We have noticed the following message from Apple when performing
submissions with Xamarin.iOS:
> ITMS-90338: Non-public API usage - The app references non-public
> selectors in WcBc.iOS: behaviorTypes, convolutionState,
> discoverAllContactUserInfosWithCompletionHandler:,
> discoverAllContactsCompletionBlock,
> discoverUserInfoWithEmailAddress:completionHandler:,
> discoverUserInfoWithUserRecordID:completionHandler:,
> discoverUserInfosCompletionBlock, displayContact, drawableResizesAsynchronously,
> encodeToCommandBuffer:sourceImage:convolutionState:,
> encodeToCommandBuffer:sourceImage:destinationImage:state:,
> getProperty:onChannel:responseHandler:, hasProperty:onChannel:responseHandler:,
> initWithEmailAddresses:userRecordIDs:, initWithMIDIEntity:dataReadyHandler:,
> initWithZoneID:options:, initWithZoneID:subscriptionID:options:,
> isPublicDatabase, mouseUpAction, newDrawable, propertyChangedCallback,
> removeAllAppearanceStreams, replaceTextStorage:, retrieveConnectedPeripherals,
> retrievePeripherals:, setDiscoverAllContactsCompletionBlock:,
> setDiscoverUserInfosCompletionBlock:, setDrawableResizesAsynchronously:,
> setEditedMask:, setMouseUpAction:, setMovieControlMode:,
> setProperty:onChannel:responseHandler:, setPropertyChangedCallback:,
> setSocketFamily:, setTemporaryAttributes:forCharacterRange:, setUserRecordIDs:,
> sourceOffset, subscriptionOptions, takeBackgroundColorFrom:, takePasswordFrom:,
> temporalAntialiasingEnabled, userRecordIDs. If method names in your source code
> match the private Apple APIs listed above, altering your method names will help
> prevent this app from being flagged in future submissions. In addition, note
> that one or more of the above APIs may be located in a static library that was
> included with your app. If so, they must be removed. For further information,
> visit the Technical Support Information at http://developer.apple.com/support/technical/
All of them have been removed but without a break in the API excep
"initWithMIDIEntity:dataReadyHandler:" wich does look like an error on
Apples side.
Empty stubs are used as much as possible except on those cases in which
a handler is called or an output variable should be modified (buffer,
out param) to minimize the users surprise at runtime.
In .NET projects there's a default value for most properties, which means that
there won't necessarily be an AssemblyName property in a csproj. We need to know the
AssemblyName, so calculate it from the csproj filename (which is how .NET does it).
This turned out slighly complicated, because we're pass an XmlDocument around,
and the XmlDocument doesn't know the file from where it was loaded, so we need
to keep that information separately.
Also add a 'None' build target for the BuildTarget enum for when we're
building for neither simulator nor device (i.e. macOS). This means the default
value will change (since 'Simulator' is no longer the first value), but as far
as I can tell we're always assigning a specific value and not relying on the
default, so this should not make any difference.
This will be needed when the .NET code starts using these classes.
The following warning was being raised:
```
iosurface.cs(202,4): warning CS0657: 'return' is not a valid attribute location for this declaration. Valid attribute locations for this declaration are 'property'. All attributes in this block will be ignored.
```
Moved the attr to the correct location and fixed a missing using with
the MaybeNull attrs.
This works around a build problem that occurs because NUnit ships with a
P/Invoke to a function that doesn't exist on Apple platforms:
MTOUCH : error MT5210: Native linking failed, undefined symbol: _GetVersionEx. Please verify that all the necessary frameworks have been referenced and native libraries are properly linked in. [/Users/xamarinqa/myagent/_work/8/s/xamarin-macios/tests/xharness/tmp-test-dir/monotouch-test58/monotouch-test-tvos.csproj]
MTOUCH : error MT5201: Native linking failed. Please review the build log and the user flags provided to gcc: -fembed-bitcode-marker [/Users/xamarinqa/myagent/_work/8/s/xamarin-macios/tests/xharness/tmp-test-dir/monotouch-test58/monotouch-test-tvos.csproj]
clang : error : linker command failed with exit code 1 (use -v to see invocation) [/Users/xamarinqa/myagent/_work/8/s/xamarin-macios/tests/xharness/tmp-test-dir/monotouch-test58/monotouch-test-tvos.csproj]
Also fix an issue in mtouch where we would overwrite any previous --dlsym
values; they're now accumulative (`--dlsym:foo.dll --dlsym:bar.dll` works
as expected)
Ref: https://github.com/nunit/nunit/issues/3618
* [mtouch/mmp] Add CoreFoundation and GSS to our list of known frameworks.
Putting these frameworks in our known list of frameworks means we won't try to
weak link them unless needed (when the deployment target is earlier than when
they were introduced), because if we encounter a framework we don't know
about, we'll weak link them to be on the safe side.
* GSS was available in at least macOS 10.1
This means that the '_ComputeFrameworkVariables' target can be executed without needing
some of the dependencies the '_ComputeVariables' target has (in particular executing
'_GenerateBundleName' is not possible for binding projects).
In .NET there's no mscorlib.dll next to the platform assembly. bgen will find it
anyway when needed if it's not passed explicitly, so just don't pass it.
Use two separate output variables (EntitlementsInExecutable/EntitlementsInSignature)
instead of using the same output variable for two different purposes. This makes
the code more self-explanatory.
Also move the simulator check to the C# code, that way it's easier to re-use elsewhere.
* [msbuild] Share the _CompileEntitlements task.
* [msbuild] Create the same class hierarchy for Xamarin.Mac and Xamarin.iOS for the CompileEntitlements task.
CompileEntitlementsTaskBase
└─── iOS/CompileEntitlementsTaskCore
│ └─── iOS/CompileEntitlements
└─── Mac/CompileEntitlementsTaskCore
└─── Mac/CompileEntitlements
This also means we can remove a known failure in the list of MSBuild tasks that don't
conform to our 'no code in final task implementation' requirements.
The shared version isn't used by mmp yet as far as I can tell (mmp has its own logic
to copy assemblies), but sharing this code is the first step towards having the same
implementation as well.
This fixes numerous P/Invoke test failures like this:
Could not find the symbol 'GlobalizationNative_GetCalendars' in QCall
Could not find the symbol 'GlobalizationNative_GetCalendarInfo' in QCall
Could not find the symbol 'GlobalizationNative_EnumCalendarInfo' in QCall
Could not find the symbol 'GlobalizationNative_GetLatestJapaneseEra' in QCall
[...]
Ref: a56d6a8034
Ref: fae477f34b
This also means that setting 'run-all-tests' enables the .NET tests, which
means they'll now start running on internal Jenkins (as was the intention from
the beginning).
With Mono, Environment.OSVersion returns the macOS version when running in the
simulator. On Catalina, Mono returns 19.* as the Environment.OSVersion, which
means that the check for major version = 15 in the simulator turns out to be a
constant value now (since we don't support running in the simulator on a
4-year-old macOS version).
With .NET, Environment.OSVersion returns the iOS version instead, which means
that the check would have to be reworked.
However, since these version checks have effectively been constant for a few
years now, we can just remove the checks and the resulting unreachable code.