Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS.
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Rolf Bjarne Kvinge 4b5be94592
[msbuild] Add SceneKit assets to our items included by default. (#9798)
* [msbuild] Add SceneKit assets to our items included by default.

There's a minor wrinkle here: we need to calculate the virtual path of the
SceneKit items (relative to the project), but for items included by default
their defining project is not the user's project, but our
Xamarin.Shared.Sdk.DefaultItems.targets file.

The solution is to add metadata for items included by default
('IsDefaultItem'), and if that's found when we calculate the virtual path, use
the executable project to calculate the virtual path, instead of the project
that defined the SceneKit items.

* [msbuild] Use a different temporary directory based on the platform.
2020-10-09 08:31:52 +02:00
builds [src] Build the .NET version of our product assemblies using a .NET 5 BCL. (#9637) 2020-09-21 13:22:44 +02:00
docs [xcode12] Rename master to main (#9631) 2020-09-15 07:09:29 -04:00
dotnet [msbuild] Add SceneKit assets to our items included by default. (#9798) 2020-10-09 08:31:52 +02:00
external Add ikvm-fork as a submodule instead of using the sources embedded in the mono archive. (#9776) 2020-10-05 15:43:32 +02:00
fsharp Add config file for libmono-native dllmap 2019-03-13 00:34:47 +01:00
jenkins [Xcode12] Bring xcode 12 changes into main. 2020-09-23 16:05:22 -04:00
mk [maccore] Bump maccore to get CredScan fixes (#9807) 2020-10-07 19:47:38 -04:00
mono Add config file for libmono-native dllmap 2019-03-13 00:34:47 +01:00
msbuild [msbuild] Add SceneKit assets to our items included by default. (#9798) 2020-10-09 08:31:52 +02:00
opentk [xcode11] Stop building/shipping 32-bit Xamarin.Mac bits. Partial fix for #6300. (#6393) 2019-07-15 10:19:24 -07:00
runtime Respect xamarin_executable_name on macOS if specified (#9803) 2020-10-08 18:23:39 +02:00
src [generator] Fix potential warnings/errors when `[Sealed]` is used on types. Fix #9065 (#9782) 2020-10-05 22:01:36 -04:00
tests [msbuild] Add SceneKit assets to our items included by default. (#9798) 2020-10-09 08:31:52 +02:00
tools Update GenerateMainStep to generate code compatible with libxamarin on macOS (#9799) 2020-10-08 08:09:40 +02:00
.editorconfig Add .editorconfig (#8058) 2020-03-10 11:24:46 -04:00
.gitignore [src] Build the .NET version of our product assemblies using a .NET 5 BCL. (#9637) 2020-09-21 13:22:44 +02:00
.gitmodules Add ikvm-fork as a submodule instead of using the sources embedded in the mono archive. (#9776) 2020-10-05 15:43:32 +02:00
CODEOWNERS [CODEOWNERS] Add the rightful owners of the device tests. (#8938) 2020-06-23 13:29:31 -04:00
ISSUE_TEMPLATE.md Instruction to find the build logs (#6871) 2019-08-29 10:42:14 -04:00
LICENSE Adjust license to match requested format 2016-04-25 16:38:57 -04:00
Make.config Add ikvm-fork as a submodule instead of using the sources embedded in the mono archive. (#9776) 2020-10-05 15:43:32 +02:00
Make.versions [Xcode12] Bring xcode 12 changes into main. 2020-09-23 16:05:22 -04:00
Makefile [Xcode12] Bring xcode 12 changes into main. 2020-09-23 16:05:22 -04:00
NOTICE.txt Add NOTICE.txt and cgmanifest tool (#8843) 2020-06-12 14:30:21 -05:00
NuGet.config [src] Build the .NET version of our product assemblies using a .NET 5 BCL. (#9637) 2020-09-21 13:22:44 +02:00
README.md [README] Add stable d16-7 version with Xcode 12 support (#9710) 2020-09-28 10:58:32 -04:00
SECURITY.MD Add SECURITY.MD to repo (as suggested by OSPO) (#7019) 2019-09-19 17:44:22 -04:00
Versions-ios.plist.in [msbuild] Stop supporting watchOS 1 apps. (#9542) 2020-08-28 17:11:59 +02:00
Versions-mac.plist.in [xcode12] Initial bump for Xcode 12 GM (#9644) 2020-09-16 11:41:44 +02:00
Xamarin.Mac.sln Fix path to dont link project in Xamarin.Mac.sln. (#8109) 2020-03-16 09:42:52 +01:00
Xamarin.iOS.sln [src] Use `Runtime.NSLog` instead of `System.Console.WriteLine` (#8626) 2020-05-20 13:38:44 -04:00
banner.png [README] Add Xamarin.iOS + Xamarin.Mac banner (#1665) 2017-02-08 17:42:48 -05:00
configure [DevOps] Add debugging messages from when we fail the ./configure (#9102) 2020-07-15 20:13:57 -04:00
mac-entitlements.plist Implement notarization. (#6928) 2019-09-09 00:34:11 -07:00
product.snk Add our mono runtimes to the build. 2016-04-24 14:47:24 -04:00
system-dependencies.sh [system-dependencies] Remove the 'com.apple.quarantine' attribute from the downloaded dotnet sdk. (#8617) 2020-05-20 15:04:10 +02:00
versions-check.csharp [Versions-ios.plist] watchOS started at 1.0 (#1328) 2016-12-13 10:52:58 +01:00

README.md

Xamarin.iOS + Xamarin.Mac logo

Xamarin.iOS & Xamarin.Mac

Welcome!

This module is the main repository for both Xamarin.iOS and Xamarin.Mac.

These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips.

This repository is where we do development for the Xamarin.iOS and Xamarin.Mac SDKs. There are a few ways that you can contribute, for example:

Contributing

If you are interested in fixing issues and contributing directly to the code base, please see the document How to Contribute, which covers the following:

Downloads

The preferred method for installing Xamarin.iOS and Mac is to use the Visual Studio installers (Windows, Mac).

The team also strongly recommends using the latest Xamarin SDK and Xcode whenever possible.

However, we provide links to older Xamarin.iOS and Mac packages for macOS downgrades and build machine configuration.

Version Xamarin.iOS Xamarin.Mac
d16.7 14.0.0.0 6.20.2.2
d16.6 13.18.2.1 6.18.2.1
d16.5 13.16.0.13 6.16.0.13
d16.4 13.10.0.21 6.10.0.21
d16.3 13.6.0.12 6.6.0.12
d16.2 12.14.0.114 5.14.0.114
d16.1 12.10.0.157 5.10.0.157
d16.0 12.8.0.2 5.8.0.0

Feedback

Discord

License

Copyright (c) .NET Foundation Contributors. All rights reserved. Licensed under the MIT License.