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Contributing Code
Communicate
- Whether you're writing a new feature or fixing an existing bug, it pays to get a second opinion before you get too far. If it's a new feature idea, post to the discussion group (angleproject) and propose it or talk with the ANGLE team on IRC in the #ANGLEproject channel on FreeNode.
- Not all bugs in our bug system are assigned, but if the one you're interested in fixing is, send a note to the person it's assigned to and ask if they would like a patch.
- Behavior changes and anything nontrivial (i.e. anything other than simple cleanups and style fixes) should generally be tracked in the bug system. Please file a bug and describe what you're doing if there isn't one already.
- If you would like bug-editing rights, simply ask a team member via email or the disussion group.
Get your code ready
Code
- Must conform to the ANGLE style guidelines.
- Must be tested. (see the 'Testing' section below)
- Should be a reasonable size to review. Giant patches are unlikely to get reviewed quickly.
Build maintenance
- If you added or removed source files:
- You must update the build files with your changes. See
src/libGLESv2.gni
andsrc/compiler.gni
.
- You must update the build files with your changes. See
- ANGLE's BUILD.gn script is used by Chromium's gn build. If you change build files other than to add or remove source files be aware you could break the Chromium build. ANGLE's commit queue (CQ) will detect such breakage. Ask a project member for help with Chromium issues if you don't have a Chromium checkout.
- If you modified
glslang.y
orglslang.l
:- You must update the bison-generated compiler sources. Download and install the latest 64-bit Bison and flex from official Cygwin on Windows. From the Cygwin shell run
generate_parser.sh
insrc/compiler/translator
and update your CL. Do not edit the generated files by hand. - NOTE: You can ignore failing chunk messages if there are no compile errors.
- If you modified
ExpressionParser.y
orTokenizer.l
, follow the same process by runningsrc/compiler/preprocessor/generate_parser.sh
.
- You must update the bison-generated compiler sources. Download and install the latest 64-bit Bison and flex from official Cygwin on Windows. From the Cygwin shell run
Testing
- ANGLE uses trybots to test on a variety of platforms. Please run your changes against our bots and check the results before landing changes or requesting reviews.
- Upload your change (see Making changes).
- To kick of a try job, use the 'CQ Dry Run' button, or set the Commit-Queue +1 label to trigger a dry run of the CQ (will not land the change).
- If you are not part of the
angle-committers
group, you will need to either ask to be added or ask a member of the group to submit the tryjob for you. Add jmadill or geofflang as a reviewer for assistance. - Wait for the bots to report the result on the code review page. The bot results should be visible in Gerrit as yellow (in-progress), green (passed), or red (failed). This can take up to two hours for some of the debug bots. Click on the colored rectangle to open the bot log to triage failed tests.
- If a failure is unexpected, or seems likely unrelated to your change, ask an ANGLE project member for advice.
- We do not currently have the capability to run individual bots or tests in a run.
- Tests can also be run locally, ANGLE's main testing methods are:
angle_unittests
,angle_end2end_tests
andangle_white_box_tests
targets.- The Top-of-Tree WebGL Conformance tests.
- If you are a Chromium developer, see Building ANGLE for Chromium Development for instructions on building ANGLE within Chromium.
- If you aren't a browser developer, you should be able to drop your compiled DLLs into a Chrome installation, in place of those distributed with Chrome, to check WebGL conformance. Chrome Canary is well-suited for this.
- If your code isn't covered by an existing test, you are strongly encouraged to add new test coverage. This both ensures that your code is correct and that new contributors won't break it in the future.
- Add new tests to
angle_end2end_tests
for OpenGL-based API tests,angle_unittests
for cross-platform internal tests, andangle_white_box_tests
for rendering tests which also need visibility into internal ANGLE classes. - If you are submitting a performance fix, test your code with
angle_perftests
and add a new performance test if it is not covered by the existing benchmarks. For more documentation onangle_perftests
see the README. - The Chromium GPU FYI bot waterfall provides continuous integration for ANGLE patches that have been committed. There may be hardware configurations that are not tested by the ANGLE trybots, if you notice breakage on this waterfall after landing a patch, please notify a project member.
- ANGLE also includes the drawElements Quality Program (dEQP) for additional testing. If you're working on a new feature, there may be some extensive tests for it already written.
Legal
- You must complete the Individual Contributor License Agreement. You can do this online, and it only takes a minute. If you are contributing on behalf of a corporation, you must fill out the Corporate Contributor License Agreement and send it to Google as described on that page.
- Once you've submitted the CLA, please email the following information (as entered on the CLA) to
shannonwoods at chromium dot org
for record keeping purposes:- Full Name:
- Email:
- Company (If applicable):
- If you've never submitted code before, you must add your (or your organization's) name and contact info to the AUTHORS file.
- NOTE TO REVIEWERS: Follow the External Contributor Checklist.
Life of a Change List
Getting started with Gerrit for ANGLE
- Go to https://chromium-review.googlesource.com/new-password
- Log in with the email you use for your git commits.
- Follow the directions on the new-password page to set up authentication with your Google account.
- Make sure to set your real name.
- Visit https://chromium-review.googlesource.com/#/settings and check the "Full Name" field.
- Check out the repository (see DevSetup).
- Install the Gerrit
commit_msg
hook- Gerrit requires a hook to append a change ID tag to each commit, so that it can associate your CL with a particular review, and track dependencies between commits.
- Download the hook from https://chromium-review.googlesource.com/tools/hooks/commit-msg and copy this file to
.git/hooks/commit-msg
within your local repository. On non-Windows, platforms, ensure that permissions are set to allow execution. - BE AWARE: Some patch management tools, such as StGit, currently bypass git hooks. They should not currently be used with changes intended for review.
Making changes
- Commit your changes locally:
git add src/../FileName.cpp
git commit
- A text editor will open. Add a description at the top of the file.
- If your changes are associated with an issue in the issue tracker (e.g. a fix for a reported bug), please associate the CL with that issue by adding the following line to the commit message:
BUG=angleproject:<issue number>
.
- If your changes are associated with an issue in the issue tracker (e.g. a fix for a reported bug), please associate the CL with that issue by adding the following line to the commit message:
- Save.
- Close the text editor.
- Use
git commit --amend
to update your CL with new changes. - Use
git cl format
to amend the style of your CL. This saves both your time and the reviewers'!
- Ensure your code is landed on top of latest changes
git pull --rebase
- Resolve conflicts if necessary
- Upload the change list
git cl upload
- The change list and modified files will be uploaded to ANGLE Gerrit.
- Follow the generated URL to the new issue.
- Take a moment to perform a self-review of your code. Gerrit's viewer makes it easy to see whitespace errors, erroneous tabs, and other simple style problems.
- Select reviewers. If you don't do this, reviewers may not realize you're requesting a review!
- Make changes, upload and repeat as necessary.
- Project members and others will review your code as described in the CodeReviewProcess.
- If your change list needs revision:
- If you have correctly installed the commit hook from the section above, Gerrit will be able to track your changes by Change-Id.
- You should need only to update your commit with
git commit --amend
and re-upload withgit cl upload
.
- Landing change after it receives +2 Code Review:
- If you are a committer, you may submit the change yourself via the Gerrit web interface.
- If you are not a committer, ask your reviewer to submit the change list.
- Pull and integrate reviewed CL:
git pull --rebase
Selecting reviewers
ANGLE has a loose owners structure but the following mapping can be useful for choosing initial reviewers:
- Compiler/preprocessor
src/compiler
cwallez at chromium dot org
- OpenGL ES/EGL frontend
src/libANGLE
geofflang at chromium dot org
jmadill at chromium dot org
- Direct3D backends
src/libANGLE/renderer/d3d
jmadill at chromium dot org
- OpenGL backend
src/libANGLE/renderer/gl
geofflang at chromium dot org
- Vulkan backend
src/libANGLE/renderer/vulkan
jmadill at chromium dot org
- Android integration
src/libANGLE/renderer/*/android
ynovikov at chromium dot org
- ChromeOS integration
src/libANGLE/renderer/*/ozone
fjhenigman at chromium dot org
Committer status
Similar to Chromium's committer status, long-term contributors to the ANGLE project may request to join the angle-committers
group. This allows you to give +2
on code reviews and land patches without assistance. After about 6 months of regular contributions, you may request committer status from a core ANGLE team member via email or code review. Chromium committers may ask at any time.
See also: