the library id to make it a framework.

Unfortunately this does not work when the library contains bitcode, because
bitcode embeds linker flags (-install_name for instance), and
install_name_tool does not change those linker flags.

This means that we need to create frameworks by linking with the proper
arguments, since it's much more difficult to fixup the embedded bitcode linker
flags as well.

So change how be build Mono.framework, Xamarin.framework, and any frameworks
built from assemblies to:

* Always link instead of fixup a dylib. For Mono.framework this means
  extracting all the object files from libmonosgen-2.0.a and linking those,
  for Xamarin.framework this means linking the object files we've already
  built.

* Make sure the library is correctly named when linked (once again: bitcode
  contains embedded linker flags, so renaming the executable later breaks
  stuff as well).

I've also extracted the logic that creates Mono.framework from
libmonosgen-2.0.a to a separate shell script, to deduplicate this logic.

This required a minor change in the mono builds: we need the Mono.framework
when building the `all` target, so make sure that happens.

https://bugzilla.xamarin.com/show_bug.cgi?id=53813
2017-04-03 11:52:29 +02:00
Sebastien Pouliot 2cf0a5ed95 Bump XI and XM versions now that we have branched for d15-2 (#1954) 2017-04-02 16:08:52 -05:00
Rolf Bjarne Kvinge b568b2541e [builds] Improve mono/llvm dependencies. (#1948)
* [builds] Improve mono/llvm dependencies.

* Create a list of all the files in the mono and llvm repositories, and save
  these lists as a Make variable (in a generated Makefile - .deps.*.mk). We
  don't list _all_ the files in each repository, because there are quite a few
  (55k for mono), and Make measurably takes a while to check all of them, so
  try to limit it to a sane subset, without risking missing changes to files
  that actually matters.

* Always create stamp files when we're done with mono builds.

* Modify the mono/llvm builds to depend on all the files in their
  repositories.

* Explicitly list the corresponding .stamp-build-* files as dependencies for
  various files that are produced by the mono builds, so that make knows how
  to build these files.

* Rewrite the *-facade-check targets to depend on the corresponding
  *_BCL_TARGETS, so that we can avoid running a submake to the same Makefile
  to execute the facade checks.

  It now takes a little while (less than a second on my machine, which is
  fine) for make to list all dependencies and get their timestamps, but if
  executing multiple submakes this adds up to a multi-second timewaste.

  So avoid the timewaste by not doing submakes, but instead use dependencies
  to enforce the required target execution ordering.

* Don't depend on nicely named intermediate targets, since won't prevent
  rebuilds:

      build-cross64: setup-cross64

  Since the `setup-cross64` file doesn't exist, `build-cross64` will always
  execute. Instead depend on the stamp file:

      build-cross64: .stamp-configure-cross64

  And now `build-cross64` will only rebuild if needed.

* Don't try to list all intermediate files as .SECONDARY dependencies, instead
  list none at all, which works as if all files were listed as dependencies.

* Some targets had to move later in the file, since variables used in dependencies:

       foo: $(VARIABLE)

  must be defined before that point in the file, as opposed to variables used in recipes:

       foo:
           $(MAKE) $(VARIABLE)

  can be defined anywhere in the Makefile.

* Simplify the targets that sign assemblies significantly.

There are a few end results:

* It's now possible to do `make install`, without doing `make all` first. This
  might seem weird, but that also ensures the more common `make all install`
  works properly.

* Remakes (without any mono/llvm changes) in build/ are much faster, because
  we now won't recurse into every mono build:

      $ time make all -C builds/ -j8
      [...]
      real  0m1.873s

  This even means that we might be able to make it a habit to remake in the
  root directory, which doesn't take forever now:

      $ time make all -j8
      [...]
      real  0m4.521s

  Unfortunately adding `make install` to the mix still does some useless
  stuff, and it ends up taking ~30 seconds to complete a full build:

      $ time make all install -j8
      [...]
      real  0m32.542s

* [msbuild] Don't verify the xml syntax of targets files unless the files change.

* [build] Don't depend on installed files.

Don't depend on installed files, because that causes a rebuild when installing
to a different directory (i.e. package creation).

* Bump maccore to get build improvements.

Rebuilds are now very fast:

    $ make all install -j8
    $ time make all install -j8
    real	0m5.735s

Less than 6s to figure out that nothing needs to be done.

And strangely flushing the disk cache doesn't make it much slower:

    $ sudo purge
    $ time make all install -j8
    real	0m7.309s

Which probably means that Make mostly reads file metadata, and not actual file
contents (which is good).
2017-03-31 20:23:38 +02:00
Rolf Bjarne Kvinge 3fed06c2be [mtouch] Don't open files for writing when it's not needed. (#1949)
This fixes a file sharing exception:

> MTOUCH: error MT1009: Could not copy the assembly '[...]/msbuild/tests/MyActionExtension/bin/iPhone/Debug/MyActionExtension.dll' to '[...]/msbuild/tests/MyTabbedApplication/obj/iPhone/Debug/mtouch-cache/32/Link/MyActionExtension.dll': Sharing violation on path [...]/msbuild/tests/MyActionExtension/bin/iPhone/Debug/MyActionExtension.pdb
2017-03-31 11:19:10 +02:00
Rolf Bjarne Kvinge 8248a91fed [tests] Fix msbuild-mac project to use a project reference to GuiUnit. (#1950)
xbuild will automatically find and build project references, while directly
referencing the assembly won't.
2017-03-31 11:19:00 +02:00
Rolf Bjarne Kvinge 2a7e1c5497 [tests][msbuild] Teach tests about new potential location for assemblies. (#1951) 2017-03-31 11:18:50 +02:00
Chris Hamons 1ec3849617 [macos] Fix msbuild issues with shprojj/projitem library (#1936)
- In some build cases this chunk of code:

    <ItemGroup Condition=" '$(NoCompilerStandardLib)' == 'true' and '$(NoStdLib)' != 'true' ">
          <!-- Note that unlike VB, C# does not automatically locate System.dll as a "standard library"
               instead the reference is always passed from the project. Also, for mscorlib.dll
               we need to provide the explicit location in order to maintain the correct behaviour
     -->
        <_ExplicitReference Include="$(FrameworkPathOverride)\mscorlib.dll" />
    </ItemGroup>

would trigger and force us to use mscorlib from system mono. That does not work well.
- By setting FrameworkPathOverride, we can get the right mscorlib
- However, that ItemGroup happens outside of a target, so we must move our setting to match for it to take effect
2017-03-30 15:04:21 -05:00
Sebastien Pouliot 8ffb553e9e [linker] Capture and show more information when a MT2001 error occurs (#1947) 2017-03-30 14:41:56 -05:00
Rolf Bjarne Kvinge e19426e073 [tests] Don't create test packages by default. (#1941)
* [tests] Don't create test packages by default.

Don't create test packages by default, instead add a new target to create test
packages. This new target is called on wrench, which means the packages will
still be created when needed, but they won't be built locally in every build
(and if a packaged test fails to build, it won't fail the entire build).

* [tests] Use a project reference instead of assembly reference for GuiUnit.exe

Use a project reference instead of assembly reference for GuiUnit.exe, so that
the GuiUnit reference is automatically built if necessary.

This also makes it required to build a sln for Classic (since mdtool can't
find referenced projects from a csproj).
2017-03-30 18:01:15 +02:00
Sebastien Pouliot 22a5cb5ab9 [runtime] Remove unicode character causing warnings at build time (#1945)
16:59:44 monotouch-debug.m:568:3: warning: treating Unicode character as whitespace [-Wunicode-whitespace]
16:59:44         } else if ((shmkey = ftok ("/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/bin/mtouch", 0)) == -1) {
16:59:44          ^
2017-03-30 18:00:48 +02:00
Rolf Bjarne Kvinge fa8224cab0 Automatically reset dependencies after cleaning everything. (#1944)
mono-extensions is deleted when cleaning everything, but executing 'make
reset' will put it back again.
2017-03-30 18:00:32 +02:00
Rolf Bjarne Kvinge d5828ef1a0 Bump maccore to get documentation for the Runtime.AssemblyRegistration event. (#1940) 2017-03-30 14:37:28 +02:00
Alex Soto 3ba72b2136 [AVFoundation] Bug 52730 - Re-enable AVAudioSessionInterruptionEventArgs.WasSuspended (#1937)
https://bugzilla.xamarin.com/show_bug.cgi?id=52730

There is no need for bindas support here, by just using bool and
[NullAllowed] the generator does the right thing

```csharp
[CompilerGenerated]
public System.Boolean? WasSuspended {
	get {
		IntPtr value;
		if (k2 == IntPtr.Zero)
			k2 = ObjCRuntime.Dlfcn.GetIntPtr (Libraries.AVFoundation.Handle, "AVAudioSessionInterruptionWasSuspendedKey");
		if (Notification.UserInfo == null)
			return null;
		value = Notification.UserInfo.LowlevelObjectForKey (k2);

		if (value == IntPtr.Zero)
			return null;
		using (var nsn = Runtime.GetNSObject<NSNumber> (value))
			return nsn.BoolValue;
	}
}
```
2017-03-30 07:36:43 -05:00
Sebastien Pouliot 153056cf7f [mtouch] Provide a more accurate description of the MT0091 error (#1938)
The old one makes it sounds the linker is doing magic ;-)
2017-03-30 07:36:20 -05:00
Rolf Bjarne Kvinge fc28b434c2 [monotouch-test] Fix SystemSoundTest.FromFile's audio file to not take 23s. Fixes #54236. (#1942)
In a6b9c28975 I fixed SystemSoundTest.FromFile
to not crash randomly, and at the same time I added an assert to ensure that
the playback completion handler is called properly, with a 10s timeout.

Which won't work, because the audio file is 23s long.

There's no need for a 23s audio file, so the fix is simple: cut the audio file
to 0.3s instead.

https://bugzilla.xamarin.com/show_bug.cgi?id=54236
2017-03-30 14:33:36 +02:00
Rolf Bjarne Kvinge 6f2a93e8bb [tests] Change ProjectGuid of a few projects to make sure they're unique. (#1943) 2017-03-30 14:33:26 +02:00
Håvard Fossli 456b482839 Fixing formating typos for titles in README.md (#1939) 2017-03-30 10:01:43 +02:00
Sebastien Pouliot 743c28f7e0 Merge pull request #1872 from xamarin/mono-2017-02
* Bump to mono master

* [build] Profiles cleanup

* Remove 4.x profile dependency

* Replace mdbrebase tool with pathmap and fix broken debug symbols mapping in public builds

* Bump mono and linker submodule

* Add netstandard to the build

* [build] Register linker for submodule checks

* Bump mono

* [build] Add .NET Core open source key

* [build] Update debug symbols to pdb

* [msbuild] Remove smcs compiler overrides

* Update after another Cecil breaking change

* Fixes mmp execution during build to use correct Mono.Cecil. For some reason setting MONO_PATH does not work

* [linker] Update list of Facade assemblies

*  [mtouch] Copy pdb debug symbols when available

* [msbuild] Update test to reflect Mono.Dynamic.Interpreter.dll removal

* [tuner] Update System.Core rule

* [msbuild] Update few test expected debug symbols

* Fixes missing Mono.Security dependency

* Updates mtouch.csproj

* Switch to Mono 2017-02 branch

* Adds pdb handling to mtouch

* Bump linker

* Wire up configuration to MonoTouchSweepStep

* Mono branch name update

* Remove mdbrebase which is no longer needed (compiler does it now)

* Update monomac tuner

* Revert "[linker] Inline BinaryCompatibility.TargetsAtLeast_Desktop_V4_5[_1] (#1518)"

This reverts commit e72b654890.

because it's no longer needed with latest mono

* Bump maccore for mdoc path fix

* Add missing reference

* Bump linker

* Updates mmp.csproj files path

* [tests][mac] Terminate test processes with extreme prejudice. Fixes #52604.

https://bugzilla.xamarin.com/show_bug.cgi?id=52604

* Bump Xamarin Studio to get fix for bug #52648.

Bump Xamarin Studio to get fix for bug #52648 causing build failures.

* Update system Mono to 2017-02

* More mdb to pdb checks update

* Update tests to work with csc compiler

* Another system mono bump

* [tests] Fix mlaunch path, it's no longer shipped with Xamarin Studio. (#1842)

* Fixes tuner IL optimization for get_Size to work with short branches

* Update IntPtrSizeOptimization test to consider Debug mode IL output

* Xamarin.Mac.FSharp.targets - Fix imports to work correctly with ..

.. MSBuildExtensionsPath* .

`MSBuildExtensionsPath*` supports search paths only if the string
`$(MSBuildExtensionsPath)` (or *32/*64) appear in the `Project`
attribute of the `Import` element. Otherwise the value of the property
or the default value is used. So, restructure to conditionally import
rather than a import using a property with the final path.

* [msbuild] Index into the correct item array when printing an error message (#1792)

Fixes https://bugzilla.xamarin.com/show_bug.cgi?id=52860

When the ImageAssets contain an item that doesn't live within
a *.xcassets directory, index into ImageAssets[] rather than
items[] which hasn't been populated yet.

Also fixed the tagsList for-loop to use tagsList.Count instead
for correctness (even though tags.Count and tagsList.Count
should always be identical).

* [msbuild] Ignore .DS_Store files when cloning asset catalogs (#1776)

Fixes https://bugzilla.xamarin.com/show_bug.cgi?id=52851

The problem here is that the .DS_Store file was included in
the .csproj file but did not exist on disk, so when we went
to clone that file into the obj/ dir before running actool
on it, File.Copy() would fail because the file did not
actually exist.

Since these files are worthless anyway, we can safely ignore
them.

Also added logic to verify that files exist before copying
them in order to report a better error than an exception
stack trace.

* [msbuild] Make a build error more clearly worded (#1794)

Related to https://bugzilla.xamarin.com/show_bug.cgi?id=52847

* [msbuild] Remove an unused enum that causes confusion (#1798)

* [msbuild] sanity check TargetiOSDevice property for conflicts (#1799)

Fixes https://bugzilla.xamarin.com/show_bug.cgi?id=52847

If the device archs do not match the configuration, don't
do a device-specific build.

* [msbuild] Make sure to codesign appex dylibs (#1812)

Fixes https://bugzilla.xamarin.com/show_bug.cgi?id=52745

Added a new CodesignNativeLibraries task that scans for
and then codesigns each *.dylib and *.metallib in the
app bundle (minus those in the PlugIns and Watch dirs).

* [msbuild] Run the _ComputeTargetArchitectures target before cleaning (#1828)

Some of the Clean steps need the _ComputeTargetArchitectures
target to run before they can properly do their thing because
they depend on DeviceSpecific paths.

Also added logic to rm -rf extension *.dSYM and framework *.dSYM
dirs in the container app bin dir (which fails on xbuild due to
a bug in xbuild... yay!)

Fixes https://bugzilla.xamarin.com/show_bug.cgi?id=53007

* [msbuild] ALWAYS log ibtool/actool exitCode != 0 as an error (#1840)

Log this as an error even if the log file does not exist and/or
is parseable.

Previously, it was possible that if the log file didn't exist
or it was perfectly validly formatted, we would never log that
error code and so it's possible that we wouldn't log *any*
error at all (e.g. empty log file).

* [msbuild] Added logging for all of the overridden MSBuild default tasks (#1829)

* [msbuild] Fixed PathUtils.AbsoluteToRelative() logic (#1861)

* [msbuild] Fixed PathUtils.AbsoluteToRelative() logic

Don't require the 'absolute' path argument to be a FullPath.

The code already calls Path.GetFullPath() on the 'absolute'
path anyway.

Fixes https://bugzilla.xamarin.com/show_bug.cgi?id=53176

* Fixed ResolveSymbolicLinks() to return the input path if realpath() fails

* [msbuild] Use stamp files to force container app's _CompileToNative (#1878)

Fixes https://bugzilla.xamarin.com/show_bug.cgi?id=53303

* Bump mono

* Another mono bump

* Mono bump

* Update .gitignore with pdb files

* Bump mono

* Mono bump

* Revert "Bump maccore for mdoc path fix"

This reverts commit 50f4564b6b.

* Bump maccore

* Bump mono

* Remove TlsProviderFactoryCallback

* Update linker tests after appletls merge

* Mono bump

* Bump mono to include fix for bug #53481

* Bump mono

* Bump system mono to get fix for #53481.

https://bugzilla.xamarin.com/show_bug.cgi?id=53481

* Bump mono

* Bump mono

* Remove Mono.Dynamic.Interpreter from mtouch tests
2017-03-29 14:55:47 -05:00
Vincent Dondain 5b36c1ce2b [modelio] Re-add original MDLMesh.CreateBox signature (#1935)
Type Changed: ModelIO.MDLMesh

Removed method:

    public static MDLMesh CreateBox (OpenTK.Vector3 dimensions, OpenTK.Vector3i segments, MDLGeometryType geometryType, bool inwardNormals, IMDLMeshBufferAllocator allocator);

---

Adding an optional argument (so not having the original signature anymore) would break binary compatibility.
2017-03-29 15:00:33 -04:00
Marek Safar 834d169706 Merge branch 'master' into mono-2017-02 2017-03-29 19:20:35 +02:00
Alex Soto 3f0ad8d686 [generator] Enable warnaserror for our bindings (#1929)
Enabled `warnaserror` in our SDK bindings
2017-03-29 11:02:03 -06:00
Rolf Bjarne Kvinge 3427fb224d [ObjCRuntime] Add assembly registration event. (#1933)
Add an assembly registration event, that allows apps to opt out of
Xamarin.Mac's default behavior to recursively load every assembly referenced
by the entry assembly.

This is only for Xamarin.Mac, since it does not make sense to have this API in
Xamarin.iOS because assemblies are statically registered at build time.
2017-03-29 17:25:28 +02:00
Marek Safar 95b8f2559f Remove Mono.Dynamic.Interpreter from mtouch tests 2017-03-29 16:23:28 +02:00
Rolf Bjarne Kvinge 3a1c5ea565 Enforce mono 4.8 until we've merged support for the newer mono. (#1934)
Otherwise things break left and right.
2017-03-29 15:21:26 +02:00
Alex Soto 018441a0cb [Intents] Remove breaking change in INPreferences get back DefaultCtor (#1932)
In Xcode8.3 branch I [introduced a breaking change](0) by adding
[DisableDefaultCtor] to `INPreferences`. While this change is
correct we need it to happen until XAMCORE_4_0 becomes a thing.

Fixes

```
Type Changed: Intents.INPreferences

Removed constructor:

    public INPreferences ();
```

[0]: 5511768914 (diff-efb680ffd3a9a21fd9c1c83fe8be84bfR2738)
2017-03-29 08:06:57 -05:00
Alex Soto ed505623be [tests] Fix RequiredMethodAsync test (#1931)
When merging https://github.com/xamarin/xamarin-macios/pull/1913 I
forgot to fix RequiredMethodAsync test, we now expect one instance of
a RequiredMethodAsync as an extension method
2017-03-29 11:12:56 +02:00