angle/third_party
Yuly Novikov 6ce1be5a5a Vulkan: move platform defines to Vulkan Headers build file.
From angle_vulkan build target,
so that everyone including Vulkan Headers
would get them for the right platform.

Also remove obsolete defines.

Bug: angleproject:3279
Change-Id: I4bbbeb72acfbf0dd22a1d6a13bd9df7ddaec84dd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1530029
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
2019-03-19 21:57:45 +00:00
..
deqp Roll dEQP cc0ded6c77267b..cd361df193e7535b9 2016-06-20 18:41:28 +00:00
glmark2 Don't build glmark2_wgl on Windows ARM64 due to missing opengl32.lib 2019-03-14 13:34:12 +00:00
glslang Vulkan: Use glslang's internal BUILD.gn. 2019-01-29 02:06:07 +00:00
googletest Update and move gmock and gtest. 2017-10-11 20:33:02 +00:00
libpng Stand-alone build with gn. 2017-10-18 17:02:13 +00:00
minigbm Support ozone/gbm back end in standalone gn build. 2017-12-15 21:08:26 +00:00
rapidjson Use Chromium mirror for rapidjson. 2019-02-26 17:59:05 +00:00
spirv-headers Vulkan: Enable validation layers on request. 2016-12-23 20:43:56 +00:00
spirv-tools Use SPIRV-Tools' BUILD.gn files 2018-09-25 22:45:36 +00:00
vulkan-headers Vulkan: move platform defines to Vulkan Headers build file. 2019-03-19 21:57:45 +00:00
vulkan-loader Vulkan: Port renderer to Fuchsia (reland) 2019-02-13 00:37:39 +00:00
vulkan-tools Vulkan: Port renderer to Fuchsia (reland) 2019-02-13 00:37:39 +00:00
vulkan-validation-layers Reland "Roll Vulkan repos" 2019-03-01 21:16:29 +00:00
BUILD.gn Add glmark2 to build. 2019-03-05 18:33:39 +00:00
libjpeg.gni Add glmark2 to build. 2019-03-05 18:33:39 +00:00