# Copyright 2019 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# We are building SwiftShader in ANGLE
swiftshader_standalone = false
# Path to SwiftShader
swiftshader_dir = "//third_party/SwiftShader"
# Paths to SwiftShader dependencies
swiftshader_spirv_tools_dir = "//third_party/vulkan-deps/spirv-tools/src"