38 строки
1.4 KiB
Markdown
38 строки
1.4 KiB
Markdown
# Default complication includes in iOS, tvOS, watchOS and macOS projects
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Default compilation includes for .NET Core projects is explained here:
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[Default compilation includes in .NET Core projects][1]
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This document explains how default compilation includes is implemented for
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iOS, tvOS, watchOS and macOS projects.
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Default inclusion can be completely disabled by setting
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`EnableDefaultItems=false`. It can also be disabled per-platform by setting
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the platform-specific variables `EnableDefaultiOSItems=false`,
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`EnableDefaulttvOSItems=false`, `EnableDefaultwatchOSItems=false`, or
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`EnableDefaultmacOSItems=false`.
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## Property lists
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All \*.plist files in the root directory are included by default (as `None`
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items).
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## SceneKit Assets
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All \*.scnassets directories anywhere in the project directory or any
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subdirectory are included by default (as `SceneKitAsset` items).
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## Storyboards
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All \*.storyboard and \*.xib files in the project directory or any
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subdirectory are included by default (as `InterfaceDefinition` items).
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## Binding projects
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Default compilation includes is turned off for binding projects, because
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typically there are C# source files (ApiDefinition.cs, StructsAndEnums.cs,
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etc.) in the binding project directory which should be compiled as binding
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source code, and not as normal C# source code.
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[1]: https://docs.microsoft.com/en-us/dotnet/core/tools/csproj#default-compilation-includes-in-net-core-projects
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