angle/scripts/code_generation_hashes
Cody Northrop ca8f856ac1 Tests: Update gfxbench traces
Migrate from traces recorded on desktop to traces recorded
on a Pixel 4 XL. This impacts the resolution and framebuffer
config used for the tests. They now more accurately reflect
the numbers seen from running the benchmark directly.

Test: angle_perftests --gtest_filter=TracePerfTest.Run/*
Bug: angleproject:4048
Change-Id: Ib013dfb35c32c6f97bcae76a74cc16d9a5d1a369
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2314896
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
2020-07-22 21:34:37 +00:00
..
ANGLE_format.json Support BGRA_1010102 IOSurfaces in CGL and Vulkan. 2020-07-20 18:58:43 +00:00
ANGLE_load_functions_table.json Support BGRA_1010102 IOSurfaces in CGL and Vulkan. 2020-07-20 18:58:43 +00:00
ANGLE_shader_preprocessor.json Remove literal tab characters from generate_parser_tools.py 2020-01-16 19:12:30 +00:00
ANGLE_shader_translator.json GL: Support GL_OES_texture_cube_map_array in shader translator 2020-05-27 17:07:26 +00:00
D3D11_blit_shader_selection.json
D3D11_format.json Support BGRA_1010102 IOSurfaces in CGL and Vulkan. 2020-07-20 18:58:43 +00:00
DXGI_format.json Support BGRA_1010102 IOSurfaces in CGL and Vulkan. 2020-07-20 18:58:43 +00:00
DXGI_format_support.json Implement RGTC (BC4, BC5) compressed texture formats 2020-02-04 22:58:25 +00:00
Emulated_HLSL_functions.json
GL_CTS_(dEQP)_build_files.json Roll VK-GL-CTS from 30aa06f22718 to 4b40207be32d (6 revisions) 2020-07-21 12:48:44 +00:00
GL_EGL_WGL_loader.json Improve EGL_ANGLE_power_preference on dual-GPU MacBook Pros. 2020-06-12 23:38:22 +00:00
GL_EGL_entry_points.json Improve EGL_ANGLE_power_preference on dual-GPU MacBook Pros. 2020-06-12 23:38:22 +00:00
GL_copy_conversion_table.json Remove tabs from source files. 2019-12-10 23:56:47 +00:00
GL_format_map.json Support BGRA_1010102 IOSurfaces in CGL and Vulkan. 2020-07-20 18:58:43 +00:00
GLenum_value_to_string_map.json Improve EGL_ANGLE_power_preference on dual-GPU MacBook Pros. 2020-06-12 23:38:22 +00:00
Metal_default_shaders.json Metal: Compile default shader source files separately. 2020-07-15 18:00:03 +00:00
Metal_format_table.json Implement RGTC (BC4, BC5) compressed texture formats 2020-02-04 22:58:25 +00:00
OpenGL_dispatch_table.json Remove GL_CHROMIUM_path_rendering 2020-03-20 19:13:16 +00:00
Static_builtins.json GL: Support GL_OES_texture_cube_map_array in shader translator 2020-05-27 17:07:26 +00:00
Vulkan_format.json Support BGRA_1010102 IOSurfaces in CGL and Vulkan. 2020-07-20 18:58:43 +00:00
Vulkan_internal_shader_programs.json Vulkan: Fix resolve draw path 2020-07-14 05:16:05 +00:00
Vulkan_mandatory_format_support_table.json Roll Vulkan-Headers from 858b13a1220a to 83825d55c7d5 (1 revision) 2020-07-20 09:58:52 +00:00
overlay_fonts.json
overlay_widgets.json Vulkan: Remove command graph size overlay widget. 2020-02-21 13:31:44 +00:00
packed_enum.json GL: Support GL_OES_texture_cube_map_array in frontend/GL backend 2020-05-27 17:02:56 +00:00
proc_table.json Improve EGL_ANGLE_power_preference on dual-GPU MacBook Pros. 2020-06-12 23:38:22 +00:00
restricted_traces.json Tests: Update gfxbench traces 2020-07-22 21:34:37 +00:00
uniform_type.json GL: Support GL_OES_texture_cube_map_array in shader translator 2020-05-27 17:07:26 +00:00