Suppress Mac/AMD/GL dEQP failures with standalone mode.

These tests appear to flake based on different batch sizes. Disable them
for now until we have time to investigate. See issue for more details.

Bug: angleproject:5172
Change-Id: I90fff3b3400cbd5a5aa0d5e9a23364320fba7e4d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2480785
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
This commit is contained in:
Jamie Madill 2020-10-16 13:56:08 -04:00 коммит произвёл Commit Bot
Родитель 5025d7816c
Коммит 2402c336ab
1 изменённых файлов: 18 добавлений и 0 удалений

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@ -356,6 +356,24 @@
3317 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler3d_vertex = FAIL 3317 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.isampler3d_vertex = FAIL
3317 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler3d_vertex = FAIL 3317 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.usampler3d_vertex = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.draw_elements.indices.user_ptr.index_byte = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.draw_elements_instanced.indices.user_ptr.index_byte = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.dither.enabled.* = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.31 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.32 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.39 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.125 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.129 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.131 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.135 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.draw.random.136 = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil* = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep* = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero* = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.fragdata.valid_dynamic_index = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.fragdata.valid_uniform_index = FAIL
5172 MAC OPENGL AMD : dEQP-GLES3.functional.shaders.fragdata.draw_buffers = FAIL
// Mac Intel crashes // Mac Intel crashes
2137 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.discard.function_static_loop_never = SKIP 2137 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.discard.function_static_loop_never = SKIP
2137 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.discard.dynamic_loop_never = SKIP 2137 MAC OPENGL INTEL : dEQP-GLES3.functional.shaders.discard.dynamic_loop_never = SKIP